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Artificial intelligence and the arts
computationalcCreativity, artistic behavior, and tools for creatives -
Game dynamics
best practices in procedural and dynamic game content generation -
Creating Digitally
Shifting Boundaries: Arts and Technologies—Contemporary Applications and Concepts -
My mother was a computer
digital subjects and literary texts -
Procedural content generation in games
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Handbook of digital games and entertainment technologies
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Musik und Fuzzy Logic
die Dialektik von Idee und Realisierungen im Werkprozess -
Artificial intelligence and the arts
computational creativity, artistic behavior, and tools for creatives -
Artificial intelligence and the arts :
computational creativity, artistic behavior, and tools for creatives / -
Artificial intelligence and the arts :
computational creativity, artistic behavior, and tools for creatives / -
Artificial intelligence and games
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Artificial intelligence and the arts
computational creativity, artistic behavior, and tools for creatives -
Digital science 2019
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Artificial Intelligence and Games
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Musik und Fuzzy Logic
die Dialektik von Idee und Realisierungen im Werkprozess -
Procedural Content Generation in Games
-
Making Presentation Math Computable
A Context-Sensitive Approach for Translating LaTeX to Computer Algebra Systems -
Creating Digitally
Shifting Boundaries: Arts and Technologies—Contemporary Applications and Concepts -
Artificial Intelligence and Games
-
Game dynamics
best practices in procedural and dynamic game content generation -
Game dynamics
best practices in procedural and dynamic game content generation -
Knowledge-free and learning-based methods in intelligent game playing
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Artificial intelligence and games
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My mother was a computer
digital subjects and literary texts -
My mother was a computer
digital subjects and literary texts