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  1. Artificial intelligence and the arts
    computationalcCreativity, artistic behavior, and tools for creatives
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary R. (Publisher)
    Published: 2021
    Publisher:  Springer, Cham

    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
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    Source: Union catalogues
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary R. (Publisher)
    Language: English
    Media type: Book
    ISBN: 9783030594749; 9783030594770
    RVK Categories: ST 690 ; ST 300 ; LH 61380
    Edition: 1st ed. 2021
    Series: Computational synthesis and creative systems
    Subjects: Artificial Intelligence; Creativity and Arts Education; Arts; Computational Intelligence; Digital Humanities; Artificial intelligence; Art education; Arts; Computational intelligence; Humanities—Digital libraries; Künstliche Intelligenz; Kunst
    Scope: XIV, 381 Seiten, Illustrationen (teilweise farbig)
  2. Game dynamics
    best practices in procedural and dynamic game content generation
    Contributor: Korn, Oliver (Publisher); Lee, Newton (Publisher)
    Published: [2017]
    Publisher:  Springer, Cham

    Freie Universität Berlin, Universitätsbibliothek
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    Source: Philologische Bibliothek, FU Berlin
    Contributor: Korn, Oliver (Publisher); Lee, Newton (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319530888
    Other identifier:
    RVK Categories: ST 324
    Subjects: Computer science; User interfaces (Computer systems); Application software; Computational intelligence; Computer Science; User Interfaces and Human Computer Interaction; Computational Intelligence; Computer Appl. in Arts and Humanities; Informatik; Prozedurale Generierung; Computerspiel
    Scope: 1 Online-Ressource (X, 177 Seiten, 92 illus., 77 illus. in color)
  3. Creating Digitally
    Shifting Boundaries: Arts and Technologies—Contemporary Applications and Concepts
    Contributor: Brooks, Anthony L (Herausgeber)
    Published: 2023
    Publisher:  Springer International Publishing, Cham

    Hochschulbibliothek der Fachhochschule Aachen
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    Source: Union catalogues
    Contributor: Brooks, Anthony L (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783031313608
    Other identifier:
    Edition: 1st ed. 2023
    Series: Intelligent Systems Reference Library ; 241
    Subjects: Computational intelligence; Digital humanities; Artificial intelligence
    Scope: 1 Online-Ressource (XX, 547 p. 229 illus., 198 illus. in color)
  4. My mother was a computer
    digital subjects and literary texts
    Published: 2005
    Publisher:  University of Chicago Press, Chicago

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
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    Ostbayerische Technische Hochschule Amberg-Weiden, Hochschulbibliothek, Standort Weiden
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780226321493; 0226321495
    RVK Categories: EC 5410 ; HN 1091
    Subjects: Intelligence informatique; Interaction homme-machine (Informatique); Ordinateurs dans la littérature; Réalité virtuelle; Littérature américaine / 20e siècle / Histoire et critique; COMPUTERS / Enterprise Applications / Business Intelligence Tools; COMPUTERS / Intelligence (AI) & Semantics; Bellettrie; Automatisering; Hypertekst; Virtuele werkelijkheid; Inteligência artificial; Realidade virtual; Künstliche Intelligenz; Computer <Motiv>; Literatur; Computational intelligence; Human-computer interaction; Computers in literature; Virtual reality; American literature; Künstliche Intelligenz; Literatur; Computer <Motiv>
    Scope: 1 Online-Ressource (x, 290 p.)
    Notes:

    Includes bibliographical references (p. 266-278) and index

    Prologue: computing kin -- Part I. Making: language and code. Intermediation: textuality and the regime of computation ; Speech, writing, code: three worldviews ; The dream of information: escape and constraint in the bodies of three fictions -- Part II. Storing: print and etext. Translating media ; Performative code and figurative language: Neal Stephenson's Cryptonomicon ; Flickering connectivities in Shelley Jackson's Patchwork girl -- Part III. Transmitting: analog and digital. (Un)masking the agent: Stanislaw Lem's "The mask" ; Simulating narratives: what virtual creatures can teach us ; Subjective cosmology and the regime of computation: intermediation in Greg Egan's fiction -- Epilogue: recursion and emergence

  5. Procedural content generation in games
    Published: [2016]
    Publisher:  Springer, [Cham]

    Technische Hochschule Augsburg
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  6. Handbook of digital games and entertainment technologies
    Contributor: Nakatsu, Ryohei (Publisher); Rauterberg, Matthias (Publisher); Ciancarini, Paolo (Publisher)
    Published: 2017
    Publisher:  Springer, Singapore

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
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  7. Musik und Fuzzy Logic
    die Dialektik von Idee und Realisierungen im Werkprozess
    Published: [2021]
    Publisher:  Springer Vieweg, Berlin

    Landesbibliothekszentrum Rheinland-Pfalz / Pfälzische Landesbibliothek
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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783662630051
    Other identifier:
    9783662630051
    Subjects: Computational intelligence; Music theory; Music—Philosophy and aesthetics; Music—Mathematics; Existenzformen der Musik;Kunstbezogene Fuzzy Logic;Ästhetik;Informationstheorie;Innere Interdisziplinarität;Modallogik;Musical Turn
    Other subjects: Künstliche Intelligenz; B; Mathematics in Music; Mathematics and Statistics; Musikwissenschaft Allgemein; Computational Intelligence; Angewandte Mathematik, Mathematische Modelle; Music; Theory of Music; Musiktheorie, Musikästhetik, Kompositionslehre; Philosophy of Music; Software Engineering; Bildsignalverarbeitung; Hardcover, Softcover / Mathematik/Sonstiges
    Scope: XXX, 801 Seiten, Notenbeispiele, 1554 grams
    Notes:

    Cyril und Methodius Universität in Skopje (Makedonien), Dezember 2003, UNA Costa Rica (Heredia), Oktober 2012, Victoria-University Wellington, April 2013, Conservatorio „Arrigo Boito“ Parma, Mai 2014, Hochschule für Musik Saar, Oktober 2016.Forschungsthemen und Publikationen: Methodologie der Musikwissenschaft; Ästhetik, Soziologie, Geschichte und Anthropologie (insbesondere Musik und menschliche Wahrnehmung, Ursprünge von Sprache und Kunst) der Musik; politische, populäre, neue Musik; Jazz; Musik und Musikkultur im Nazismus, im Widerstand und im Exil; Ästhetik und Geschichte des Musiktheaters; Medien/Technologie und Institutionen der Musikkultur; Musikanalyse; Musik und: andere Künste, Psychoanalyse, Spiel, Mathematik, Kybernetik, Fuzzy Logic; Gartenkunst

  8. Artificial intelligence and the arts
    computational creativity, artistic behavior, and tools for creatives
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary (Publisher)
    Published: [2021]; © 2021
    Publisher:  Springer, Cham

    Technische Hochschule Augsburg
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    Source: Union catalogues
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783030594756
    Other identifier:
    RVK Categories: ST 690 ; ST 300 ; LH 61380
    Series: Computational Synthesis and Creative Systems
    Subjects: Artificial Intelligence; Creativity and Arts Education; Arts; Computational Intelligence; Digital Humanities; Artificial intelligence; Art education; Arts; Computational intelligence; Humanities—Digital libraries; Kunst; Künstliche Intelligenz
    Scope: 1 Online-Ressource (XIV, 381 Seiten), Illustrationen
  9. Artificial intelligence and the arts :
    computational creativity, artistic behavior, and tools for creatives /
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary (Publisher)
    Published: [2021].; © 2021.
    Publisher:  Springer,, Cham :

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    Source: Union catalogues
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 978-3-030-59475-6
    Other identifier:
    RVK Categories: ST 690 ; ST 300 ; LH 61380
    Series: Computational Synthesis and Creative Systems
    Subjects: Artificial Intelligence; Creativity and Arts Education; Arts; Computational Intelligence; Digital Humanities; Artificial intelligence; Art education; Arts; Computational intelligence; Humanities—Digital libraries; Künstliche Intelligenz; Kunst
    Scope: 1 Online-Ressource (XIV, 381 Seiten) :, Illustrationen.
  10. Artificial intelligence and the arts :
    computational creativity, artistic behavior, and tools for creatives /
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary (Publisher)
    Published: [2021].; © 2021.
    Publisher:  Springer,, Cham :

    Freie Universität Berlin, Universitätsbibliothek, Zentralbibliothek
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    Source: Philologische Bibliothek, FU Berlin
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 978-3-030-59475-6
    Other identifier:
    RVK Categories: ST 690 ; ST 300 ; LH 61380
    Series: Computational Synthesis and Creative Systems
    Subjects: Artificial Intelligence; Creativity and Arts Education; Arts; Computational Intelligence; Digital Humanities; Artificial intelligence; Art education; Arts; Computational intelligence; Humanities—Digital libraries; Künstliche Intelligenz; Kunst
    Scope: 1 Online-Ressource (XIV, 381 Seiten) :, Illustrationen.
  11. Artificial intelligence and games
    Published: [2018]
    Publisher:  Springer, Cham ; ProQuest Ebook Central, [Ann Arbor]

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319635194
    Subjects: Computer science; User interfaces (Computer systems); Artificial intelligence; Application software; Computational intelligence
    Scope: 1 Online-Ressource (xxii, 337 Seiten), Illustrationen, Diagramme
    Notes:

    Literaturverzeichnis: Seite 293-329

  12. Artificial intelligence and the arts
    computational creativity, artistic behavior, and tools for creatives
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary (Publisher)
    Published: [2021]
    Publisher:  Springer, Cham ; ProQuest Ebook Central, [Ann Arbor]

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    Source: Union catalogues
    Contributor: Machado, Penousal (Publisher); Romero, Juan (Publisher); Greenfield, Gary (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783030594756
    Series: Computational synthesis and creative systems
    Subjects: Artificial intelligence; Arts; Computational intelligence; Humanities—Digital libraries; Artificial Intelligence; Creativity and Arts Education; Arts; Computational Intelligence; Digital Humanities
    Scope: 1 Online-Ressource (XIV, 381 Seiten), Illustrationen
    Notes:

    Enthält Literaturangaben

  13. Digital science 2019
    Contributor: Antipova, Tatiana (Publisher); Rocha, Álvaro (Publisher)
    Published: [2020]
    Publisher:  Springer, Cham ; ProQuest Ebook Central, [Ann Arbor]

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    Source: Union catalogues
    Contributor: Antipova, Tatiana (Publisher); Rocha, Álvaro (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783030377373
    Series: Advances in intelligent systems and computing ; volume 1114
    Subjects: Engineering—Data processing; Computational intelligence; Machine learning; Data Engineering; Computational Intelligence; Machine Learning
    Scope: 1 Online-Ressource (xiii, 556 Seiten), Illustrationen
    Notes:

    Enthält Literaturangaben

  14. Artificial Intelligence and Games
    Published: 2018
    Publisher:  Springer International Publishing, Cham ; Imprint: Springer

    Hochschulbibliothek der Fachhochschule Aachen
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319635194
    Other identifier:
    Subjects: Computer science; User interfaces (Computer systems); Artificial intelligence; Application software; Computational intelligence; Computerspiel; Künstliche Intelligenz
    Scope: 1 Online-Ressource (XXIII, 337 p. 83 illus., 76 illus. in color)
  15. Musik und Fuzzy Logic
    die Dialektik von Idee und Realisierungen im Werkprozess
    Published: [2021]
    Publisher:  Springer Vieweg, Berlin

    Landesbibliothekszentrum Rheinland-Pfalz / Pfälzische Landesbibliothek
    122-1462
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    Source: Union catalogues
    Language: German
    Media type: Book
    ISBN: 9783662630051
    Other identifier:
    9783662630051
    10.1007/978-3-662-63006-8
    Other subjects: Künstliche Intelligenz; B; Mathematics in Music; Mathematics and Statistics; Mathematics in Music; Musikwissenschaft Allgemein; Computational Intelligence; Computational Intelligence; Angewandte Mathematik, Mathematische Modelle; Music; Theory of Music; Musiktheorie, Musikästhetik, Kompositionslehre; Philosophy of Music; Philosophy of Music; Software Engineering; Bildsignalverarbeitung; Hardcover, Softcover / Mathematik/Sonstiges; Computational intelligence; Music theory; Music—Philosophy and aesthetics; Music—Mathematics; Existenzformen der Musik;Kunstbezogene Fuzzy Logic;Ästhetik;Informationstheorie;Innere Interdisziplinarität;Modallogik;Musical Turn
    Scope: XXX, 801 Seiten, Notenbeispiele, 1554 grams.
    Notes:

    Cyril und Methodius Universität in Skopje (Makedonien), Dezember 2003, UNA Costa Rica (Heredia), Oktober 2012, Victoria-University Wellington, April 2013, Conservatorio "Arrigo Boito" Parma, Mai 2014, Hochschule für Musik Saar, Oktober 2016.Forschungsthemen und Publikationen: Methodologie der Musikwissenschaft; Ästhetik, Soziologie, Geschichte und Anthropologie (insbesondere Musik und menschliche Wahrnehmung, Ursprünge von Sprache und Kunst) der Musik; politische, populäre, neue Musik; Jazz; Musik und Musikkultur im Nazismus, im Widerstand und im Exil; Ästhetik und Geschichte des Musiktheaters; Medien/Technologie und Institutionen der Musikkultur; Musikanalyse; Musik und: andere Künste, Psychoanalyse, Spiel, Mathematik, Kybernetik, Fuzzy Logic; Gartenkunst.

  16. Procedural Content Generation in Games
    Author: Shaker, Noor
    Published: 2016
    Publisher:  Springer International Publishing, Cham ; Imprint: Springer

    Hochschulbibliothek der Fachhochschule Aachen
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319427164
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    Series: Computational Synthesis and Creative Systems
    Subjects: Computer science; User interfaces (Computer systems); Artificial intelligence; Application software; Computational intelligence; Computerspiel; Prozedurale Generierung
    Scope: 1 Online-Ressource (XVI, 237 p. 103 illus., 57 illus. in color)
  17. Making Presentation Math Computable
    A Context-Sensitive Approach for Translating LaTeX to Computer Algebra Systems
    Published: 2023
    Publisher:  Springer Fachmedien Wiesbaden, Wiesbaden ; Springer International Publishing AG, Cham

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783658404734; 3658404736
    Other identifier:
    RVK Categories: ST 600
    DDC Categories: 510
    Edition: 1st ed. 2023
    Subjects: LATEX <Programm>; Computeralgebra; Maschinelle Übersetzung; Engineering mathematics; Engineering—Data processing; Computational intelligence; Algebra; Artificial intelligence; Mathematical and Computational Engineering Applications; Computational Intelligence; Algebra; Artificial Intelligence
    Scope: 1 Online-Ressource (XVIII, 197 Seiten), 61 illus., 58 illus. in color. Textbook for German language market.
  18. Creating Digitally
    Shifting Boundaries: Arts and Technologies—Contemporary Applications and Concepts
    Contributor: Brooks, Anthony L (Herausgeber)
    Published: 2023
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Contributor: Brooks, Anthony L (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783031313608; 3031313607
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    Edition: 1st ed. 2023
    Series: Intelligent Systems Reference Library ; 241
    Subjects: Computational intelligence; Digital humanities; Artificial intelligence; Computational Intelligence; Digital Humanities; Artificial Intelligence
    Scope: 1 Online-Ressource (XX, 547 Seiten), 229 illus., 198 illus. in color.
  19. Artificial Intelligence and Games
    Published: 2018
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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  20. Game dynamics
    best practices in procedural and dynamic game content generation
    Contributor: Korn, Oliver (Publisher); Lee, Newton (Publisher)
    Published: [2017]
    Publisher:  Springer, Cham

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    Source: Union catalogues
    Contributor: Korn, Oliver (Publisher); Lee, Newton (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319530888
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    RVK Categories: ST 324
    Subjects: Computer science; User interfaces (Computer systems); Application software; Computational intelligence; Computer Science; User Interfaces and Human Computer Interaction; Computational Intelligence; Computer Appl. in Arts and Humanities; Informatik; Prozedurale Generierung; Computerspiel
    Scope: 1 Online-Ressource (X, 177 Seiten, 92 illus., 77 illus. in color)
  21. Game dynamics
    best practices in procedural and dynamic game content generation
    Contributor: Korn, Oliver (Publisher); Lee, Newton (Publisher)
    Published: [2017]
    Publisher:  Springer, Cham

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  22. Knowledge-free and learning-based methods in intelligent game playing
    Published: c2010
    Publisher:  Springer Verlag, Berlin

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642116773; 3642116779; 9783642116780; 9781280003455
    Subjects: Computer games / Programming; Computational intelligence; Maschinelles Lernen; Lernendes System; Spielstrategie; Computerspiel; Soft Computing; Kognitionswissenschaft
    Scope: 1 Online-Ressource (xviii, 254 p.)
    Notes:

    Includes bibliographical references (p. [235]-254)

  23. Artificial intelligence and games
    Published: [2018]
    Publisher:  Springer, Cham

    Technische Hochschule Augsburg
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  24. My mother was a computer
    digital subjects and literary texts
    Published: 2005
    Publisher:  University of Chicago Press, Chicago

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 0226321479; 0226321487
    RVK Categories: EC 5410 ; HN 1091
    Subjects: Computational intelligence; Human-computer interaction; Computers in literature; Virtual reality; American literature; Künstliche Intelligenz; Literatur; Computer <Motiv>
    Scope: x, 290 p
    Notes:

    Includes bibliographical references (p. 266-278) and index

  25. My mother was a computer
    digital subjects and literary texts
    Published: 2005
    Publisher:  University of Chicago Press, Chicago

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 0226321479; 0226321487
    RVK Categories: EC 5410 ; HN 1091
    Subjects: Computational intelligence; Human-computer interaction; Computers in literature; Virtual reality; American literature; Künstliche Intelligenz; Literatur; Computer <Motiv>
    Scope: x, 290 p
    Notes:

    Includes bibliographical references (p. 266-278) and index