Artificial intelligence and games - Yannakakis, Georgios N.,Togelius, Julian (Springer, 2018)
10.1007/978-3-319-63519-4
Keywords: UYQ; UMK; Machine learning; Games; Digital games; Content generation; Game worlds; Computer science; User interfaces (Computer systems); Artificial intelligence; Application software; Computational intelligence; Computer Science; Artificial Intelligence (incl. Robotics); Game Development; Computational Intelligence; User Interfaces and Human Computer Interaction; Computer Appl. in Arts and Humanities; Computerspiel; Künstliche Intelligenz