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Virtual Storytelling Using Virtual Reality Technologies for Storytelling
International Conference ICVS 2001 Avignon, France, September 27–28, 2001 Proceedings
This book constitutes the refereed proceedings of the first International Conference on Virtual Storytelling, ICVS 2001, held in Avignon, France, in September 2001. The 20 revised full papers presented together with four invited papers were carefully...
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This book constitutes the refereed proceedings of the first International Conference on Virtual Storytelling, ICVS 2001, held in Avignon, France, in September 2001. The 20 revised full papers presented together with four invited papers were carefully reviewed and selected for inclusion in the proceedings. The book offers topical sections on new techniques, authoring tools, a new form of narration, virtual characters, and applications
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Evaluation of Cross-Language Information Retrieval Systems
Second Workshop of the Cross-Language Evaluation Forum, CLEF 2001 Darmstadt, Germany, September 3–4, 2001 Revised Papers
This book constitutes the thoroughly refereed post-proceedings of the Second Workshop of the Cross-Language Evaluation Forum, CLEF 2001, held in Darmstadt, Germany in September 2001.The 35 revised full papers presented together with two introductory...
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This book constitutes the thoroughly refereed post-proceedings of the Second Workshop of the Cross-Language Evaluation Forum, CLEF 2001, held in Darmstadt, Germany in September 2001.The 35 revised full papers presented together with two introductory survey articles and a comprehensive appendix were carefully improved during the round of reviewing and selections. The papers are organized in topical sections on systems evaluation experiments, mainly cross-language, monolingual experiments, interactive issues, and evaluation issues and results
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Music and Artificial Intelligence
Second International Conference, ICMAI 2002 Edinburgh, Scotland, UK, September 12–14, 2002 Proceedings
This book constitutes the refereed proceedings of the Second International Conference on Music and Artificial Intelligence, ICMAI 2002, held in Edinburgh, Scotland, UK in September 2002.The 16 revised full papers presented together with abstracts of...
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This book constitutes the refereed proceedings of the Second International Conference on Music and Artificial Intelligence, ICMAI 2002, held in Edinburgh, Scotland, UK in September 2002.The 16 revised full papers presented together with abstracts of 2 invited talks were carefully reviewed and selected for inclusion in the proceedings. Among the topics addressed are parsing for music and language, patterns in music, musical pattern recognition, visualisation, sound classification, tonal structure representation, musical learning systems, pattern analysis, musical perception, melodic segmentation, and time series analysis
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Machine Translation and the Lexicon
Third International EAMT Workshop, Heidelberg, Germany, April 26-28, 1993. Proceedings
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Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
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Machine Translation and the Information Soup
Third Conference of the Association for Machine Translation in the Americas AMTA’98 Langhorne, PA, USA, October 28–31, 1998 Proceedings
Technical Papers -- A Statistical View on Bilingual Lexicon Extraction: From Parallel Corpora to Non-Parallel Corpora -- Empirical Methods for MT Lexicon Development -- A Modular Approach to Spoken Language Translation for Large Domains -- Enhancing...
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Technical Papers -- A Statistical View on Bilingual Lexicon Extraction: From Parallel Corpora to Non-Parallel Corpora -- Empirical Methods for MT Lexicon Development -- A Modular Approach to Spoken Language Translation for Large Domains -- Enhancing Automatic Acquisition of Thematic Structure in a Large-Scale Lexicon for Mandarin Chinese -- Ordering Translation Templates by Assigning Conifdence Factors -- Quality and Robustness in MT - A Balancing Act -- Parallel Strands: A Preliminary Investigation into Mining the Web for Bilingual Text -- An English-to-Turkish Interlingual MT System -- Rapid Prototyping of Domain-Specific Machine Translation Systems -- Time-Constrained Machine Translation -- An Evaluation of the Multi-engine MT Architecture -- An Ontology-Based Approach to Parsing Turkish Sentences -- Monolingual Translator Workstation -- Fast Document Translation for Cross-Language Information Retrieval -- Machine Translation in Context -- EasyEnglish: Addressing Structural Ambiguity -- Multiple-Subject Constructions in the Multilingual MT-System CAT2 -- A Multilingual Procedure for Dictionary-Based Sentence Alignment -- Taxonomy and Lexical Semantics - from the Perspective of Machine Readable Dictionary -- Can Simultaneous Interpretation Help Machine Translation? -- Sentence Analysis Using a Concept Lattice -- Evaluating Language Technologies: The MULTIDOC Approach to Taming the Knowledge Soup -- Integrating Query Translation and Document Translation in a Cross-Language Information Retrieval System -- When Stålhandske Becomes Steelglove -- SYSTRAN on AltaVista A User Study on Real-Time Machine Translation on the Internet -- Making Semantic Interpretation Parser-Independent -- Implementing MT in the Greek Public Sector: A Users’ Survey -- Statistical Approach for Korean Analysis: a Method Based on Structural Patterns -- Twisted Pair Grammar: Support for Rapid Development of Machine Translation for Low Density Languages -- A Thematic Hierarchy for Efficient Generation from Lexical-Conceptual Structure -- The LMT Transformational System -- Finding the Right Words: An Analysis of Not-Translated Words in Machine Translation -- Predicting What MT Is Good for: User Judgments and Task Performance -- Reusing Translated Terms to Expand a Multilingual Thesaurus -- Spicing Up the Information Soup: Machine Translation and the Internet -- Revision of Morphological Analysis Errors Through the Person Name Construction Model -- Lexical Choice and Syntactic Generation in a Transfer System Transformations in the New LMT English-German System -- Translation with Finite-State Devices -- Lexical Selection for Cross-Language Applications: Combining LCS with WordNet -- Improving Translation Quality by Manipulating Sentence Length -- Machine Translation among Languages with Transitivity Divergences Using the Causal Relation in the Interlingual Lexicon -- A Comparative Study of Query and Document Translation for Cross-Language Information Retrieval -- Lexicons as Gold: Mining, Embellishment, and Reuse -- System Descriptions -- System Description/Demo of Alis Translation Solutions Overview -- System Demonstration SYSTRAN® Enterprise -- Integrating Tools with the Translation Process -- EMIS A Multilingual Information System -- An Open Transfer Translation -- TransEasy: A Chinese-English Machine Translation System Based on Hybrid Approach -- Sakhr Arabic-English Computer-Aided Translation System -- System Description/Demo of Alis Translation Solutions Application: Multilingual Search and Query Expansion -- Logos8 System Description. Machine Translation and the Information Soup! Over the past fty years, machine translation has grown from a tantalizing dream to a respectable and stable scienti c-linguistic enterprise, with users, c- mercial systems, university research, and government participation. But until very recently, MT has been performed as a relatively distinct operation, so- what isolated from other text processing. Today, this situation is changing rapidly. The explosive growth of the Web has brought multilingual text into the reach of nearly everyone with a computer. We live in a soup of information, an increasingly multilingual bouillabaisse. And to partake of this soup, we can use MT systems together with more and more tools and language processing technologies/information retrieval engines, - tomated text summarizers, and multimodal and multilingual displays. Though some of them may still be rather experimental, and though they may not quite t together well yet, it is clear that the future will o er text manipulation systems that contain all these functions, seamlessly interconnected in various ways.
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Interactive Storytelling
Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010, Edinburgh, UK, November 1-3, 2010. Proceedings
Keynotes -- The Authoring Challenge in Interactive Storytelling -- From a Winter’s Night to a Dragon Age -- Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS) -- Characters and Decision Making -- MIST: An...
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Keynotes -- The Authoring Challenge in Interactive Storytelling -- From a Winter’s Night to a Dragon Age -- Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS) -- Characters and Decision Making -- MIST: An Interactive Storytelling System with Variable Character Behavior -- Importance of Well-Motivated Characters in Interactive Narratives: An Empirical Evaluation -- “I Want to Slay That Dragon!” - Influencing Choice in Interactive Storytelling -- Story Evaluation and Analysis -- Measuring User Responses to Interactive Stories: Towards a Standardized Assessment Tool -- One Tool-Many Paradigm: Creativity and Regularity in Youngsters’ Hyperstories -- Exploring Narrative Interpretation and Adaptation for Interactive Story Creation -- Narrative Annotation and Editing of Video -- Story Generation -- A Story to Go, Please -- Threading Facts into a Collective Narrative World -- Learning Story Marketing through Practical Experience of Story Creation System -- Enhancing Real-Time Sports Commentary Generation with Dramatic Narrative Devices -- Zuzie: Collaborative Storytelling Based on Multiple Compositions -- An Interactive Documentary Manifesto -- Arts and Humanities -- Rhetorics of the Interactive 3D Installation “Virtuelle Mauer/ReConstructing the Wall” -- From Physical to Non-material Art – Design Choices of the Digital Artist -- The iLand of Madeira Location Aware Multimedia Stories -- Narrative Theories and Modelling -- Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logic -- An Analysis of Narrative Moves in Improvisational Theatre -- Towards a Theoretical Framework for Interactive Digital Narrative -- Systems -- A Data-Driven Case-Based Reasoning Approach to Interactive Storytelling -- Something’s Gotta Give - Towards Distributed Autonomous Story Appraisal in Improv -- A Simple Intensity-Based Drama Manager -- Applications -- Player Agency and the Relevance of Decisions -- Interactive Storytelling in Academic Teaching -- Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytelling -- Posters -- Textual vs. Graphical Interaction in an Interactive Fiction Game -- Motivations for Rereading in Interactive Stories: A Preliminary Investigation -- The Haiti Earthquake Experience: A Case Study -- First Person Victim: Developing a 3D Interactive Dramatic Experience -- Combining Explicit and Implicit Interaction Modes with Virtual Characters in Public Spaces -- Louis, Mr. Dog and Rabbit: Metalepsis in Interactive Narrative -- Automated Storytelling in Sports: A Rich Domain to Be Explored -- Level-of-Detail Stories as a Virtual Museum of a Movie -- Establishing Communication Channels for Digital Storytelling Applications -- Agency and the Art of Interactive Digital Storytelling -- Realism and Virtuality: Carmageddon as Contemporary Simulacrum Model -- Demonstrations -- Emohawk: Learning Virtual Characters by Doing -- Crowd-Sourced AI Authoring with ENIGMA -- Using Highly Interactive Drama to Help Young People Cope with Traumatic Situations -- Stories on a Sphere: Hyperglobes as Narrative Platforms for Global Geodata -- Workshops -- Users and Evaluation of Interactive Storytelling -- Workshop: Education in Interactive Digital Storytelling -- Interactive Stories for Health Interventions -- Towards a Shared Vocabulary for Interactive Digital Storytelling -- Storytelling within an Internet of Things -- Just Another Tool for Interactive Digital Storytelling? -- Tutorial -- Tutorial: Introduction to Interactive Story Creation.
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Natural Language Processing and Chinese Computing
4th CCF Conference, NLPCC 2015, Nanchang, China, October 9-13, 2015, Proceedings
This book constitutes the refereed proceedings of the 4th CCF Conference, NLPCC 2015, held in Nanchang, China, in October 2015. The 35 revised full papers presented together with 22 short papers were carefully reviewed and selected from 238...
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This book constitutes the refereed proceedings of the 4th CCF Conference, NLPCC 2015, held in Nanchang, China, in October 2015. The 35 revised full papers presented together with 22 short papers were carefully reviewed and selected from 238 submissions. The papers are organized in topical sections on fundamentals on language computing; applications on language computing; NLP for search technology and ads; web mining; knowledge acquisition and information extraction.
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Interactive Storytelling
8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings
This book constitutes the refereed proceedings of the 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, held in Copenhagen, Denmark, in November/December 2015. The 18 revised full papers and 13 short papers presented...
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This book constitutes the refereed proceedings of the 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, held in Copenhagen, Denmark, in November/December 2015. The 18 revised full papers and 13 short papers presented together with 9 posters, 9 workshop descriptions, and 3 demonstration papers were carefully reviewed and selected from 80 submissions. The papers are organized in topical sections on theoretical and design foundations, technical advances, analyses and evaluation systems, and current and future usage scenarios and applications.
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Digital Humanities
Grundlagen und Technologien für die Praxis
Fortgeschrittene Web-Basics (HTML, CSS, JS, php, AJAX) -- Sicherheitsaspekte für Webprojekte -- Markupsprachen am Beispiel von XML (DTD, Schema, XSLT, SVG) -- TEI -- Einführung in die Bildbearbeitung -- Informationssysteme (GIS). Dieses Lehrbuch...
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Fortgeschrittene Web-Basics (HTML, CSS, JS, php, AJAX) -- Sicherheitsaspekte für Webprojekte -- Markupsprachen am Beispiel von XML (DTD, Schema, XSLT, SVG) -- TEI -- Einführung in die Bildbearbeitung -- Informationssysteme (GIS). Dieses Lehrbuch vermittelt fundierte theoretische und praktische Kenntnisse, die für ein effizientes und selbstständiges Arbeiten in den Digital Humanities notwendig sind. Das Ziel ist ein allgemeines Verständnis der Konzepte und verschiedenen Softwaresysteme, denn nur durch die Verbindung von geisteswissenschaftlichen Kenntnissen mit informationstechnischer Kompetenz lassen sich digitale Medien gezielt in allen klassischen Disziplinen der Geisteswissenschaften einsetzen. Praktische Aufgaben sowie ein größeres Projekt, wie es im beruflichen Alltag vorkommt, zeigen die Umsetzung in konkreten Projekten. Der Inhalt Fortgeschrittene Web-Basics (HTML, CSS, JS, php, AJAX) - Sicherheitsaspekte für Webprojekte - Markupsprachen am Beispiel von XML (DTD, Schema, XSLT, SVG) - TEI - Einführung in die Bildbearbeitung - Informationssysteme (GIS) Die Zielgruppen - Studierende im Bereich Digital Humanities/Medieninformatik - Fachkräfte im Bereich Digitale Geisteswissenschaften/Digital Humanities/eHumanities (Bibliotheken, Archive, Museen, Institute und Einrichtungen des kulturellen Erbes) Die Autorin Susanne Kurz ist Lecturer an der Universität zu Köln. Nach Projektbeschäftigungen bei nationalen und internationalen Projekten der Digital Humanities ist sie derzeit mit der Konzeption und Durchführung des IT-Zertifikates der Philosophischen Fakultät betraut und leitet das Seminar „Basissysteme der Informationsverarbeitung“ der Studiengänge Medieninformatik und Informationsverarbeitung.
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Grundkurs JAVA
Von den Grundlagen bis zu Datenbank- und Netzanwendungen
Lernen Sie schrittweise die wichtigsten Aspekte von Java kennen, von den elementaren Grundlagen über objektorientierte Konzepte und grafische Benutzungsoberflächen bis zu Datenbankanwendungen und Kommunikation im Netzwerk. Der Grundkurs schließt mit...
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Lernen Sie schrittweise die wichtigsten Aspekte von Java kennen, von den elementaren Grundlagen über objektorientierte Konzepte und grafische Benutzungsoberflächen bis zu Datenbankanwendungen und Kommunikation im Netzwerk. Der Grundkurs schließt mit zwei ausführlichen Einführungen zu aktuellen Themen: das Persistenz-Framework JPA zur Speicherung von Objekten in relationalen Datenbanken und die Objektdatenbank db4o. In der 8. Auflage werden die mit Java 8 eingeführten Default-Methoden und Lambda-Ausdrücke behandelt. Außerdem wurden zahlreiche Verbesserungen und Ergänzungen vorgenommen. Der Quellcode von über 350 Programmbeispielen (inkl. Lösungen zu den Aufgaben) ist im Internet verfügbar. Der Inhalt Imperative und objektorientierte Sprachkonzepte – Ausnahmebehandlung – Ausgewählte Standardklassen – Generische Typen – Lambda-Ausdrücke – Ein- und Ausgabe – Threads – Grafische Benutzungsoberflächen – Applets – Datenbankzugriffe mit JDBC – Netzwerkkommunikation mit TCP/IP – Fallbeispiel – Java Persistence API – Objektdatenbank db4o Die Zielgruppen - Studierende der Informatik und Wirtschaftsinformatik - IT-Beschäftigte in Ausbildung und Beruf - Programmiersprachenumsteiger Der Autor Prof. Dr. Dietmar Abts lehrt das Fachgebiet Wirtschaftsinformatik, insbesondere Anwendungsentwicklung, an der Hochschule Niederrhein in Mönchengladbach.
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Programmierung von verteilten Systemen und Webanwendungen mit Java EE
Erste Schritte in der Java Enterprise Edition
Netzwerkprogrammierung mit Sockets -- Remote Method Invocation (RMI) -- Servlets -- JavaServer Pages (JSP) -- JavaServer Faces (JSF) -- Java Database Connectivity (JDBC) -- Enterprise JavaBeans (EJB) -- Java Persistence API (JPA). Dieses Buch führt...
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Netzwerkprogrammierung mit Sockets -- Remote Method Invocation (RMI) -- Servlets -- JavaServer Pages (JSP) -- JavaServer Faces (JSF) -- Java Database Connectivity (JDBC) -- Enterprise JavaBeans (EJB) -- Java Persistence API (JPA). Dieses Buch führt Sie in die Programmierung verteilter Systeme in Java ein. Besonderer Wert wird auf die Realisierung serverseitiger Anwendungen im Rahmen der Java EE-Architektur gelegt. Schritt für Schritt lernen Sie alle wichtigen Technologien und Bestandteile von Enterprise Java sowie deren Zusammenspiel kennen. Jedes Kapitel enthält zahlreiche Beispiele und Übungsaufgaben, sodass der Leser nach der Lektüre des Buches in der Lage ist, komponentenbasierte Webanwendungen auf Basis der Java Enterprise-Architektur zu erstellen. Alle Übungen inklusive Lösungen sowie die Abbildungen des Buches stehen online auf der Webseite des Verlags zur Verfügung. Der Inhalt - Netzwerkprogrammierung mit Sockets - Remote Method Invocation (RMI) - Servlets - JavaServer Pages (JSP) - JavaServer Faces (JSF) - Java Database Connectivity (JDBC) - Enterprise JavaBeans (EJB) - Java Persistence API (JPA) Die Zielgruppen - Informatik-Studierende in höheren Semestern mit guten Kenntnissen in Java - Software-Entwickler in der Praxis mit Erfahrung in Java Die Autoren Frank Müller-Hofmann: Leitender System-Architekt bei T-Systems International GmbH für Enterprise Systeme, Lehrbeauftragter der Brunel University London und der Hochschule Esslingen Martin Hiller: Entwicklungsingenieur und verantwortlicher Scrum Product Owner eines verteilten Java-Systems bei der Daimler AG, Lehrbeauftragter der Hochschule Esslingen Gerhard Wanner: Professor an der Hochschule für Technik Stuttgart mit den Schwerpunkten Software Engineering und Middleware-Technologie.
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Programmieren für Ingenieure und Naturwissenschaftler
Grundlagen
Grundbegriffe der Programmierung -- Strukturelle Programmierung -- Elementare Datenstrukturen in Java -- Entwicklung von Computerprogrammen -- Numerische Algorithmen -- Entwurfsmuster von Algorithmen -- Objektorientierte Programmierung -- Graphische...
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Grundbegriffe der Programmierung -- Strukturelle Programmierung -- Elementare Datenstrukturen in Java -- Entwicklung von Computerprogrammen -- Numerische Algorithmen -- Entwurfsmuster von Algorithmen -- Objektorientierte Programmierung -- Graphische Benutzeroberflächen -- Technische und naturwissenschaftliche Anwendungen -- Anhänge: -- Installation der Entwicklungsumgebung -- Startanleitung Eclipse -- API-Dokumentation -- Java-Paket stlib -- Java Schlüsselwörter -- Grundlagen der Mathematik -- Literatur. . Ziel des Buches ist es, Studierenden der Ingenieur- oder Naturwissenschaften die Programmierung als Schlüsselqualifikation mit zahlreichen Anwendungsmöglichkeiten vorzustellen. Die Umsetzung von Programmierkonzepten und algorithmischen Verfahren erfolgt in diesem Buch in Java. Im ersten Teil gibt der Autor eine Einführung in die Grundkonzepte von Java, im zweiten Teil werden algorithmische Verfahren aus dem Bereich der Numerik, sowie allgemeine Methoden zum Entwurf von Algorithmen vorgestellt. Im dritten Teil werden Grundlagen der objektorientierten Programmierung dargestellt sowie ein Überblick über die Erstellung von graphischen Benutzeroberflächen gegeben. Ein Kapitel zu diversen Anwendungen aus dem Bereich der Ingenieur- und Naturwissenschaften sowie Aufgaben und Lösungen in jedem Kapitel runden das Buch ab. .
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Sound, Music, and Motion
10th International Symposium, CMMR 2013, Marseille, France, October 15-18, 2013. Revised Selected Papers
This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Symposium on Computer Music Modeling and Retrieval, CMMR 2013, held in Marseille, France, in October 2013. The 38 conference papers presented were...
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This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Symposium on Computer Music Modeling and Retrieval, CMMR 2013, held in Marseille, France, in October 2013. The 38 conference papers presented were carefully reviewed and selected from 94 submissions. The chapters reflect the interdisciplinary nature of this conference with following topics: augmented musical instruments and gesture recognition, music and emotions: representation, recognition, and audience/performers studies, the art of sonification, when auditory cues shape human sensorimotor performance, music and sound data mining, interactive sound synthesis, non-stationarity, dynamics and mathematical modeling, image-sound interaction, auditory perception and cognitive inspiration, and modeling of sound and music computational musicology
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Advances in Computer Games
14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers
Monte-Carlo Tree Search and its enhancements -- Theoretical aspects and complexity.-Analysis of game characteristics -- Search algorithms -- Machine learning. This book constitutes the thoroughly refereed post-conference proceedings of the 14th...
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Monte-Carlo Tree Search and its enhancements -- Theoretical aspects and complexity.-Analysis of game characteristics -- Search algorithms -- Machine learning. This book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Advances in Computer Games, ACG 2015, held in Leiden, The Netherlands, in July 2015. The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements; theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.
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Interactive Storytelling
9th International Conference on Interactive Digital Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15–18, 2016, Proceedings
This book constitutes the refereed proceedings of the 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, held in Los Angeles, CA, USA, in November 2016. The 26 revised full papers and 8 short papers presented together with...
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This book constitutes the refereed proceedings of the 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, held in Los Angeles, CA, USA, in November 2016. The 26 revised full papers and 8 short papers presented together with 9 posters, 4 workshop, and 3 demonstration papers were carefully reviewed and selected from 88 submissions. The papers are organized in topical sections on analyses and evaluation systems; brave new ideas; intelligent narrative technologies; theoretical foundations; and usage scenarios and applications Analyses and evaluation systems -- Brave new ideas -- Intelligent narrative technologies -- Theoretical foundations -- Usage scenarios and applications
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Java als erste Programmiersprache
Grundkurs für Hochschulen
Grundlagen der Programmierung -- Objektorientierte Konzepte -- Einführung in die Programmiersprache Java -- Einfache Beispielprogramme -- Lexikalische Konventionen -- Datentypen und Variablen -- Ausdrücke und Operatoren -- Kontrollstrukturen --...
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Universität Potsdam, Universitätsbibliothek
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uneingeschränkte Fernleihe, Kopie und Ausleihe
Grundlagen der Programmierung -- Objektorientierte Konzepte -- Einführung in die Programmiersprache Java -- Einfache Beispielprogramme -- Lexikalische Konventionen -- Datentypen und Variablen -- Ausdrücke und Operatoren -- Kontrollstrukturen -- Blöcke und Methoden -- Klassen und Objekte -- Vererbung und Polymorphie -- Pakete -- Ausnahmebehandlung -- Schnittstellen -- Geschachtelte Klassen -- Threads -- Generizität -- Einführung in Collections -- Ein-/Ausgabe und Streams. . Dieses Buch bietet einen systematischen Einstieg in die Programmiersprache Java. Es setzt keine Kenntnisse in anderen Programmiersprachen voraus. Es richtet sich an diejenigen Studenten, welche das Ziel haben, die Grundlagen der Sprache Java und der Objektorientierung in fundierter Weise zu erlernen. Alle Programmbeispiele und alle Bilder des Buchs sowie die Lösungen zu den im Buch enthaltenen Aufgaben und dem Projektbeispiel stehen online auf der Webseite des Verlags zur Verfügung. Der Inhalt Grundlagen der Programmierung – Objektorientierte Konzepte – Einführung in die Programmiersprache Java – Einfache Beispielprogramme – Lexikalische Konventionen – Datentypen und Variablen – Ausdrücke und Operatoren – Kontrollstrukturen – Blöcke und Methoden – Klassen und Objekte – Vererbung und Polymorphie – Pakete – Ausnahmebehandlung – Schnittstellen – Geschachtelte Klassen – Threads – Generizität – Einführung in Collections – Ein-/Ausgabe und Streams Die Zielgruppe Studierende der Informatik und verwandter Studiengänge Die Autoren Prof. Dr. Cornelia Heinisch lehrt an der FOM – Hochschule für Oekonomie & Management. Prof. Dr. Joachim Goll ist emeritiert. Er lehrte an der Hochschule Esslingen. .
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Evolutionary and Biologically Inspired Music, Sound, Art and Design
Second International Conference, EvoMUSART 2013, Vienna, Austria, April 3-5, 2013. Proceedings
This book constitutes the refereed proceedings of the Second International Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2013, held in Vienna, Austria, in March 2013, colocated with the Evo* 2013 events EuroGP, EvoCOP,...
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This book constitutes the refereed proceedings of the Second International Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2013, held in Vienna, Austria, in March 2013, colocated with the Evo* 2013 events EuroGP, EvoCOP, EvoBIO, and EvoApplications. The 11 revised full papers and 5 poster papers presented were carefully reviewed and selected from 36 submissions. They cover a wide range of topics and application areas, including: generative approaches to music, graphics, game content, and narrative; robot gait creation; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation
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Mathematics and Computation in Music
4th International Conference, MCM 2013, Montreal, QC, Canada, June 12-14, 2013. Proceedings
This book constitutes the thoroughly refereed proceedings of the Fourth International Conference on Mathematics and Computation in Music, MCM 2013, held in Montreal, Canada, in June 2013. The 18 papers presented were carefully reviewed and selected...
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This book constitutes the thoroughly refereed proceedings of the Fourth International Conference on Mathematics and Computation in Music, MCM 2013, held in Montreal, Canada, in June 2013. The 18 papers presented were carefully reviewed and selected from numerous submissions. They are promoting the collaboration and exchange of ideas among researchers in music theory, mathematics, computer science, musicology, cognition and other related fields
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Information Technologies for Performing Arts, Media Access, and Entertainment
Second International Conference, ECLAP 2013, Porto, Portugal, April 8-10, 2013, Revised Selected Papers
This book contains revised selected papers from the Second International Conference on Information Technologies for Performing Arts, Media Access and Entertainment, ECLAP 2013, held in Porto, Portugal, in April 2013. The 24 papers presented were...
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This book contains revised selected papers from the Second International Conference on Information Technologies for Performing Arts, Media Access and Entertainment, ECLAP 2013, held in Porto, Portugal, in April 2013. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They are organized in topical sections named: perspectives and (digital) strategies for cultural heritage institutions; trust, quality and tools for cultural heritage digital libraries; educational services for the performing arts; dance in the world of data and objects; acting and natural interaction; and music and opera of a digital generation
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Multilingual Information Access in South Asian Languages
Second International Workshop, FIRE 2010, Gandhinagar, India, February 19-21, 2010 and Third International Workshop, FIRE 2011, Bombay, India, December 2-4, 2011, Revised Selected Papers
This book constitutes the thoroughly refereed post-proceedings of the Second and Third Workshops of the Forum for Information Retrieval Evaluation, FIRE 2010 and 2011, on Multi-lingual Information Access in South Asian Languages held in Gandhinagar,...
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Standort:
Universität Potsdam, Universitätsbibliothek
Fernleihe:
uneingeschränkte Fernleihe, Kopie und Ausleihe
This book constitutes the thoroughly refereed post-proceedings of the Second and Third Workshops of the Forum for Information Retrieval Evaluation, FIRE 2010 and 2011, on Multi-lingual Information Access in South Asian Languages held in Gandhinagar, India, in February 2010, and in Bombay, India, in December 2011. The volume brings together revised and expanded versions of a total of 29 papers. The papers are organized in topical sections on various aspects of multi-lingual information access
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Text, Speech, and Dialogue
16th International Conference, TSD 2013, Pilsen, Czech Republic, September 1-5, 2013. Proceedings
This book constitutes the refereed proceedings of the 16th International Conference on Text, Speech and Dialogue, TSD 2013, held in Pilsen, Czech Republic, in September 2013. The 65 papers presented together with 5 invited talks were carefully...
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Standort:
Universität Potsdam, Universitätsbibliothek
Fernleihe:
uneingeschränkte Fernleihe, Kopie und Ausleihe
This book constitutes the refereed proceedings of the 16th International Conference on Text, Speech and Dialogue, TSD 2013, held in Pilsen, Czech Republic, in September 2013. The 65 papers presented together with 5 invited talks were carefully reviewed and selected from 148 submissions. The main topics of this year's conference was corpora, texts and transcription, speech analysis, recognition and synthesis, and their intertwining within NL dialogue systems. The topics also included speech recognition, corpora and language resources, speech and spoken language generation, tagging, classification and parsing of text and speech, semantic processing of text and speech, integrating applications of text and speech processing, as well as automatic dialogue systems, and multimodal techniques and modelling
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Serious Games Development and Applications
4th International Conference, SGDA 2013, Trondheim, Norway, September 25-27, 2013. Proceedings
This book constitutes the refereed proceedings of the 4th International Conference on Serious Games Development and Applications, SGDA 2013, held in Trondheim, Norway, in September 2013. The 32 papers (23 full papers, 9 short papers/posters and 2...
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Standort:
Universität Potsdam, Universitätsbibliothek
Fernleihe:
uneingeschränkte Fernleihe, Kopie und Ausleihe
This book constitutes the refereed proceedings of the 4th International Conference on Serious Games Development and Applications, SGDA 2013, held in Trondheim, Norway, in September 2013. The 32 papers (23 full papers, 9 short papers/posters and 2 invited keynotes) presented were carefully reviewed and selected from various submissions. The papers are organized in topical sections on games for health, games for education and training, games for other purposes, game design and theories, gaming interface, policy matters
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Information Access Evaluation. Multilinguality, Multimodality, and Visualization
4th International Conference of the CLEF Initiative, CLEF 2013, Valencia, Spain, September 23-26, 2013. Proceedings
This book constitutes the refereed proceedings of the 4th International Conference of the CLEF Initiative, CLEF 2013, held in Valencia, Spain, in September 2013. The 32 papers and 2 keynotes presented were carefully reviewed and selected for...
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Standort:
Universität Potsdam, Universitätsbibliothek
Fernleihe:
uneingeschränkte Fernleihe, Kopie und Ausleihe
This book constitutes the refereed proceedings of the 4th International Conference of the CLEF Initiative, CLEF 2013, held in Valencia, Spain, in September 2013. The 32 papers and 2 keynotes presented were carefully reviewed and selected for inclusion in this volume. The papers are organized in topical sections named: evaluation and visualization; multilinguality and less-resourced languages; applications; and Lab overviews
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From Sounds to Music and Emotions
9th International Symposium, CMMR 2012, London, UK, June 19-22, 2012, Revised Selected Papers
This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Symposium on Computer Music Modeling and Retrieval, CMMR 2012, held in London, UK, in June 2012. The 28 revised full papers presented were carefully...
mehr
Standort:
Universität Potsdam, Universitätsbibliothek
Fernleihe:
uneingeschränkte Fernleihe, Kopie und Ausleihe
This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Symposium on Computer Music Modeling and Retrieval, CMMR 2012, held in London, UK, in June 2012. The 28 revised full papers presented were carefully reviewed and selected for inclusion in this volume. The papers have been organized in the following topical sections: music emotion analysis; 3D audio and sound synthesis; computer models of music perception and cognition; music emotion recognition; music information retrieval; film soundtrack and music recommendation; and computational musicology and music education. The volume also includes selected papers from the Cross-Disciplinary Perspectives on Expressive Performance Workshop held within the framework of CMMR 2012
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Language Processing and Knowledge in the Web
25th International Conference, GSCL 2013, Darmstadt, Germany, September 25-27, 2013. Proceedings
This book constitutes the refereed conference proceedings of the First International Conference on Language Processing and Knowledge in the Web, GSCL 2013, held in Darmstadt, Germany, in September 2013. The 20 revised full papers were carefully...
mehr
Standort:
Universität Potsdam, Universitätsbibliothek
Fernleihe:
uneingeschränkte Fernleihe, Kopie und Ausleihe
This book constitutes the refereed conference proceedings of the First International Conference on Language Processing and Knowledge in the Web, GSCL 2013, held in Darmstadt, Germany, in September 2013. The 20 revised full papers were carefully selected from numerous submissions and cover topics on language processing and knowledge in the Web on several important dimensions, such as computational linguistics, language technology, and processing of unstructured textual content in the Web
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