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  1. Paradoxes of interactivity: perspectives for media theory, human-computer interaction, and artistic investigations
    Beteiligt: Seifert, Uwe (Herausgeber); Kim, Jin Hyun (Herausgeber); Moore, Anthony (Herausgeber)
    Erschienen: 2015
    Verlag:  SSOAR, GESIS – Leibniz-Institut für Sozialwissenschaften e.V., Mannheim ; transcript Verlag, Bielefeld

    Abstract: Current findings from anthropology, genetics, prehistory, cognitive and neuroscience indicate that human nature is grounded in a co-evolution of tool use, symbolic communication, social interaction and cultural transmission. Digital... mehr

     

    Abstract: Current findings from anthropology, genetics, prehistory, cognitive and neuroscience indicate that human nature is grounded in a co-evolution of tool use, symbolic communication, social interaction and cultural transmission. Digital information technology has recently entered as a new tool in this co-evolution, and will probably have the strongest impact on shaping the human mind in the near future. A common effort from the humanities, the sciences, art and technology is necessary to understand this ongoing co- evolutionary process. Interactivity is a key for understanding the new relationships formed by humans with social robots as well as interactive environments and wearables underlying this process. Of special importance for understanding interactivity are human-computer and human-robot interaction, as well as media theory and New Media Art. "Paradoxes of Interactivity" brings together reflections on "interactivity" from different theoretical perspectives, the interplay of scie

     

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    Quelle: Verbundkataloge
    Beteiligt: Seifert, Uwe (Herausgeber); Kim, Jin Hyun (Herausgeber); Moore, Anthony (Herausgeber)
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9783839408421
    Weitere Identifier:
    DDC Klassifikation: Publizistische Medien, Journalismus, Verlagswesen (070); Soziologie, Anthropologie (301)
    Schriftenreihe: Kultur- und Medientheorie
    Weitere Schlagworte: (thesoz)Digitale Medien; (thesoz)Interaktion; (thesoz)Mensch; (thesoz)Mensch-Maschine-System; (thesoz)Computer; (thesoz)Medien; (thesoz)Kunst; (thesoz)Philosophie; (thesoz)Wissenschaft; (thesoz)Medientheorie; (thesoz)Musik; (thesoz)neue Medien; (thesoz)Technologie
    Umfang: Online-Ressource, 344 S.
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