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Artificial Intelligence and Games
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Artificial intelligence and the arts
computational creativity, artistic behavior, and tools for creatives -
Digital science 2019
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Artificial intelligence and games
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Musik und Fuzzy Logic
Die Dialektik von Idee und Realisierungen im Werkprozess -
Procedural Content Generation in Games
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Artificial Intelligence and Games
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My mother was a computer
digital subjects and literary texts -
Computers and Creativity
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Computational Linguistics
Applications -
Technologies of Inclusive Well-Being
Serious Games, Alternative Realities, and Play Therapy -
Artificial Intelligence and Games
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Artificial Intelligence and the Arts
Computational Creativity, Artistic Behavior, and Tools for Creatives -
Creating Digitally
Shifting Boundaries: Arts and Technologies—Contemporary Applications and Concepts -
Robots and Art
Exploring an Unlikely Symbiosis -
Procedural Content Generation in Games
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Game Dynamics
Best Practices in Procedural and Dynamic Game Content Generation -
Making Presentation Math Computable
A Context-Sensitive Approach for Translating LaTeX to Computer Algebra Systems -
Knowledge-Free and Learning-Based Methods in Intelligent Game Playing
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Datenaustausch in der Anlagenplanung mit AutomationML
Integration von CAEX, PLCopen XML und COLLADA -
Believable Bots
Can Computers Play Like People? -
Game dynamics
best practices in procedural and dynamic game content generation -
Creating Digitally
Shifting Boundaries: Arts and Technologies—Contemporary Applications and Concepts -
Making presentation math computable
a context-sensitive approach for translating LaTeX to computer algebra systems -
Procedural content generation in games