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Displaying results 1 to 9 of 9.

  1. Modularisierung mit Java 9
    Grundlagen und Techniken für langlebige Softwarearchitekturen
    Published: 2018
    Publisher:  dpunkt.verlag, Heidelberg

    Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt, Abteilungsbibliothek Schweinfurt
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Würzburg-Schweinfurt Bibliothek
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783960884101
    RVK Categories: ST 250 ; ST 230
    DDC Categories: 004
    Edition: 1. Auflage
    Subjects: Java Standard Edition 9; Softwarearchitektur
    Scope: 1 Online-Ressource (329 Seiten), Illustrationen, Diagramme
  2. An architectural approach to level design
    Published: [2014]; © 2014
    Publisher:  CRC Press, Boca Raton, FL

    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
    Unlimited inter-library loan, copies and loan
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    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781466585423; 1466585420
    Other identifier:
    RVK Categories: ST 324
    Series: An A. K. Peters book
    Subjects: Level design (Computer science); Software architecture; Architektur; Entwurf; Computerspiel; Softwarearchitektur; Design
    Scope: 1 Online-Ressourc (XXXIV, 433 Seiten), Illustrationen, Diagramme
  3. An architectural approach to level design
    Published: 2014
    Publisher:  CRC Press, Boca Raton, Florida

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781466585416; 9781466585423
    Subjects: Level design (Computer science); Software architecture; Entwurf; Design; Computerspiel; Softwarearchitektur; Architektur
    Other subjects: Electronic books
    Scope: 1 Online-Ressource (456 pages)
  4. Architectural approach to level design
    Published: 2019
    Publisher:  CRC Press, Taylor & Francis Group, Boca Raton ; Taylor & Francis Group, London

    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of... more

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    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journals Bringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781351116282; 1351116282; 9781351116305; 1351116304; 9781351116275; 1351116274; 9781351116299; 1351116290
    Other identifier:
    Edition: Second edition
    Subjects: Computerspiel; Softwarearchitektur; Design; Level design (Computer science); Software architecture
    Scope: 1 Online-Ressource
    Notes:

    Includes bibliographical references and index

  5. Effektive Softwarearchitekturen
    Ein praktischer Leitfaden
    Published: 2017
    Publisher:  Carl Hanser Verlag GmbH & Co. KG, München

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
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    No inter-library loan
    Technische Hochschule Mittelhessen, Hochschulbibliothek Gießen
    No inter-library loan
    Bibliothek der Hochschule Mainz, Untergeschoss
    No inter-library loan
    Universität Marburg, Universitätsbibliothek
    No inter-library loan
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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783446454200; 3446454209
    Other identifier:
    9783446454200
    RVK Categories: ST 230
    DDC Categories: 004
    Edition: 8., überarbeitete Auflage
    Subjects: Softwarearchitektur; Entwurfsmuster; Literatur; UML 2; Stil 2; Schnittstelle; Datenflussarchitektur
    Scope: Online-Ressourcen, 453 Seiten
    Notes:

    Lizenzpflichtig

  6. Effektive Softwarearchitekturen
    Ein praktischer Leitfaden
  7. Evaluierung von Softwarearchitekturen
    Am Beispiel einer Schach-Community
    Published: 2006
    Publisher:  Diplom.de, Hamburg

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    Source: Union catalogues
    Language: German
    Media type: Dissertation
    Format: Online
    ISBN: 9783838699691
    Other identifier:
    9783838699691
    Edition: 1. Auflage
    Subjects: Softwarearchitektur; Schach; Klassendiagramm; Architektur <Informatik>; Server; Rich client; Java 2 Standard Edition; Thin client; Datenbanksystem; Projekt; Softwareentwicklung; Serviceorientierte Architektur; RPC
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)COM051230; softwaretechnik;architekturmuster;softwaredesign;flash;media;phasenmodell; (VLB-WN)1635
    Scope: Online-Ressource
    Notes:

    Lizenzpflichtig. - Vom Verlag als Druckwerk on demand und/oder als E-Book angeboten

    Diplomarbeit, Private FernFachhochschule Darmstadt; Standort Pfungstadt, 2006

  8. Modularisierung mit Java 9
    Grundlagen und Techniken für langlebige Softwarearchitekturen
  9. An architectural approach to level design
    Published: [2014]
    Publisher:  CRC Press, Boca Raton ; Taylor & Francis, London

    Access:
    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781322635637
    Subjects: Computerspiel; Softwarearchitektur; Design
    Scope: 1 Online-Ressource (xxxiv, 416 Seiten)