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  1. Java EE and HTML5 enterprise application development
    Published: 2014
    Publisher:  McGraw-Hill Education, New York

    Universitätsbibliothek Regensburg
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780071823098
    RVK Categories: ST 230
    Subjects: Application software / Development; Java (Computer program language); HTML (Document markup language); Entwicklung; Unternehmen; HTML 5.0; Anwendungssoftware; Java EE 7
    Other subjects: Electronic books
    Scope: XVII, 154 S.
    Notes:

    Includes index

  2. HTML5 game development from the ground up with Construct 2
    Published: 2014
    Publisher:  CRC Press, Boca Raton, Fla. [u.a.]

    Technische Universität München, Universitätsbibliothek, Teilbibliotheken Garching
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781482216615
    Subjects: COMPUTERS / Programming / Games; Computer games; HTML (Document markup language); Internet games; COMPUTERS / Programming / Games; Computerspiel; HTML 5.0; Programmierung
    Scope: XIX, 246 S., Ill., graph. Darst.
    Notes:

    Includes bibliographical references and index

  3. HTML5 game development insights
    [take your HTML5 game development to the next level with tips and advice, right from the pros!]
    Published: 2014
    Publisher:  Apress, New York, NY

    HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and... more

    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 15 B 2101
    Unlimited inter-library loan, copies and loan

     

    HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately-- JavaScript is not the language you think it is -- Optimal asset loading -- High performance JavaScript -- Efficient JavaScript data structures -- Faster canvas picking -- Autotiles -- Importing Flash assets -- Applying old-school video game techniques in modern web games -- Optimizing WebGL usage -- Playing around with the Gamepad API -- Introduction to WebSockets for game developers -- Real-time multiplayer network programming -- The state of responsive design -- Making a multiplatform game -- Developing better than native games -- Mobile web game techniques with Canvas 2D API -- Faster map rendering -- HTML5 games in C++ with Emscripten -- Introduction to TypeScript: building a rogue-like engine -- Implementing a main loop in Dart -- Saving bandwidth and memory with WebGL and Crunch -- Creating a two-dimensional map editor -- Automating your workflow with Node.js and Grunt -- Building a game with the Cocos2d-html5 library

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781430266976
    RVK Categories: ST 250 ; ST 324
    Series: The expert's voice in game development
    Books for professionals by professionals
    Subjects: HTML (Document markup language); Internet games; Computer games
    Scope: XXVI, 445 S., Ill., graph. Darst
    Notes:

    Distributed to the book trade worldwide by Springer Science+Business Media