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  1. Entertainment Computing - ICEC 2004
    Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004. Proceedings
    Published: 2004
    Publisher:  Springer, Berlin

    This book constitutes the refereed proceedings of the Third International Conference on Entertainment Computing, ICEC 2004, held in Eindhoven, The Netherlands in September 2004. The 27 revised full papers, 27 revised short papers, 18 revised poster... more

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    Universität Potsdam, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan

     

    This book constitutes the refereed proceedings of the Third International Conference on Entertainment Computing, ICEC 2004, held in Eindhoven, The Netherlands in September 2004. The 27 revised full papers, 27 revised short papers, 18 revised poster papers, and 3 demo papers presented together with 3 keynote papers and 3 invited topic papers were carefully reviewed and selected from 114 submissions. The papers are organized in topical sections on advanced interaction design; art, design, and media; augmented, virtual, and mixed reality; computers and games; human factors and games; intelligent games; mobile entertainment; sound and music; and visual media engineering

     

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    Content information
    Volltext (lizenzpflichtig)
    Volltext (Online Access)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540286431; 3540229477; 9783540229476
    Other identifier:
    RVK Categories: SS 2004 ; SS 4800
    Series: Lecture Notes in Computer Science ; 3166
    Subjects: Computer science; Information systems; Multimedia information systems.; Multimedia systems; Artificial intelligence; User interfaces (Computer systems).; Application software.; Human-computer interaction.; Digital humanities.; Entertainment computing
    Scope: Online-Ressource (XXIII, 617 p. Also available online), digital
  2. Entertainment Computing - ICEC 2004
    Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004. Proceedings
    Published: 2004
    Publisher:  Springer, Berlin

    This book constitutes the refereed proceedings of the Third International Conference on Entertainment Computing, ICEC 2004, held in Eindhoven, The Netherlands in September 2004. The 27 revised full papers, 27 revised short papers, 18 revised poster... more

    Access:
    Resolving-System (lizenzpflichtig)
    Verlag (Online Access)
    Universitätsbibliothek Braunschweig
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    Universitätsbibliothek Braunschweig
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    Constructor University Bremen gGmbH, IRC-Library
    QA76.9.E57 I58 2004
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    Staats- und Universitätsbibliothek Bremen
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    Sächsische Landesbibliothek - Staats- und Universitätsbibliothek Dresden
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    Helmut-Schmidt-Universität, Universität der Bundeswehr Hamburg, Universitätsbibliothek
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
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    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
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    Universitätsbibliothek Ilmenau
    INF 2004
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    Thüringer Universitäts- und Landesbibliothek
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    Bibliotheksservice-Zentrum Baden-Württemberg (BSZ)
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    Otto-von-Guericke-Universität, Universitätsbibliothek
    eBook Springer
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    Otto-von-Guericke-Universität, Universitätsbibliothek, Medizinische Zentralbibliothek
    eBook Springer
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    Hochschule Offenburg, University of Applied Sciences, Bibliothek Campus Offenburg
    E-Book Springer
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    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
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    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
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    Universitätsbibliothek Osnabrück
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    Universität Potsdam, Universitätsbibliothek
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    Universitätsbibliothek Rostock
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    Saarländische Universitäts- und Landesbibliothek
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    This book constitutes the refereed proceedings of the Third International Conference on Entertainment Computing, ICEC 2004, held in Eindhoven, The Netherlands in September 2004. The 27 revised full papers, 27 revised short papers, 18 revised poster papers, and 3 demo papers presented together with 3 keynote papers and 3 invited topic papers were carefully reviewed and selected from 114 submissions. The papers are organized in topical sections on advanced interaction design; art, design, and media; augmented, virtual, and mixed reality; computers and games; human factors and games; intelligent games; mobile entertainment; sound and music; and visual media engineering

     

    Export to reference management software   RIS file
      BibTeX file
    Content information
    Volltext (lizenzpflichtig)
    Volltext (Online Access)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540286431; 3540229477; 9783540229476
    Other identifier:
    RVK Categories: SS 2004 ; SS 4800
    Series: Lecture Notes in Computer Science ; 3166
    Subjects: Computer science; Information systems; Multimedia information systems.; Multimedia systems; Artificial intelligence; User interfaces (Computer systems).; Application software.; Human-computer interaction.; Digital humanities.; Entertainment computing
    Scope: Online-Ressource (XXIII, 617 p. Also available online), digital