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  1. Motion in Games
    4th International Conference, MIG 2011, Edinburgh, UK, November 13-15, 2011. Proceedings
    Published: 2011
    Publisher:  Springer-Verlag GmbH Berlin Heidelberg, Berlin, Heidelberg

    Universitätsbibliothek der RWTH Aachen
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    Universitätsbibliothek der RPTU in Kaiserslautern
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    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
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    Hochschule Rhein-Waal, Bibliothek
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    Universitätsbibliothek Koblenz
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    Technische Hochschule Köln, Hochschulbibliothek
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    Universitätsbibliothek der RPTU in Landau
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    Technische Hochschule Ostwestfalen-Lippe, Service Kommunikation Information Medien
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642250903
    Other identifier:
    Series: Lecture Notes in Computer Science ; 7060
    Subjects: Computer science; Computer software; Artificial intelligence; Computer simulation; Computer vision; Computeranimation; Computerspiel; Navigation; Motion Capturing; Bahnplanung; Computersimulation
  2. Simulations, serious games and their applications
    Contributor: Cai, Yiyu (Herausgeber); Goei, Sui Lin (Herausgeber)
    Published: [2014]; © 2014
    Publisher:  Springer, Singapore

    Fachhochschule Dortmund, Hochschulbibliothek
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    Source: Union catalogues
    Contributor: Cai, Yiyu (Herausgeber); Goei, Sui Lin (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9789814560320
    Series: Gaming media and social effects
    Subjects: Computersimulation; Serious game; Computerspiel
    Scope: Online-Resource (X, 258 Seiten)
  3. Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage
    EARTH 2018
    Contributor: Luigini, Alessandro (Herausgeber)
    Published: 2019
    Publisher:  Springer International Publishing, Cham

    Universitätsbibliothek Trier
    AK/nh1007
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    Source: Union catalogues
    Contributor: Luigini, Alessandro (Herausgeber)
    Language: English
    Media type: Book
    ISBN: 9783030122393
    Series: Advances in Intelligent Systems and Computing ; 919
    Subjects: Cultural heritage; Education; Computer graphics; Computersimulation; Digital Humanities; Kulturerbe; Kulturpädagogik
    Scope: xxxviii, 757 Seiten, Illustrationen
  4. U-Bahn-Simulator
    world of subway deluxe ; Vol. 1 und 2 ; New York Underground - the Path and U-7 Berlin Underground ; [CD-ROM]
    Published: 2011
    Publisher:  Aerosoft, Büren

    Verbund der Öffentlichen Bibliotheken Berlins - VÖBB
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    Source: Union catalogues
    Language: German; English
    Media type: Book; Data medium; Multimedia
    ISBN: 978394135456
    Subjects: Computersimulation; Computerspiel; The Path; U-Bahn-Simulator
    Scope: 1 CD-ROM
    Notes:

    Systemvoraussetzungen: Pentium IV 3 GHz oder gleichwertiger Prozessor, empfohlen Dual Core Prozessor; Microsoft Windows XP/Vista; freier Festplattenspeicher 4,1 GB; Arbeitsspeicher 2 GB; Grafikkarte 128 MB mind. GeForce 66xx oder gleichwertige ATI-Grafikkarte; empfohlen 256 MB Speicher

  5. Computer game worlds
    Author: Pias, Claus
    Published: 2017
    Publisher:  Diaphanes, Zürich

    Freie Universität Berlin, Universitätsbibliothek
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    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
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    Source: Philologische Bibliothek, FU Berlin
    Contributor: Pakis, Valentine
    Language: English
    Media type: Book
    ISBN: 9783035800128
    RVK Categories: AP 15963 ; ST 690 ; SU 500
    DDC Categories: 300
    Edition: 1st edition
    Subjects: Computersimulation; Computerspiel
    Scope: 355 Seiten, Illustrationen, Diagramme, Karten
  6. Science Fiction and Philosophy
    From Time Travel to Superintelligence
    Published: 2015; © 2016
    Publisher:  Wiley

    Kunsthistorisches Institut in Florenz, Max-Planck-Institut, Bibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781118922606; 9781118922590
    RVK Categories: AP 53900 ; CC 8260 ; CC 8400 ; CC 8700 ; SR 990
    Edition: 2nd ed
    Subjects: Philosophische Anthropologie; Raum-Zeit; Computersimulation; Science-Fiction-Film; Willensfreiheit; Film; Ethik; Philosophie
    Scope: 1 online resource (431 pages)
    Notes:

    Description based on publisher supplied metadata and other sources

  7. Science fiction and philosophy
    from time travel to superintelligence
    Contributor: Schneider, Susan (Publisher)
    Published: 2016
    Publisher:  Wiley Blackwell, Chichester, West Sussex, UK

    Universität der Bundeswehr München, Universitätsbibliothek
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    Volltext (URL des Erstveröffentlichers)
  8. The merge
    Published: [2020]
    Publisher:  RM Verlag, Barcelona

    Zentralinstitut für Kunstgeschichte, Bibliothek
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    Source: Union catalogues
    Contributor: Helles Eriksen, Peter; Galbiati, Sara Brincher; Selnaes Markussen, Tobias; Bizzarri, Cosimo (Publisher)
    Language: English
    Media type: Book
    ISBN: 9788417975593
    RVK Categories: AP 99023
    Edition: First edition
    Subjects: Computersimulation; Wirklichkeit <Motiv>; Fotografie
    Other subjects: Helles Eriksen, Peter (1984-)
    Scope: 136 ungezählte Seiten, 29 cm
    Notes:

    Umschlagtitel

  9. Science fiction and philosophy
    from time travel to superintelligence
    Contributor: Schneider, Susan (Herausgeber)
    Published: 2016
    Publisher:  Wiley Blackwell, Chichester, West Sussex, UK

    Freie Universität Berlin, Universitätsbibliothek
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    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
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  10. The systemic image
    a new theory of interactive real-time simulations
    Published: [2017]; © 2017
    Publisher:  The MIT Press, Cambridge, Massachusetts ; London, England

    Universitätsbibliothek Bielefeld
    HK650 H666
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    Source: Union catalogues
    Language: English
    Media type: Dissertation
    ISBN: 9780262035040; 0262035049
    RVK Categories: ST 340
    Subjects: Art; Science; Visualization; Interactive multimedia; Simulation methods; Art and technology; Ästhetik; Computersimulation; Ikon; Bild
    Scope: viii, 384 Seiten, Illustrationen
    Notes:

    Übersetzung von: Hinterwaldner, Inge: Das systemische Bild, © Wilhelm Fink Verlag, Paderborn 2010

    Dissertation, Universität Basel, 2009

  11. Softwareagenten-basierte Berechnung interdisziplinärer gekoppelter Simulationen
    Published: [2017]; © 2017
    Publisher:  VDI Verlag GmbH, Düsseldorf

    Universitätsbibliothek der RWTH Aachen
    (1)055293
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    Universitäts- und Landesbibliothek Düsseldorf
    pfl/a4112
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    Source: Union catalogues
    Language: English
    Media type: Dissertation
    ISBN: 9783183469208
    Series: Fortschritt-Berichte VDI. Reihe 20, Rechnerunterstützte Verfahren ; Nr. 469
    Subjects: Computersimulation; Verteiltes System; Numerisches Verfahren; Agent <Informatik>; Gekoppeltes System; Interdisziplinarität; Agentenorientiertes Software Engineering; Teilsystem
    Scope: XV, 108 Seiten, Illustrationen
    Notes:

    Dissertation, Universität Stuttgart, 2017

  12. Softwareagenten-basierte Berechnung interdisziplinärer gekoppelter Simulationen
    Published: [2017]; © 2017
    Publisher:  VDI Verlag GmbH, Düsseldorf

    Universitätsbibliothek der RWTH Aachen
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    Source: Union catalogues
    Language: English
    Media type: Dissertation
    Format: Online
    ISBN: 9783186469205
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    Series: Fortschritt-Berichte VDI. Reihe 20, Rechnerunterstützte Verfahren ; Nr. 469
    Subjects: Agentenorientiertes Software Engineering; Computersimulation; Agent <Informatik>; Teilsystem; Numerisches Verfahren; Interdisziplinarität; Gekoppeltes System; Verteiltes System
    Scope: 1 Online-Ressource, Illustrationen
    Notes:

    Dissertation, Universität Stuttgart, 2017

  13. The guide to computer simulations and games
    Published: 2012
    Publisher:  Wiley, Indianapolis, Ind.

    Westfälische Hochschule Gelsenkirchen Bocholt Recklinghausen, Hochschulbibliothek
    TVT510
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    Universitäts- und Stadtbibliothek Köln, Hauptabteilung
    44A7808
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781118009239; 1118009231
    Other subjects: Computersimulation; Computerspiel; Programmierung; Computer simulation.
    Scope: XXXIV, 446 S
  14. Build 'em up - shoot 'em down
    Körperlichkeit in digitalen Spielen
    Contributor: Inderst, Rudolf Thomas (Herausgeber)
    Published: 2013
    Publisher:  Hülsbusch, Glückstadt

    Universitätsbibliothek Bielefeld
    LZ300 B9E5U
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    MPB8546
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    kulc445.i38
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    KNU2510
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    44A8229
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    Universitätsbibliothek Wuppertal
    KNZ1940
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    Source: Union catalogues
    Contributor: Inderst, Rudolf Thomas (Herausgeber)
    Language: German; English
    Media type: Book
    ISBN: 9783864880278
    Other identifier:
    9783864880278
    DDC Categories: 300
    Series: Game studies
    Subjects: Körpererfahrung; Virtuelle Realität; Körper; Computersimulation; Computerspiel
    Scope: 404 S., Ill., graph. Darst.
  15. Computer chess compendium
    Published: 1988
    Publisher:  Springer, [Erscheinungsort nicht ermittelbar]

    Universitäts- und Landesbibliothek Düsseldorf
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781475719680
    Edition: Softcover reprint of the original 1st ed. 1988
    Subjects: Computerspiel; Computersimulation; Schach
    Scope: 1 Online-Ressource (440 Seiten)
  16. Agents for games and simulations
    trends in techniques, concepts and design
    Publisher:  Springer, Berlin [u.a.]

    Universitäts- und Stadtbibliothek Köln, Hauptabteilung
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    Universitätsbibliothek Trier
    f338
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    Source: Union catalogues
    Language: English
    Media type: Book
    Series: Lecture notes in computer science ; ...
    State of the art survey
    Subjects: Artificial intelligence; Intelligent agents (Computer software); Service-oriented architecture (Computer science); Simulation methods; Agent <Informatik>; Computersimulation; Computerspiel; Mehragentensystem
  17. Computer game worlds
    Author: Pias, Claus
    Published: 2017
    Publisher:  Diaphanes, Zurich

    Universitätsbibliothek J. C. Senckenberg, Bibliothekszentrum Geisteswissenschaften (BzG)
    14/X.e. 4. 45
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783035800128; 9783035800135
    RVK Categories: AP 15963 ; ST 690 ; SU 500
    Edition: 1st edition
    Series: [sequenzia]
    Subjects: Computerspiel; Computersimulation
    Scope: 355 Seiten
  18. Contemporary Topics in Computer Graphics and Games
    Published: 2019
    Publisher:  Peter Lang GmbH, Frankfurt a.M. ; Peter Lang International Academic Publishers, Bern

    This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings. Bringing selected... more

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    Universitätsbibliothek Gießen
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    This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings. Bringing selected papers from the Eurasia Graphics conference series together, the book aims to discuss issues, solutions, challenges, and needs for a better understanding of computer graphics and games.The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction and various computer simulations. The Computer Graphics section deals with 3D modelling, procedural content generation, visualization, and interaction techniques.

     

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    Source: Union catalogues
    Contributor: Çatak, Güven; Süher, Hasan Kemal; Isler, Veysi
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783631805220
    Other identifier:
    DDC Categories: 793; 004
    Edition: 1st, New ed.
    Subjects: Computergrafik; Computerspiel; Computersimulation
    Scope: 1 Online-Ressource
  19. Gameplay mode
    war, simulation, and technoculture
    Published: 2011
    Publisher:  University of Minnesota Press, Minneapolis ; Oxford University Press, Oxford

    From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand... more

    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
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    From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their place in contemporary culture, this book argues, we must first understand the military logics that created and continue to inform them.

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781452946146
    Other identifier:
    Series: Electronic mediations ; 36
    Subjects: Computerspiel; Computersimulation; Krieg <Motiv>; Computer games; Video games; Computer war games; Computer flight games
    Scope: 1 Online-Ressource (xxvii, 222 p.), Ill.
    Notes:

    Includes bibliographical references and index

  20. Science fiction and philosophy
    from time travel to superintelligence
    Contributor: Schneider, Susan (Herausgeber)
    Published: 2016
    Publisher:  Wiley, Hoboken ; John Wiley & Sons, Inc., Hoboken, NJ

    "Featuring numerous updates and enhancements, Science Fiction and Philosophy, 2nd Edition, presents a collection of readings that utilize concepts developed from science fiction to explore a variety of classic and contemporary philosophical... more

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    Universitätsbibliothek Gießen
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    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
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    Universität Mainz, Zentralbibliothek
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    "Featuring numerous updates and enhancements, Science Fiction and Philosophy, 2nd Edition, presents a collection of readings that utilize concepts developed from science fiction to explore a variety of classic and contemporary philosophical issues."--...

     

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    Source: Union catalogues
    Contributor: Schneider, Susan (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781118922620; 111892262X; 9781118922606; 1118922603; 9781118922590
    Other identifier:
    RVK Categories: CC 8280 ; HN 1312 ; AP 53900 ; CC 8260 ; CC 8400 ; CC 8700 ; SR 990
    Edition: Second edition
    Subjects: Computersimulation; Film; Philosophie; Science-Fiction-Film; Willensfreiheit; Philosophische Anthropologie; Ethik; Raum-Zeit
    Scope: 1 Online-Ressource
    Notes:

    Includes bibliographical references and index

    Description based on print version record and CIP data provided by publisher

  21. Contemporary Topics in Computer Graphics and Games
    Selected Papers from the Eurasia Graphics Conference Series
    Author: Isler, Veysi
    Published: 2019
    Publisher:  Peter Lang GmbH, Frankfurt a.M. ; ProQuest, Ann Arbor, Michigan

    The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction, and various computer simulations. The Computer Graphics section deals with 3D modeling,... more

    Hessisches BibliotheksInformationsSystem hebis
    No inter-library loan

     

    The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction, and various computer simulations. The Computer Graphics section deals with 3D modeling, procedural content generation, visualization, and interaction techniques.

     

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    Source: Union catalogues
    Contributor: Gürçay, Hasmet; Süher, Hasan Kemal; Çatak, Güven
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783631805220
    DDC Categories: 793; 004
    Subjects: Computergrafik; Computerspiel; Computersimulation
    Scope: 1 Online-Ressource (416 pages)
    Notes:

    Description based on publisher supplied metadata and other sources

  22. GAME-ON 2000
    November 11 - 12, 2000, London, United Kingdom
    Published: 2000
    Publisher:  SCS, Erlangen [u.a.]

    Universität der Bundeswehr München, Universitätsbibliothek
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    Universitätsbibliothek Passau
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    Source: Union catalogues
    Language: English
    Media type: Conference proceedings
    ISBN: 1565552105
    RVK Categories: SS 2000
    Corporations / Congresses: International Conference on Intelligent Games and Simulation, 1 (2000, London)
    Subjects: Virtuelle Realität; Computerspiel; Computersimulation; Realistische Computergrafik
    Scope: VIII, 96 S., Ill., graph. Darst.
  23. Imaging in esthetic dentistry
    Published: 1998
    Publisher:  Quintessence Publ. Co., Chicago [u.a.]

    Universitätsbibliothek der LMU München
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    Universitätsbibliothek Regensburg
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 0867152389
    RVK Categories: YR 6500
    Series: Quintessence books
    Subjects: Dental photography; Dentistry; Esthetics, Dental; Image Processing, Computer-Assisted; Image processing; Zahnmedizin; Ästhetik; Computersimulation; Visualisierung
    Scope: XI, 176 S., zahlr. Ill., graph. Darst.
  24. Science fiction and philosophy
    from time travel to superintelligence
    Published: 2016
    Publisher:  Wiley Blackwell, Chichester

    THD - Technische Hochschule Deggendorf, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781118922613
    RVK Categories: AP 53900 ; CC 8260 ; CC 8400 ; CC 8700 ; SR 990
    Edition: Second edition
    Subjects: Philosophy; Philosophy in literature; Science fiction - Philosophy; Philosophie; Science fiction; Philosophy; Philosophy in literature; Philosophische Anthropologie; Philosophie; Computersimulation; Film; Willensfreiheit; Science-Fiction-Film; Raum-Zeit; Ethik
    Scope: x, 422 Seiten, Illustrationen, Diagramme
    Notes:

    Includes bibliographical references and index

  25. On the design of game-playing agents
    Published: [2017]
    Publisher:  Morgan & Claypool, [San Rafael, California]

    Universitätsbibliothek Regensburg
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781681731629
    RVK Categories: ST 300 ; ST 324
    Series: Synthesis lectures on games and computational intelligence ; 2
    Subjects: Computerspiel; Computersimulation; Agent <Informatik>
    Scope: xiii, 172 Seiten, Illustrationen, Diagramme