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Displaying results 1 to 13 of 13.

  1. Computerspiele: Grundlagen, Psychologie und Anwendungen
    Published: [2019]; © 2019
    Publisher:  Springer, Berlin

    Alice Salomon Hochschule Berlin, Bibliothek
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    Source: Philologische Bibliothek, FU Berlin
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578957
    Other identifier:
    RVK Categories: AP 15963 ; CV 3600
    Subjects: Pedagogic Psychology; Educational Technology; Popular Science in Psychology; Computers and Education; Industrial and Organizational Psychology; Education / Psychology; Education; Psychology; Applied psychology; Psychologie; Computerspiel
    Scope: 1 Online-Ressource (XIII, 208 Seiten), 66 Illustrationen, 65 Illustratrionen in Farbe
  2. Computerspiele: Grundlagen, Psychologie und Anwendungen
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
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    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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    Universitätsbibliothek Gießen
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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578957; 3662578956
    Other identifier:
    RVK Categories: AP 15963 ; CV 3600
    DDC Categories: 150; 793
    Edition: 1st ed. 2019
    Subjects: Computerspiel; Psychologie; Educational psychology; Educational technology; Psychology; Education—Data processing; Psychology, Industrial; Educational Psychology; Digital Education and Educational Technology; Behavioral Sciences and Psychology; Computers and Education; Work and Organizational Psychology
    Scope: 1 Online-Ressource (XIII, 208 Seiten), 68 Abb., 65 Abb. in Farbe.
  3. Augmented reality games.
    2,, The gamification of education, medicine and art /
    Published: [2019].

    Freie Universität Berlin, Universitätsbibliothek, Zentralbibliothek
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    Source: Philologische Bibliothek, FU Berlin
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 978-3-030-15620-6
    Other identifier:
    Parent title: Augmented reality games.
    RVK Categories: ST 323
    Subjects: User Interfaces and Human Computer Interaction; Game Development; Computers and Education; Health Informatics; Computer science; Computer games—Programming; Education; Medical records / Data processing; E-Learning; Erweiterte Realität <Informatik>; Computerspiel; Gamification; Gesundheitswesen; Kunst
    Scope: 1 Online-Ressource (XVI, 306 Seiten) :, Illustrationen.
  4. Computerspiele: Grundlagen, Psychologie und Anwendungen /
    Published: [2019].; © 2019.
    Publisher:  Springer,, Berlin :

    Freie Universität Berlin, Universitätsbibliothek, Zentralbibliothek
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    Volltext (URL des Erstveröffentlichers)
    Source: Philologische Bibliothek, FU Berlin
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 978-3-662-57895-7
    Other identifier:
    RVK Categories: AP 15963 ; CV 3600
    Subjects: Pedagogic Psychology; Educational Technology; Popular Science in Psychology; Computers and Education; Industrial and Organizational Psychology; Education / Psychology; Education; Psychology; Applied psychology; Computerspiel; Psychologie
    Scope: 1 Online-Ressource (XIII, 208 Seiten) :, 66 Illustrationen, 65 Illustratrionen in Farbe.
  5. Computerspiele: Grundlagen, Psychologie und Anwendungen
    Published: [2019]; © 2019
    Publisher:  Springer, Berlin

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
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    Katholische Stiftungshochschule München, Bibliothek Benediktbeuern
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    Evangelische Hochschule Nürnberg, Bibliothek
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    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
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    Universitätsbibliothek Passau
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    OTH- Ostbayerische Technische Hochschule Regensburg, Hochschulbibliothek
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    Universitätsbibliothek Regensburg
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    Technische Hochschulbibliothek Rosenheim
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    Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt, Abteilungsbibliothek Schweinfurt
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    Technische Hochschule Würzburg-Schweinfurt Bibliothek
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578957
    Other identifier:
    RVK Categories: AP 15963 ; CV 3600
    Subjects: Pedagogic Psychology; Educational Technology; Popular Science in Psychology; Computers and Education; Industrial and Organizational Psychology; Education / Psychology; Education; Psychology; Applied psychology; Psychologie; Computerspiel
    Scope: 1 Online-Ressource (XIII, 208 Seiten), 66 Illustrationen, 65 Illustratrionen in Farbe
  6. Neo-Simulation and Gaming Toward Active Learning
    Contributor: Hamada, Ryoju (Publisher); Soranastaporn, Songsri (Publisher); Kanegae, Hidehiko (Publisher); Pongchai Dumrongrojwatthana (Publisher); Chaisanit, Settachai (Publisher); Rizzi, Paola (Publisher); Dumblekar, Vinod (Publisher)
    Published: [2019]; © 2019
    Publisher:  Springer, Singapore

    TH-AB - Technische Hochschule Aschaffenburg, Hochschulbibliothek
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    Technische Hochschule Augsburg
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    Universität der Bundeswehr München, Universitätsbibliothek
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    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
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    Universitätsbibliothek Passau
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    OTH- Ostbayerische Technische Hochschule Regensburg, Hochschulbibliothek
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    Technische Hochschulbibliothek Rosenheim
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    Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt, Abteilungsbibliothek Schweinfurt
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    Technische Hochschule Würzburg-Schweinfurt Bibliothek
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Hamada, Ryoju (Publisher); Soranastaporn, Songsri (Publisher); Kanegae, Hidehiko (Publisher); Pongchai Dumrongrojwatthana (Publisher); Chaisanit, Settachai (Publisher); Rizzi, Paola (Publisher); Dumblekar, Vinod (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9789811380396
    Other identifier:
    Series: Translational Systems Sciences ; volume 18
    Subjects: Social Policy; Heterodox Economics; Educational Technology; Computers and Education; Technology and Digital Education; Social policy; Schools of economics; Educational technology; Education—Data processing; Computerspiel; Simulation; Unterrichtstechnologe
    Scope: 1 Online-Ressource (XX, 560 Seiten)
  7. Augmented reality games
    2, The gamification of education, medicine and art
    Contributor: Geroimenko, Vladimir (Publisher)
    Published: [2019]
    Publisher:  Springer, Cham

    Technische Hochschule Augsburg
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    Universitätsbibliothek Bamberg
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    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
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    Universitätsbibliothek Passau
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    OTH- Ostbayerische Technische Hochschule Regensburg, Hochschulbibliothek
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    Technische Hochschulbibliothek Rosenheim
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    Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt, Abteilungsbibliothek Schweinfurt
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    Technische Hochschule Würzburg-Schweinfurt Bibliothek
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Geroimenko, Vladimir (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783030156206
    Other identifier:
    Parent title:
    RVK Categories: ST 323
    Subjects: User Interfaces and Human Computer Interaction; Game Development; Computers and Education; Health Informatics; Computer science; Computer games—Programming; Education; Medical records / Data processing; Gamification; Erweiterte Realität <Informatik>; Computerspiel; E-Learning; Kunst; Gesundheitswesen
    Scope: 1 Online-Ressource (XVI, 306 Seiten), Illustrationen
  8. Computerspiele: Grundlagen, Psychologie und Anwendungen
  9. Computerspiele: Grundlagen, Psychologie und Anwendungen /
    Published: [2019].; © 2019.
    Publisher:  Springer,, Berlin :

    Alice Salomon Hochschule Berlin, Bibliothek
    Unlimited inter-library loan, copies and loan
    Berliner Hochschule für Technik, Hochschulbibliothek
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    Freie Universität Berlin, Universitätsbibliothek, Zentralbibliothek
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    Hochschule für Wirtschaft und Recht, Hochschulbibliothek, Campus Schöneberg
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    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Fachhochschule Potsdam, Hochschulbibliothek
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    Volltext (URL des Erstveröffentlichers)
    Volltext (URL des Erstveröffentlichers)
    Volltext (URL des Erstveröffentlichers)
    Volltext (lizenzpflichtig)
    Source: Philologische Bibliothek, FU Berlin
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 978-3-662-57895-7
    Other identifier:
    RVK Categories: AP 15963 ; CV 3600
    Subjects: Pedagogic Psychology; Educational Technology; Popular Science in Psychology; Computers and Education; Industrial and Organizational Psychology; Education / Psychology; Education; Psychology; Applied psychology; Computerspiel; Psychologie
    Scope: 1 Online-Ressource (XIII, 208 Seiten) :, 66 Illustrationen, 65 Illustratrionen in Farbe.
  10. Augmented reality games.
    2,, The gamification of education, medicine and art /
    Published: [2019].

    Freie Universität Berlin, Universitätsbibliothek, Zentralbibliothek
    Unlimited inter-library loan, copies and loan
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    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Philologische Bibliothek, FU Berlin
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 978-3-030-15620-6
    Other identifier:
    Parent title: Augmented reality games.
    RVK Categories: ST 323
    Subjects: User Interfaces and Human Computer Interaction; Game Development; Computers and Education; Health Informatics; Computer science; Computer games—Programming; Education; Medical records / Data processing; E-Learning; Erweiterte Realität <Informatik>; Computerspiel; Gamification; Gesundheitswesen; Kunst
    Scope: 1 Online-Ressource (XVI, 306 Seiten) :, Illustrationen.
  11. Neo-Simulation and Gaming Toward Active Learning
    Contributor: Hamada, Ryoju (Publisher); Soranastaporn, Songsri (Publisher); Kanegae, Hidehiko (Publisher); Pongchai Dumrongrojwatthana (Publisher); Chaisanit, Settachai (Publisher); Rizzi, Paola (Publisher); Dumblekar, Vinod (Publisher)
    Published: [2019]; © 2019
    Publisher:  Springer, Singapore

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    TU Berlin, Universitätsbibliothek
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    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Hamada, Ryoju (Publisher); Soranastaporn, Songsri (Publisher); Kanegae, Hidehiko (Publisher); Pongchai Dumrongrojwatthana (Publisher); Chaisanit, Settachai (Publisher); Rizzi, Paola (Publisher); Dumblekar, Vinod (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9789811380396
    Other identifier:
    Series: Translational Systems Sciences ; volume 18
    Subjects: Social Policy; Heterodox Economics; Educational Technology; Computers and Education; Technology and Digital Education; Social policy; Schools of economics; Educational technology; Education—Data processing; Computerspiel; Simulation; Unterrichtstechnologe
    Scope: 1 Online-Ressource (XX, 560 Seiten)
  12. Augmented reality games
    2, The gamification of education, medicine and art
    Contributor: Geroimenko, Vladimir (Publisher)
    Published: [2019]
    Publisher:  Springer, Cham

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    TU Berlin, Universitätsbibliothek
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    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Geroimenko, Vladimir (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783030156206
    Other identifier:
    Parent title:
    RVK Categories: ST 323
    Subjects: User Interfaces and Human Computer Interaction; Game Development; Computers and Education; Health Informatics; Computer science; Computer games—Programming; Education; Medical records / Data processing; Gamification; Erweiterte Realität <Informatik>; Computerspiel; E-Learning; Kunst; Gesundheitswesen
    Scope: 1 Online-Ressource (XVI, 306 Seiten), Illustrationen
  13. Computerspiele: Grundlagen, Psychologie und Anwendungen /
    Published: [2019].; © 2019.
    Publisher:  Springer,, Berlin :

    Export to reference management software   RIS file
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    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 978-3-662-57895-7
    Other identifier:
    RVK Categories: AP 15963 ; CV 3600
    Subjects: Pedagogic Psychology; Educational Technology; Popular Science in Psychology; Computers and Education; Industrial and Organizational Psychology; Education / Psychology; Education; Psychology; Applied psychology; Computerspiel; Psychologie
    Scope: 1 Online-Ressource (XIII, 208 Seiten) :, 66 Illustrationen, 65 Illustratrionen in Farbe.