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Displaying results 1 to 8 of 8.

  1. Entertainment computing and serious games
    International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015 : revised selected papers
    Contributor: Dörner, Ralf (Publisher)
    Published: [2016]; © 2016
    Publisher:  Springer, [Cham]

    Technische Hochschule Augsburg
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    Universitätsbibliothek Augsburg
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    Universitätsbibliothek Bamberg
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    Universitätsbibliothek Bayreuth
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    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
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    Hochschulbibliothek Ingolstadt
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    Hochschule Kempten, Hochschulbibliothek
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    Hochschule München, Bibliothek
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    Technische Universität München, Universitätsbibliothek
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    Universitätsbibliothek der LMU München
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    Universität der Bundeswehr München, Universitätsbibliothek
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    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
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    Universitätsbibliothek Passau
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    OTH- Ostbayerische Technische Hochschule Regensburg, Hochschulbibliothek
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    Universitätsbibliothek Regensburg
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    Technische Hochschulbibliothek Rosenheim
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    Universitätsbibliothek Würzburg
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Dörner, Ralf (Publisher)
    Language: English
    Media type: Conference proceedings
    Format: Online
    ISBN: 9783319461526; 9783319461519
    Other identifier:
    Corporations / Congresses: International GI-Dagstuhl Seminar 15283 (2015, Dagstuhl)
    Series: Lecture Notes in Computer Science ; Volume 9970
    Subjects: Computer science; Multimedia information systems; User interfaces (Computer systems); Computer graphics; Education / Data processing; Personal computers; Computer Science; Personal Computing; Information Systems Applications (incl. Internet); User Interfaces and Human Computer Interaction; Multimedia Information Systems; Computers and Education; Computer Graphics; Datenverarbeitung; Erziehung; Informatik; Infotainment; Serious game; Computerspiel
    Scope: 1 Online-Ressource VIII, 541 Seiten, Illustrationen, Diagramme
  2. Serious games
    Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016 : proceedings
    Contributor: Marsh, Tim (Publisher)
    Published: [2016]; © 2016
    Publisher:  Springer, [Cham]

    Technische Hochschule Augsburg
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    Universitätsbibliothek Augsburg
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    Universitätsbibliothek Bamberg
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    Universitätsbibliothek Bayreuth
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    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
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    Hochschulbibliothek Ingolstadt
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    Hochschule Kempten, Hochschulbibliothek
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    Hochschule München, Bibliothek
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    Technische Universität München, Universitätsbibliothek
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    Universitätsbibliothek der LMU München
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    Universität der Bundeswehr München, Universitätsbibliothek
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    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
    No loan of volumes, only paper copies will be sent
    Universitätsbibliothek Passau
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    OTH- Ostbayerische Technische Hochschule Regensburg, Hochschulbibliothek
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    Universitätsbibliothek Regensburg
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    Technische Hochschulbibliothek Rosenheim
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    Universitätsbibliothek Würzburg
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    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Marsh, Tim (Publisher)
    Language: English
    Media type: Conference proceedings
    Format: Online
    ISBN: 9783319458410; 9783319458403
    Other identifier:
    Corporations / Congresses: JCSG, 2. (2016, Brisbane)
    Series: Lecture Notes in Computer Science ; Volume 9894
    Subjects: Computer science; User interfaces (Computer systems); Artificial intelligence; Education / Data processing; Computers and civilization; Personal computers; Computer Science; Personal Computing; Computers and Education; Artificial Intelligence (incl. Robotics); Information Systems Applications (incl. Internet); User Interfaces and Human Computer Interaction; Computers and Society; Datenverarbeitung; Erziehung; Informatik; Künstliche Intelligenz; Computerspiel
    Scope: 1 Online-Ressource XXVI, 308 Seiten, Illustrationen, Diagramme
  3. Emotion in games
    theory and praxis
    Contributor: Karpouzis, Kostas (Publisher); Yannakakis, Georgios N. (Publisher)
    Published: 2016
    Publisher:  Springer International Publishing, Cham ; Imprint: Springer

    Universitätsbibliothek Regensburg
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Karpouzis, Kostas (Publisher); Yannakakis, Georgios N. (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319413167
    Other identifier:
    RVK Categories: ST 324
    Series: Socio-Affective Computing ; 4
    Subjects: Neurosciences; User Interfaces and Human Computer Interaction; Educational Technology; Artificial Intelligence; Computer Appl. in Social and Behavioral Sciences; Computers and Education; Neurosciences; Computer science; Education; Artificial intelligence; Social sciences / Data processing; Gefühl; Mensch-Maschine-Kommunikation; Computerspiel
    Scope: 1 Online-Ressource (XV, 338 Seiten), Illustrationen
  4. Emotion in games
    theory and praxis
    Contributor: Karpouzis, Kostas (Publisher); Yannakakis, Georgios N. (Publisher)
    Published: 2016
    Publisher:  Springer International Publishing, Cham ; Imprint: Springer

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
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    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Karpouzis, Kostas (Publisher); Yannakakis, Georgios N. (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319413167
    Other identifier:
    RVK Categories: ST 324
    Series: Socio-Affective Computing ; 4
    Subjects: Neurosciences; User Interfaces and Human Computer Interaction; Educational Technology; Artificial Intelligence; Computer Appl. in Social and Behavioral Sciences; Computers and Education; Neurosciences; Computer science; Education; Artificial intelligence; Social sciences / Data processing; Gefühl; Mensch-Maschine-Kommunikation; Computerspiel
    Scope: 1 Online-Ressource (XV, 338 Seiten), Illustrationen
  5. Crafting Wearables
    Blending Technology with Fashion
    Published: 2016
    Publisher:  Apress, Berkeley, CA ; Springer International Publishing AG, Cham

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
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    Technische Hochschule Mittelhessen, Hochschulbibliothek Gießen
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484218082; 1484218086
    Other identifier:
    Edition: 1st ed. 2016
    Subjects: Makerspaces; User interfaces (Computer systems); Human-computer interaction; Computers; Education; Digital humanities; Maker; User Interfaces and Human Computer Interaction; Computer Hardware; Computers and Education; Digital Humanities
    Scope: 1 Online-Ressource (XXIV, 216 Seiten), 150 illus., 143 illus. in color.
  6. Emotion in games :
    theory and praxis /
    Contributor: Karpouzis, Kostas (Publisher); Yannakakis, Georgios N. (Publisher)
    Published: 2016.
    Publisher:  Springer International Publishing, Cham : ; Imprint: Springer,

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
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    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Content information
    Volltext (URL des Erstveröffentlichers)
    Volltext (URL des Erstveröffentlichers)
  7. Entertainment computing and serious games
    International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015 : revised selected papers
    Contributor: Dörner, Ralf (Publisher)
    Published: [2016]; © 2016
    Publisher:  Springer, [Cham]

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
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    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Dörner, Ralf (Publisher)
    Language: English
    Media type: Conference proceedings
    Format: Online
    ISBN: 9783319461526; 9783319461519
    Other identifier:
    Corporations / Congresses: International GI-Dagstuhl Seminar 15283 (2015, Wadern-Dagstuhl)
    Series: Lecture Notes in Computer Science ; Volume 9970
    Subjects: Computer science; Multimedia information systems; User interfaces (Computer systems); Computer graphics; Education / Data processing; Personal computers; Computer Science; Personal Computing; Information Systems Applications (incl. Internet); User Interfaces and Human Computer Interaction; Multimedia Information Systems; Computers and Education; Computer Graphics; Datenverarbeitung; Erziehung; Informatik; Infotainment; Serious game; Computerspiel
    Scope: 1 Online-Ressource VIII, 541 Seiten, Illustrationen, Diagramme
  8. Serious games
    Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016 : proceedings
    Contributor: Marsh, Tim (Publisher)
    Published: [2016]; © 2016
    Publisher:  Springer, [Cham]

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Marsh, Tim (Publisher)
    Language: English
    Media type: Conference proceedings
    Format: Online
    ISBN: 9783319458410; 9783319458403
    Other identifier:
    Corporations / Congresses: JCSG, 2. (2016, Brisbane)
    Series: Lecture Notes in Computer Science ; Volume 9894
    Subjects: Computer science; User interfaces (Computer systems); Artificial intelligence; Education / Data processing; Computers and civilization; Personal computers; Computer Science; Personal Computing; Computers and Education; Artificial Intelligence (incl. Robotics); Information Systems Applications (incl. Internet); User Interfaces and Human Computer Interaction; Computers and Society; Datenverarbeitung; Erziehung; Informatik; Künstliche Intelligenz; Computerspiel
    Scope: 1 Online-Ressource XXVI, 308 Seiten, Illustrationen, Diagramme