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Displaying results 51 to 75 of 257.
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Game Start!
Strumenti per comprendere i videogiochi -
Language processing and knowledge in the web
25th international conference, GSCL 2013, Darmstadt, Germany, September 25 - 27, 2013 ; proceedings -
Game development essentials
online game development -
Advances in computer games
13th international conference, ACG 2011, Tilburg, The Netherlands, November 20 - 22, 2011 ; revised selected papers -
Writers' workshops & the work of making things
patterns, poetry ... -
Computers and Games
4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers -
Advances in Computer Games
11th International Conference, ACG 2005, Taipei, Taiwan, September 6-8, 2005. Revised Papers -
Computers and Games
5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers -
Computers and Games
6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings -
Projekt Eureka bei Investments Unlimited
der Roman über DevOps, Sicherheit, Audit, Compliance und Erfolg im digitalen Zeitalter -
BLEND-8
cost appraisal -
Autonome Auslegung von internationalem Einheitsrecht
Computersoftware im Wiener Kaufrecht -
Computers and Games
First International Conference, CG’98 Tsukuba, Japan, November 11–12, 1998 Proceedings -
Game start!
strumenti per comprendere i videogiochi -
Advances in computer games
13th international conference, ACG 2011, Tilburg, The Netherlands, November 20 - 22, 2011 ; revised selected papers -
JMX
managing J2EE with Java Management Extensions -
J2EE best practices
Java design patterns, automation, and performance -
J2EE Design Patterns
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Feminist in a software lab
difference + design -
Grundkurs JAVA
Von den Grundlagen bis zu Datenbank- und Netzanwendungen -
Developer's dilemma
the secret world of videogame creators -
Software development failures
anatomy of abandoned projects -
Developer's dilemma
the secret world of videogame creators -
How to Make a Game
Go From Idea to Publication Avoiding the Common Pitfalls Along the Way -
Distributed game development
harnessing global talent to create winning games