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Displaying results 226 to 250 of 277.

  1. C++ for Lazy Programmers
    Quick, Easy, and Fun C++ for Beginners
    Author: Briggs, Will
    Published: 2019
    Publisher:  Apress, Berkeley, CA

    Berliner Hochschule für Technik, Hochschulbibliothek
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  2. Beginning Unreal Engine 4 Blueprints Visual Scripting
    Using C++: From Beginner to Pro
    Author: Pv, Satheesh
    Published: 2021
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484263969
    Other identifier:
    Edition: First edition 2021
    Subjects: Game Development; Programming Techniques; Computer games—Programming; Computer programming; Programmierung; Computerspiel; C++
    Scope: 1 Online-Ressource (XIII, 165 Seiten), 135 Illustrationen, 1 Illustration (farbig)
  3. Beginning Unreal Game Development
    Foundation for Simple to Complex Games Using Unreal Engine 4
    Author: Nixon, David
    Published: [2020]
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    TU Berlin, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484256398
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    Subjects: Game Development; Programming Techniques; Computer games—Programming; Computer programming; Spiel-Engine; Computerspiel; Programmierung
    Scope: 1 Online-Ressource (XXIV, 389 Seiten), Illustrationen
  4. Introduction to video game engine development
    learn to design, implement, and use a cross-platform 2D game engine
    Published: [2021]; © 2021
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    TU Berlin, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484270394
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    Subjects: Game Development; Java; Programming Techniques; Professional Computing; Computer games—Programming; Java (Computer program language); Computer programming; Computer software; Java <Programmiersprache>; Spiel-Engine; Programmierung; Computerspiel
    Scope: 1 Online-Ressource (xxiii, 382 Seiten), Illustrationen
  5. Beginning Unity Editor Scripting
    Create and Publish Your Game Tools
    Author: Kok, Benny
    Published: [2021]
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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  6. Programmierung von verteilten Systemen und Webanwendungen mit Java EE
    Erste Schritte in der Java Enterprise Edition
    Published: 2015
    Publisher:  Springer Fachmedien, Wiesbaden

    Berliner Hochschule für Technik, Hochschulbibliothek
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    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Hochschule für Wirtschaft und Recht, Hochschulbibliothek, Campus Schöneberg
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    TU Berlin, Universitätsbibliothek
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    Technische Hochschule Brandenburg, Hochschulbibliothek
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    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Technische Hochschule Wildau, Hochschulbibliothek
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  7. Introduction to DevOps with Chocolate, LEGO and Scrum Game
    Published: 2017
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484225653
    Other identifier:
    RVK Categories: ST 324 ; ST 326
    Subjects: Computer science; Computer programming; Computer Science; Programming Techniques; Game Development; Hardware and Maker; Informatik; Computerspiel; Programmierung
    Scope: 1 Online-Ressource (XVII, 140 Seiten), 116 Illustrationen (farbig)
  8. Building a 2D Game Physics Engine
    Using HTML5 and JavaScript
    Published: 2017
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484225837
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    RVK Categories: ST 324
    Subjects: Computer science; Computer programming; Software engineering; Computer Science; Game Development; Numerical and Computational Physics, Simulation; Software Engineering; Programming Techniques; Informatik; Programmierung; Computerspiel
    Scope: 1 Online-Ressource (XVIII, 116 Seiten), 42 Illustrationen, 19 Illustrationen (farbig)
  9. GameMaker: Studio 100 Programming Challenges
    Author: Tyers, Ben
    Published: 2017
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484226445
    Other identifier:
    RVK Categories: ST 324
    Subjects: Computer science; Computer programming; Computer graphics; Computer Science; Game Development; Computer Graphics; Programming Techniques; Informatik; Programmierung; Computerspiel
    Scope: 1 Online-Ressource (XXVII, 210 Seiten), 100 Illustrationen (farbig)
  10. Retrogame archeology
    exploring old computer games
    Published: [2016]
    Publisher:  Springer, Switzerland

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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  11. Learn Unity for Android Game Development
    A Guide to Game Design, Development, and Marketing
    Published: 2017
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484227046
    Other identifier:
    RVK Categories: ST 324
    Subjects: Computer science; Computer programming; Software engineering; Programming languages (Electronic computers); Computer Science; Programming Techniques; Programming Languages, Compilers, Interpreters; Software Engineering; Informatik; Computerspiel; Unity <Spiel-Engine>; Android <Systemplattform>; Programmierung
    Scope: 1 Online-Ressource (XIX, 248 Seiten), 211 Illustrationen, 199 Illustrationen (farbig)
  12. Mostly Codeless Game Development
    New School Game Engines
    Published: 2017
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484229705
    Other identifier:
    RVK Categories: AP 15963 ; ST 250 ; ST 324
    Subjects: Computer science; Computer programming; Computer engineering; Computer Science; Game Development; Programming Techniques; Computer Engineering; Informatik; Computerspiel; Spiel-Engine
    Scope: 1 Online-Ressource (XXV, 219 Seiten), 47 Illustrationen (farbig)
  13. Beginning Microsoft Kinect for Windows SDK 2.0
    motion and depth sensing for natural user interfaces
    Published: [2017]
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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  14. Java 9 Modularity Revealed
    Project Jigsaw and Scalable Java Applications
    Published: 2017
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484227138
    Other identifier:
    RVK Categories: ST 250
    Subjects: Computer science; Computer programming; Programming languages (Electronic computers); Computer Science; Java; Programming Techniques; Programming Languages, Compilers, Interpreters; Informatik; Java Standard Edition 9
    Scope: 1 Online-Ressource (XXVI, 221 Seiten), 50 Illustrationen, 17 Illustrationen (farbig)
  15. Beginning Java 9 Fundamentals
    Arrays, Objects, Modules, JShell, and Regular Expressions
    Published: 2017
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484229026
    Other identifier:
    Edition: Second edition
    Subjects: Computer science; Computer programming; Computer Science; Java; Programming Techniques; Java Standard Edition 9
    Scope: 1 Online-Ressource (XXXVI, 1037 Seiten), 128 Illustrationen, 45 Illustrationen (farbig)
  16. Java 9 recipes
    a problem-solution approach
    Author: Juneau, Josh
    Published: [2017]; © 2017
    Publisher:  Apress, [New York, NY]

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    TU Berlin, Universitätsbibliothek
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    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484219768
    Other identifier:
    RVK Categories: ST 250
    Edition: Third edition
    Subjects: Computer science; Computer programming; Programming languages (Electronic computers); Computer Science; Java; Programming Languages, Compilers, Interpreters; Programming Techniques; Informatik; Java Standard Edition 9
    Scope: 1 Online-Ressource (xlix, 626 Seiten), Illustrationen
  17. Virtual reality with VRTK4
    create immersive VR experiences leveraging Unity3D and Virtual Reality Toolkit
    Published: [2020]; © 2020
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
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    TU Berlin, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484254882
    Other identifier:
    RVK Categories: ST 323
    Subjects: Game Development; Programming Techniques; Computer games—Programming; Computer programming; Unity <Spiel-Engine>; Computerspiel; Programmierung; Virtuelle Realität
    Scope: 1 Online-Ressource (XXXVIII, 353 Seiten), 210 Illustrationen
  18. Programmierung von verteilten Systemen und Webanwendungen mit Java EE :
    Erste Schritte in der Java Enterprise Edition /
  19. Programmierung von verteilten Systemen und Webanwendungen mit Java EE :
    Erste Schritte in der Java Enterprise Edition /
    Published: 2015.
    Publisher:  Springer Fachmedien,, Wiesbaden :

    Freie Universität Berlin, Universitätsbibliothek, Zentralbibliothek
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  20. Retrogame archeology :
    exploring old computer games /
    Published: [2016].
    Publisher:  Springer,, Switzerland :

    Freie Universität Berlin, Universitätsbibliothek, Zentralbibliothek
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  21. Grundkurs JAVA :
    von den Grundlagen bis zu Datenbank- und Netzanwendungen /
    Published: [2024].; © 2024.
    Publisher:  Springer Vieweg,, Wiesbaden :

    Freie Universität Berlin, Universitätsbibliothek, Zentralbibliothek
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    Source: Philologische Bibliothek, FU Berlin
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 978-3-658-43574-5
    Other identifier:
    RVK Categories: ST 250
    Edition: 12. Auflage
    Subjects: Compilers and Interpreters; Programming Language; Programming Techniques; Compilers (Computer programs); Programming languages (Electronic computers); Computer programming; Java <Programmiersprache>; Java Standard Edition 9; Java Standard Edition 8
    Scope: 1 Online-Ressource (XIII, 685 Seiten) :, Illustrationen.
  22. Grundkurs JAVA :
    von den Grundlagen bis zu Datenbank- und Netzanwendungen /
    Published: [2024].; © 2024.
    Publisher:  Springer Vieweg,, Wiesbaden :

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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 978-3-658-43574-5
    Other identifier:
    RVK Categories: ST 250
    Edition: 12. Auflage
    Subjects: Compilers and Interpreters; Programming Language; Programming Techniques; Compilers (Computer programs); Programming languages (Electronic computers); Computer programming; Java <Programmiersprache>; Java Standard Edition 9; Java Standard Edition 8
    Scope: 1 Online-Ressource (XIII, 685 Seiten) :, Illustrationen.
  23. Java
    how to program
    Published: 1997
    Publisher:  Prentice Hall, Upper Saddle River, NJ

    Europa-Universität Viadrina, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 0132634015
    RVK Categories: ST 250
    Subjects: Computer programming; Java (Computer program language); Java Standard Edition 9; Java <Programmiersprache>; CD-ROM; Java 2
    Scope: LIII, 1050 S., Ill., graph. Darst.
  24. Games playing with computers
    Published: 1972
    Publisher:  Allen, London

    TU Berlin, Universitätsbibliothek
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  25. Das MoE-Programm
    eine Studie über geistige Organisation
    Published: 2001
    Publisher:  Fink, München

    TU Berlin, Universitätsbibliothek
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    Source: Union catalogues
    Language: German
    Media type: Dissertation
    ISBN: 3770535677
    RVK Categories: GM 4904
    Series: Musil-Studien ; 29
    Subjects: Der Mann ohne Eigenschaften (Musil); Interpretatie; Psychologie; Computer programming; Creation (Literary, artistic, etc.)
    Other subjects: Musil, Robert <1880-1942>: Mann ohne Eigenschaften; Musil, Robert <1880-1942>; Musil, Robert <1880-1942>; Musil, Robert (1880-1942): Der Mann ohne Eigenschaften
    Scope: 481 S.
    Notes:

    Zugl.: Paderborn, Univ., Diss., 1999