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  1. Artificial neural networks with Java
    tools for building neural network applications
    Published: [2022]
    Publisher:  Apress, New York, NY

    Develop neural network applications using the Java environment. After learning the rules involved in neural network processing, this second edition shows you how to manually process your first neural network example. The book covers the internals of... more

     

    Develop neural network applications using the Java environment. After learning the rules involved in neural network processing, this second edition shows you how to manually process your first neural network example. The book covers the internals of front and back propagation and helps you understand the main principles of neural network processing. You also will learn how to prepare the data to be used in neural network development and you will be able to suggest various techniques of data preparation for many unconventional tasks. This book discusses the practical aspects of using Java for neural network processing. You will know how to use the Encog Java framework for processing large-scale neural network applications. Also covered is the use of neural networks for approximation of non-continuous functions. In addition to using neural networks for regression, this second edition shows you how to use neural networks for computer vision. It focuses on image recognition such as the classification of handwritten digits, input data preparation and conversion, and building the conversion program. And you will learn about topics related to the classification of handwritten digits such as network architecture, program code, programming logic, and execution. The step-by-step approach taken in the book includes plenty of examples, diagrams, and screenshots to help you grasp the concepts quickly and easily.What You Will Learn - Use Java for the development of neural network applications- Prepare data for many different tasks- Carry out some unusual neural network processing- Use a neural network to process non-continuous functions- Develop a program that recognizes handwritten digitsWho This Book Is ForIntermediate machine learning and deep learning developers who are interested in switching to Java

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781484273678
    Other identifier:
    9781484273678
    RVK Categories: ST 250 ; ST 301
    Edition: Second edition
    Subjects: Artificial intelligence; Java (Computer program language); Computer software; Open source software; Computer programming; Computer science
    Other subjects: Hardcover, Softcover / Informatik, EDV/Informatik
    Scope: xviii, 631 Seiten, Illustrationen, Diagramme, 1222 grams
  2. Jak obehrát železnou oponu
    Počítačové hry a participativní kultura v normalizačním Československu
    Published: 2022
    Publisher:  Akropolis, Praha

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Potsdamer Straße
    3 A 291116
    Unlimited inter-library loan, copies and loan
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    Source: Staatsbibliothek zu Berlin
    Contributor: Dolenský, Daniel (ÜbersetzerIn); Jelínková, Petra (ÜbersetzerIn); Shresthova, Sangita (VerfasserIn eines Nachworts); Jenkins, Henry (VerfasserIn eines Nachworts)
    Language: Czech
    Media type: Book
    Format: Print
    ISBN: 9788074703171; 9788074703188; 9788074703195
    Edition: Vydání první
    Series: Edice #POPs ; sv. č. 6
    Subjects: Video games; Video games; Video games; Computer programming; Programmation (Informatique) - Tchécoslovaquie - Histoire; Computer games; Computer games - Social aspects; Computer programming; Video games - Programming; Social conditions; Politics and government; History
    Scope: 411 Seiten, Illustrationen
  3. Jak obehrát železnou oponu
    Počítačové hry a participativní kultura v normalizačním Československu
    Published: 2022
    Publisher:  Akropolis, Praha

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Source: Staatsbibliothek zu Berlin
    Contributor: Dolenský, Daniel (ÜbersetzerIn); Jelínková, Petra (ÜbersetzerIn); Shresthova, Sangita (VerfasserIn eines Nachworts); Jenkins, Henry (VerfasserIn eines Nachworts)
    Language: Czech
    Media type: Book
    Format: Print
    ISBN: 9788074703171; 9788074703188; 9788074703195
    Edition: Vydání první
    Series: Edice #POPs ; sv. č. 6
    Subjects: Video games; Video games; Video games; Computer programming; Programmation (Informatique) - Tchécoslovaquie - Histoire; Computer games; Computer games - Social aspects; Computer programming; Video games - Programming; Social conditions; Politics and government; History
    Scope: 411 Seiten, Illustrationen