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  1. Patterns in Game Design.
    Published: 2004; ©2005.
    Publisher:  Charles River Media, Hingham

    Intro -- Contents -- Acknowledgments -- Part I Background -- 1 Introduction -- 2 An Activity-Based Framework for Describing Games -- 3 Game Design Patterns -- 4 Using Design Patterns -- Part II The Pattern Collection -- 5 Game Design Patterns for... more

    Deutsches Zentrum für Luft- und Raumfahrt, DLR-Bibliothek
    No inter-library loan

     

    Intro -- Contents -- Acknowledgments -- Part I Background -- 1 Introduction -- 2 An Activity-Based Framework for Describing Games -- 3 Game Design Patterns -- 4 Using Design Patterns -- Part II The Pattern Collection -- 5 Game Design Patterns for Game Elements -- 6 Game Design Patterns for Resource and Resource Management -- 7 Game Design Patterns for Information, Communication, and Presentation -- 8 Actions and Events Patterns -- 9 Game Design Patterns for Narrative Structures, Predictability, and Immersion Patterns -- 10 Game Design Patterns for Social Interaction -- 11 Game Design Patterns for Goals -- 12 Game Design Patterns for Goal Structures -- 13 Game Design Patterns for Game Sessions -- 14 Game Design Patterns for Game Mastery and Balancing -- 15 Game Design Patterns for Meta Games, Replayability, and Learning Curves -- Appendix A: Further Reading -- Appendix B: About the CD-ROM -- Index.

     

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    Content information
    Source: Union catalogues
    Contributor: Holopainen, Jussi (MitwirkendeR)
    Language: English
    Media type: Book
    Format: Online
    RVK Categories: SU 500
    Subjects: Computer games ; Programming; Computer programming; Electronic books ; local; Electronic books
    Scope: 1 online resource (441 pages)
    Notes:

    Description based on publisher supplied metadata and other sources

  2. Patterns in game design
    Published: 2005
    Publisher:  Charles River Media, Hingham, Mass.

    Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt, Abteilungsbibliothek Schweinfurt
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Würzburg-Schweinfurt Bibliothek
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Online
    RVK Categories: ST 324 ; ST 690 ; SU 500
    Edition: First Edition
    Series: Game development series (Charles River Media (Firm))
    Subjects: Computer games; Computer programming; Entwicklung; Computerspiel; Programmierung
    Scope: 1 Online-Ressource (441 Seiten)
    Notes:

    Includes bibliographical references (p. 411-414) and index

  3. Spiele effektiv programmieren mit VB.net und DirectX
    Published: 2005
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
    No inter-library loan
    Universität Frankfurt, Elektronische Ressourcen
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    No inter-library loan
    Universitätsbibliothek Gießen
    No inter-library loan
    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
    No inter-library loan
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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783540271116; 3540271112; 3540210806
    Other identifier:
    RVK Categories: ST 326
    DDC Categories: 793; 004
    Edition: 1st ed. 2005
    Series: Xpert.press
    Subjects: Computerspiel; Programmierung; Direct3D; VisualBASIC.NET; Spezialeffekt; DirectX; Software engineering; Computer programming; Compilers (Computer programs); Software Engineering; Programming Techniques; Compilers and Interpreters
    Scope: 1 Online-Ressource (XIX, 559 Seiten)
  4. Microsoft WSH and VBScript programming for the absolute beginner
    Published: 2005
    Publisher:  Thomson Course Technology PTR, Boston, Mass.

    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 05 B 9140
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 1592007317; 9781592007318
    Edition: 2nd ed
    Series: For the absolute beginner
    Subjects: VBScript (Computer program language); Computer programming
    Scope: XX, 496 S, Ill, 23 cm