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Intelligent Technologies for Interactive Entertainment
First International Conference, INTETAIN 2005, Madonna di Campaglio, Italy, November 30 - December 2, 2005, Proceedings -
Technologies for Interactive Digital Storytelling and Entertainment
Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006, Proceedings -
Technologies for E-Learning and Digital Entertainment
Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings -
Technologies for E-Learning and Digital Entertainment
First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings -
Technologies for E-Learning and Digital Entertainment
Third International Conference, Edutainment 2008 Nanjing, China, June 25-27, 2008 Proceedings -
Entertainment Computing and Serious Games
International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers -
3D math primer for graphics and game development
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3D math primer for graphics and game development
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MATHEMATICS FOR GAME PROGRAMMING AND COMPUTER GRAPHICS
explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments -
Augmented Reality Art
From an Emerging Technology to a Novel Creative Medium -
Computer-generated images
the state of the art ; proceedings of Graphics Interface '85 -
Advanced game development
with programmable graphics hardware -
Game design workshop
a playcentric approach to creating innovative games -
Visuelle Kreativität
Kreativitätstechniken für neue Bildwelten in Werbung, 3-D-Animation und Computergames -
OpenGL game programming
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3D game engine design
a practical approach to real-time computer graphics -
Animation, games and graphics for the timex-1000
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Formel, Farbe, Form
Computerästhetik für Medien und Design -
The digital designer
the graphic artist's guide to the new media -
Information graphics
a comprehensive illustrated reference ; visual tools for analyzing, managing, and communicating -
Mathematics for 3D game programming and computer graphics
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AI game programming wisdom
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GameMaker: Studio 100 Programming Challenges
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Videogames and art
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The art of God of War