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  1. Practical Shader Development
    Vertex and Fragment Shaders for Game Developers
    Published: 2019
    Publisher:  Apress, Berkeley, CA

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Augsburg
    Unlimited inter-library loan, copies and loan
    Hochschule für Angewandte Wissenschaften Hof - Hochschule Hof, Bibliothek
    Unlimited inter-library loan, copies and loan
    Hochschulbibliothek Ingolstadt
    Unlimited inter-library loan, copies and loan
    Hochschule Kempten, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule München, Bibliothek
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
    No loan of volumes, only paper copies will be sent
    OTH- Ostbayerische Technische Hochschule Regensburg, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt, Abteilungsbibliothek Schweinfurt
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Würzburg-Schweinfurt Bibliothek
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    Universitätsbibliothek Würzburg
    Unlimited inter-library loan, copies and loan
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    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484244579
    Other identifier:
    Subjects: Game Development; Computer Graphics; Computer games—Programming; Computer graphics; Softwareentwicklung; Computerspiel
    Scope: 1 Online-Ressource (XXI, 381 Seiten), 159 Illustrationen, 136 Illustrationen (farbig)
  2. Practical Shader Development
    Vertex and Fragment Shaders for Game Developers
    Published: 2019
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484244579
    Other identifier:
    Subjects: Game Development; Computer Graphics; Computer games—Programming; Computer graphics; Softwareentwicklung; Computerspiel
    Scope: 1 Online-Ressource (XXI, 381 Seiten), 159 Illustrationen, 136 Illustrationen (farbig)