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  1. Storytelling in design
    principles and tools for defining, designing, and selling multi-device design products
    Published: December 2019; © 2020
    Publisher:  O'Reilly, Beijing ; Boston ; Farnham ; Sebastopol ; Tokyo

    Hochschulbibliothek der Fachhochschule Aachen
    51 KAA 387
    Unlimited inter-library loan, copies and loan
    Fachhochschule Bielefeld, Hochschulbibliothek
    KAB Dahl
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781491959428
    Edition: First edition
    Subjects: Erzählen; Design; Computerspiel; Benutzeroberfläche; Anwendungssoftware; Benutzerrückmeldung
    Scope: XX, 392 Seiten, Illustrationen, Diagramme
  2. Game user experience and player-centered design
    Contributor: Bostan, Barbaros (Herausgeber)
    Published: [2020]; © 2020
    Publisher:  Springer, Cham

    Universität Marburg, Universitätsbibliothek
    001 AP 15963 B747
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Contributor: Bostan, Barbaros (Herausgeber)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783030376420
    RVK Categories: AP 15963
    Series: International series on computer entertaiment and media technology
    Subjects: Benutzerrückmeldung; Computerspiel
    Scope: xi, 496 Seiten, Illustrationen, Diagramme
    Notes:

    Literaturangaben

  3. Game User Experience and Player-Centered Design
    Published: 2020
    Publisher:  Springer International Publishing AG, Cham ; ProQuest, Ann Arbor, Michigan

    Hessisches BibliotheksInformationsSystem hebis
    No inter-library loan
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783030376437
    RVK Categories: AP 15963
    Series: International Series on Computer Entertainment and Media Technology Ser.
    Subjects: Benutzerrückmeldung; Computerspiel; Video games-Design
    Scope: 1 Online-Ressource (490 pages)
    Notes:

    Description based on publisher supplied metadata and other sources

  4. Designing Digital Products for Kids
    Deliver User Experiences That Delight Kids, Parents, and Teachers
    Published: 2020
    Publisher:  Apress, Berkeley, CA

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
    Unlimited inter-library loan, copies and loan
    Hochschulbibliothek Ansbach
    Unlimited inter-library loan, copies and loan
    TH-AB - Technische Hochschule Aschaffenburg, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Augsburg
    Unlimited inter-library loan, copies and loan
    THD - Technische Hochschule Deggendorf, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule für Angewandte Wissenschaften Hof - Hochschule Hof, Bibliothek
    Unlimited inter-library loan, copies and loan
    Hochschulbibliothek Ingolstadt
    Unlimited inter-library loan, copies and loan
    Hochschule Kempten, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule Landshut, Hochschule für Angewandte Wissenschaften, Bibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule München, Bibliothek
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
    No loan of volumes, only paper copies will be sent
    OTH- Ostbayerische Technische Hochschule Regensburg, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt, Abteilungsbibliothek Schweinfurt
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Würzburg-Schweinfurt Bibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Würzburg
    Unlimited inter-library loan, copies and loan
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  5. Game User Experience And Player-Centered Design
    Contributor: Bostan, Barbaros (Herausgeber)
    Published: 2020
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
    No inter-library loan
    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
    No inter-library loan
    Universität Mainz, Zentralbibliothek
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    Source: Union catalogues
    Contributor: Bostan, Barbaros (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783030376437; 3030376435
    Other identifier:
    RVK Categories: AP 15963
    Edition: 1st ed. 2020
    Series: International Series on Computer, Entertainment and Media Technology
    Subjects: Benutzerrückmeldung; Computerspiel; User interfaces (Computer systems); Human-computer interaction; Multimedia systems; Cognitive psychology; User Interfaces and Human Computer Interaction; Multimedia Information Systems; Cognitive Psychology
    Scope: 1 Online-Ressource (XI, 496 Seiten), 99 illus., 86 illus. in color.
  6. Designing Digital Products for Kids
    Deliver User Experiences That Delight Kids, Parents, and Teachers
    Published: 2020
    Publisher:  Apress, Berkeley, CA

    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
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  7. Designing digital products for kids
    deliver user experiences that delight kids, parents, and teachers
    Published: [2020]; © 2020
    Publisher:  Apress, [Berkeley, California]

    1. Why Design Apps for Kids? -- 2. Before You Start, Know the Industry -- 3. Know Your Target Audience -- 4. Concept -- 5. Gamification -- 6. Safety Measures -- 7. Interaction Design -- 8. UI Design -- 9. User Testing with Kids -- 10. Market Your... more

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    Aggregator (lizenzpflichtig)
    Universitätsbibliothek Kiel, Zentralbibliothek
    No inter-library loan
    Hochschulbibliothek Friedensau
    Online-Ressource
    No inter-library loan
    Hochschule für Wirtschaft und Umwelt Nürtingen-Geislingen, Bibliothek Nürtingen
    eBook ProQuest
    No inter-library loan
    Hochschule für Gestaltung Schwäbisch Gmünd, Bibliothek
    eBook Central
    No inter-library loan

     

    1. Why Design Apps for Kids? -- 2. Before You Start, Know the Industry -- 3. Know Your Target Audience -- 4. Concept -- 5. Gamification -- 6. Safety Measures -- 7. Interaction Design -- 8. UI Design -- 9. User Testing with Kids -- 10. Market Your Product -- 11. Beyond the Screen -- 12. Conclusion. Childhood learning is now more screen-based than ever before, and app developers are flocking in droves to this lucrative and exciting market. The younger generation deserves the best, and growing up in a digital world has made them discerning and demanding customers. Creating a valuable user experience for a child is as complex and involved as when designing a typical app for an adult, if not more, and Designing Digital Products for Kids is here to be your guide. Author and designer Rubens Cantuni recognizes the societal importance of a high-quality and ethical app experience for children. There is room for significant improvement in this space, and Cantuni helps you optimize it. Designing Digital Products for Kids walks hopeful developers through digital product design—including research, concept, design, release, marketing, testing, analyzing, and iterating—all while aiming to build specifically for children. Industry experts and their real-world advice are showcased in this book, along with careful advice for the ethics that go along with this unique market. These tips include complex needs regarding mental development, accessibility, conscious screen time limits, and content sensitivity. Children, parents, and teachers alike are hungry for more thoughtful players in the kids’ app space, and Designing Digital Products for Kids is your ticket to successfully developing and educating for the future. .

     

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  8. The anatomy of an engaging crowdsourcing experience
    Author: Troll, Julia
    Published: [2020]

    Access:
    Resolving-System (kostenfrei)
    Verlag (kostenfrei)
    ZBW - Leibniz-Informationszentrum Wirtschaft, Standort Kiel
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    Source: Union catalogues
    Language: English
    Media type: Dissertation
    Format: Online
    Other identifier:
    Subjects: Open Innovation; Benutzerrückmeldung; EDIS-5027; Service Dominant Logic (SDL); User Engagement; User Experience; Mixed Methods; Crowdsourcing
    Scope: 1 Online-Ressource (circa 192 Seiten), Illustrationen
    Notes:

    Dissertation, Universität St. Gallen, 2020