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  1. Computer Games
    5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers
    Published: 2017
    Publisher:  Springer, Cham

    This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial... more

    Hochschule Aalen, Bibliothek
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    This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016. The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning

     

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    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Contributor: Cazenave, Tristan (Hrsg.); Winands, Mark H.M. (Hrsg.); Edelkamp, Stefan (Hrsg.); Schiffel, Stephan (Hrsg.); Thielscher, Michael (Hrsg.); Togelius, Julian (Hrsg.)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319579696
    Other identifier:
    Series: Communications in Computer and Information Science ; 705
    Array
    Array
    Subjects: Computer science; Computers; Computer science; Artificial intelligence; Personal computers; Computer Science
    Scope: Online-Ressource (XII, 179 p. 59 illus, online resource)