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Displaying results 1 to 25 of 32.

  1. An architectural approach to level design
    Published: 2014
    Publisher:  CRC Press, Boca Raton, FL [u.a.]

    Hochschulbibliothek der Hochschule Düsseldorf
    11 TZAA 1005
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    Universitätsbibliothek Duisburg-Essen
    KNZO5354
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781466585416; 9781466585423
    RVK Categories: ST 324
    Series: An A. K. Peters book
    Subjects: Level design (Computer science); Software architecture; Softwarearchitektur; Design; Computerspiel
    Other subjects: Electronic books
    Scope: XXXIV, 433 S., Ill., graph. Darst.
  2. An architectural approach to level design
    Published: 2014
    Publisher:  CRC Press, Boca Raton, Fla. [u.a.]

    Universitätsbibliothek Bayreuth
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781466585416
    RVK Categories: ST 324
    Series: An A. K. Peters book
    Subjects: Level design (Computer science); Software architecture; Design; Softwarearchitektur; Entwurf; Computerspiel; Architektur
    Other subjects: Electronic books
    Scope: XXXIV, 433 S., Ill., graph. Darst.
  3. Game development essentials
    game level design
    Published: 2008
    Publisher:  Delmar, Clifton Park, NY

    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781401878641; 1401878644
    RVK Categories: SU 500
    Subjects: Level design (Computer science); Computer games; Computer games
    Scope: XXII, 307 S. : Ill.
    Notes:

    Includes bibliographical references (p. 287-296) and index

  4. Procedural generation in game design
    Contributor: Short, Tanya X (Herausgeber); Adams, Tarn (Herausgeber)
    Published: [2017]; © 2017
    Publisher:  CRC Press, Boca Raton

    Fachhochschule Dortmund, Hochschulbibliothek
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    Technische Hochschule Köln, Hochschulbibliothek
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    Hochschule Hamm-Lippstadt, Bibliothek Lippstadt
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    Hochschulbibliothek Trier
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    Source: Union catalogues
    Contributor: Short, Tanya X (Herausgeber); Adams, Tarn (Herausgeber)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781498799195; 9781138743311
    RVK Categories: ST 324
    Subjects: Level design (Computer science); Compter games
    Scope: XVIII, 320 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

  5. Procedural generation in game design
    Published: 2017
    Publisher:  Taylor & Francis, CRC Press, Boca Raton

    University of Europe for Applied Sciences GmbH, Campus Berlin, Bibliothek
    CE - 19 (1)
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    University of Europe for Applied Sciences GmbH, Campus Hamburg, Bibliothek
    CE - 9
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    Bibliothek im Kurt-Schwitters-Forum
    FIL 680 /12
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781498799195; 9781138743311
    RVK Categories: ST 324
    Subjects: Level design (Computer science); Computer games
    Scope: xv, 320 Seiten, Illustrationen, Diagramme, 155 x 234 x 18
    Notes:

    Includes bibliographical references and index

  6. Game development essentials
    game level design
    Published: 2008
    Publisher:  Delmar, Clifton Park, NY

    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/TZA 92+2
    Loan of volumes, no copies
    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/TZA 92
    No inter-library loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781401878641; 1401878644
    RVK Categories: SU 500
    Subjects: Level design (Computer science); Computer games; Computer games; Computerspiel; Entwurf
    Scope: XXII, 307 S., Ill.
    Notes:

    Includes bibliographical references (p. 287-296) and index

  7. Procedural generation in game design
    Contributor: Short, Tanya X. (Herausgeber); Adams, Tarn (Herausgeber)
    Published: [2017]; © 2017
    Publisher:  CRC Press, Boca Raton

    Fachhochschule Dortmund, Hochschulbibliothek
    TZA 780
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Köln, Hochschulbibliothek
    KAFC1260
    Loan of volumes, no copies
    Hochschulbibliothek Trier
    DV 50/0105
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    Source: Union catalogues
    Contributor: Short, Tanya X. (Herausgeber); Adams, Tarn (Herausgeber)
    Language: English
    Media type: Book
    ISBN: 9781498799195; 9781138743311
    RVK Categories: ST 324
    Subjects: Level design (Computer science); Compter games; Design; Softwareentwicklung; Prozedurale Generierung; Computerspiel
    Scope: XVIII, 320 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

  8. An architectural approach to level design
    Published: [2014]; © 2014
    Publisher:  CRC Press, Boca Raton, FL

    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781466585423; 1466585420
    Other identifier:
    RVK Categories: ST 324
    Series: An A. K. Peters book
    Subjects: Level design (Computer science); Software architecture; Architektur; Entwurf; Computerspiel; Softwarearchitektur; Design
    Scope: 1 Online-Ressourc (XXXIV, 433 Seiten), Illustrationen, Diagramme
  9. Procedural generation in game design
    Contributor: Short, Tanya X. (Publisher); Adams, Tarn (Publisher)
    Published: [2017]
    Publisher:  CRC Press, Boca Raton

    Technische Universität München, Universitätsbibliothek
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    Source: Union catalogues
    Contributor: Short, Tanya X. (Publisher); Adams, Tarn (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781351642910
    RVK Categories: ST 324
    Subjects: Level design (Computer science); Compter games; Prozedurale Generierung; Design; Computerspiel; Erzählen
    Scope: 1 Online-Ressource, Illustrationen
    Notes:

    Includes bibliographical references and index

  10. An architectural approach to level design
    Published: [2019]
    Publisher:  CRC Press, Taylor & Francis Group, Boca Raton ; London ; New York

    Hochschulbibliothek Ingolstadt
    Unlimited inter-library loan, copies and loan
    Technische Universität München, Universitätsbibliothek, Teilbibliotheken Garching
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    Zentralinstitut für Kunstgeschichte, Bibliothek
    No loan of volumes, only paper copies will be sent
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780815361367; 081536136X; 9780815361374; 0815361378
    RVK Categories: ST 324
    Edition: Second edition
    Subjects: Computerspiel; Design; Architektur; Entwurf; Softwarearchitektur
    Other subjects: Level design (Computer science); Software architecture; Level design (Computer science); Software architecture
    Scope: xlvi, 579 Seiten, Illustrationen
  11. An architectural approach to level design
    Published: 2014
    Publisher:  CRC Press, Boca Raton, Florida

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781466585416; 9781466585423
    Subjects: Level design (Computer science); Software architecture; Entwurf; Design; Computerspiel; Softwarearchitektur; Architektur
    Other subjects: Electronic books
    Scope: 1 Online-Ressource (456 pages)
  12. Video game level design
    how to create video games with emotion, interaction and engagement
    Published: 2021
    Publisher:  Bloomsbury Academic, London ; New York

    "Explains what level design is and how to use it to make engaging video games"-- more

    Hochschule München, Bibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Passau
    Unlimited inter-library loan, copies and loan

     

    "Explains what level design is and how to use it to make engaging video games"--

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781350015722
    RVK Categories: SU 500 ; ST 324
    Subjects: Design; Computerspiel
    Other subjects: Level design (Computer science)
    Scope: 172 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

  13. Procedural generation in game design
    Contributor: Short, Tanya X. (Publisher); Adams, Tarn (Publisher)
    Published: [2017]
    Publisher:  CRC Press, Boca Raton

    Universitätsbibliothek Erlangen-Nürnberg, Technisch-naturwissenschaftliche Zweigbibliothek
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
    No loan of volumes, only paper copies will be sent
    Universitätsbibliothek Regensburg
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    Source: Union catalogues
    Contributor: Short, Tanya X. (Publisher); Adams, Tarn (Publisher)
    Language: English
    Media type: Book
    ISBN: 9781498799195; 9781138743311
    RVK Categories: ST 324
    Subjects: Level design (Computer science); Compter games; Design; Erzählen; Prozedurale Generierung; Computerspiel
    Scope: xviii, 320 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

  14. Game level design
    Author: Byrne, Ed
    Published: 2005
    Publisher:  Charles River Media, Hingham, Mass.

    Universitätsbibliothek Bayreuth
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 1584503696; 9781584503699
    RVK Categories: SU 500
    Edition: 1. ed.
    Series: Game development series
    Subjects: Computer games; Level design (Computer science); Video games; Computerspiel; Entwurf
    Scope: XXIV, 344 S., Ill., graph. Darst.
  15. Level design for games
    creating compelling game experiences
    Author: Co, Phil
    Published: 2006
    Publisher:  New Riders Games, Berkeley, CA

    Universitätsbibliothek Bayreuth
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 0321375971
    RVK Categories: SU 500
    Subjects: Level design (Computer science); Computer games; Computer games; Entwurf; Computerspiel
    Scope: xii, 339 p., ill.
    Notes:

    Includes index.

  16. Game development essentials
    game level design
    Published: 2008
    Publisher:  Delmar, Clifton Park, NY

    Universitätsbibliothek Bayreuth
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781401878641; 1401878644
    RVK Categories: SU 500
    Subjects: Level design (Computer science); Computer games; Computer games; Entwurf; Computerspiel
    Scope: xxii, 307 p., ill. (some col.)
    Notes:

    Includes bibliographical references (p. 287-296) and index

  17. <<An>> architectural approach to level design
    Published: 2014
    Publisher:  CRC Press, Boca Raton, FL [u.a.]

    Hochschulbibliothek der Hochschule Düsseldorf
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Duisburg-Essen
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781466585416; 9781466585423
    RVK Categories: ST 324
    Series: <<An>> A. K. Peters book
    Subjects: Level design (Computer science); Software architecture; Electronic books
    Scope: XXXIV, 433 S. : Ill., graph. Darst.
  18. Architectural approach to level design
    Published: 2019
    Publisher:  CRC Press, Taylor & Francis Group, Boca Raton ; Taylor & Francis Group, London

    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of... more

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    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
    No inter-library loan

     

    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journals Bringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781351116282; 1351116282; 9781351116305; 1351116304; 9781351116275; 1351116274; 9781351116299; 1351116290
    Other identifier:
    Edition: Second edition
    Subjects: Computerspiel; Softwarearchitektur; Design; Level design (Computer science); Software architecture
    Scope: 1 Online-Ressource
    Notes:

    Includes bibliographical references and index

  19. An architectural approach to level design
    Published: 2014
    Publisher:  CRC Press, Boca Raton, Fla. [u.a.]

    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
    Universität der Künste Berlin, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781466585416
    RVK Categories: ST 324
    Series: An A. K. Peters book
    Subjects: Level design (Computer science); Software architecture; Design; Softwarearchitektur; Entwurf; Computerspiel; Architektur
    Other subjects: Electronic books
    Scope: XXXIV, 433 S., Ill., graph. Darst.
  20. Level design
    concept, theory, and practice
    Published: 2009
    Publisher:  A K Peters, Nattick, Mass.

    Macromedia Library Berlin
    SU 500
    No inter-library loan
    Macromedia Library Freiburg
    ST 324
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    Hochschule Furtwangen University. Informatik, Technik, Wirtschaft, Medien. Campus Furtwangen, Bibliothek
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    Macromedia Library Hamburg
    SU 500
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    A KRE 44917
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    University of Europe for Applied Sciences GmbH, Campus Hamburg, Bibliothek
    CE - 1
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    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 13 B 8065
    Unlimited inter-library loan, copies and loan
    Macromedia Library Köln
    SU 500
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    Hochschule Mittweida (FH), Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Macromedia Library
    SU 500
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    Macromedia Library Stuttgart
    SU 500
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    Hochschule Harz, Hauptbibliothek, Standort Wernigerode / Harz
    DEB 100 0568
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    Ostfalia Hochschule für angewandte Wissenschaften, Bibliothek
    KM Mi 010
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781568813387
    RVK Categories: ST 324
    Edition: 1. print.
    Subjects: Level design (Computer science); Computer games; Computer games; Level design (Computer science); Computer games; Computer games
    Scope: XVIII, 385 S.
    Notes:

    Hier aus später unveränderte Nachdrucke und Auflagen

    Includes bibliographical references and index

  21. Level design for games
    creating compelling game experiences
    Author: Co, Phil
    Published: c2006
    Publisher:  New Riders Games, Berkeley, CA.

    Macromedia Library Berlin
    SU 500
    No inter-library loan
    Staats- und Universitätsbibliothek Bremen
    n 581/59
    Unlimited inter-library loan, copies and loan
    Macromedia Library
    SU 500
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    Macromedia Library Stuttgart
    SU 500
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0321375971
    RVK Categories: SU 500
    Subjects: Level design (Computer science); Computer games; Computer games; Computer games; Computer games
    Scope: xii, 339 p, ill, 24cm
    Notes:

    Includes index

    CD-ROM contains: a demo of the UnrealEngine2 Editor and sample maps and textures to guide you through chapter assignments

    Formerly CIP

    System requirements: Intel Pentium III or AMD Athlon 733 MHz or better CPU; Microsoft Windows 98 or better

  22. Game development essentials
    game level design
    Published: c2008
    Publisher:  Delmar, New York

    Hochschule für Angewandte Wissenschaften Hamburg, Hochschulinformations- und Bibliotheksservice (HIBS), Fachbibliothek Technik, Wirtschaft, Informatik
    Kom 430 056
    No inter-library loan
    Ostfalia Hochschule für angewandte Wissenschaften, Bibliothek
    KM Mi 009
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781401878641; 1401878644
    RVK Categories: SU 500
    Subjects: Level design (Computer science); Computer games; Computer games
    Scope: xxii, 307 p, ill. (some col.), 26 cm.
    Notes:

    Includes bibliographical references (p. 287-296) and index

  23. An architectural approach to level design
    Published: 2014
    Publisher:  CRC Press, Boca Raton, Florida

    Hochschule Albstadt-Sigmaringen, Bibliothek Sigmaringen
    eBook Ebrary
    No inter-library loan
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781466585423; 9781466585416
    RVK Categories: ST 230
    Edition: Online-Ausg.
    Subjects: Level design (Computer science); Software architecture
    Scope: Online-Ressource (1 online resource (456 pages)), illustrations (some color)
    Notes:

    Description based on print version record

  24. Game level design
    Author: Byrne, Ed
    Published: 2005
    Publisher:  Charles River Media, Hingham, Mass.

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 1584503696; 9781584503699
    RVK Categories: SU 500
    Edition: 1. ed.
    Series: Game development series
    Subjects: Computer games; Level design (Computer science); Video games
    Scope: XXIV, 344 S., Ill., graph. Darst.
  25. An architectural approach to level design /
    Published: 2014.
    Publisher:  CRC Press,, Boca Raton, Fla. [u.a.] :

    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
    Universität der Künste Berlin, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 978-1-4665-8541-6
    RVK Categories: ST 324
    Series: An A. K. Peters book
    Subjects: Level design (Computer science); Software architecture; Computerspiel.; Softwarearchitektur.; Design.; Architektur.; Entwurf.
    Other subjects: Electronic books
    Scope: XXXIV, 433 S. :, Ill., graph. Darst.