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Unreal engine 4 shaders and effects cookbook
over 70 recipes for mastering post-processing effects and advanced shading techniques -
Grundkurs JAVA
von den Grundlagen bis zu Datenbank- und Netzanwendungen -
Gaming the Iron Curtain
how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games -
Java in a nutshell
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Beginning java 9 fundamentals
arrays, objects, modules, jShell, and regular expressions -
Games playing with computers
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Creating Game Environments in Blender 3D
Learn to Create Low Poly Game Environments -
Designing Products for Evolving Digital Users
Study UX Behavior Patterns, Online Communities, and Future Digital Trends -
Moving from Unity to Godot
An In-Depth Handbook to Godot for Unity Users -
Grundkurs JAVA
Von den Grundlagen bis zu Datenbank- und Netzanwendungen -
Connected gaming
what making video games can teach us about learning and literacy -
Gaming the Iron Curtain
how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games -
Game Development with Ren'Py
Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine -
Python programming for linguistics and digital humanities
applications for text-focused fields -
Patterns in Game Design.
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Guide to Programming for the Digital Humanities
Lessons for Introductory Python -
Program Arcade Games
With Python and Pygame -
MMOs from the Outside In
The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life -
Oracle Certified Professional Java SE 8 Programmer Exam 1Z0-809
Comprehensive OCPJP 8 Certification Guide -
Programmierung von verteilten Systemen und Webanwendungen mit Java EE
Erste Schritte in der Java Enterprise Edition -
Make a 2D RPG in a Weekend
With RPG Maker MV -
Polished Game Development
From First Steps to Final Release -
Java in a nutshell
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Gaming the Iron Curtain
how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games -
Introduction to video game engine development
learn to design, implement, and use a cross-platform 2D game engine