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  1. The simulation hypothesis
    an MIT computer scientist shows why AI, quantum physics and eastern mystics agree we are in a video game
    Author: Virk, Rizwan
    Published: [2019]
    Publisher:  Bayview Books, Milwaukee

    Universitäts- und Landesbibliothek Bonn
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780983056904; 0983056900
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    9780983056904
    Edition: V0.4.09, first edition
    Subjects: Wirklichkeit; Computerspiel; Virtuelle Realität; Bewusstsein
    Other subjects: Computing: Professional & Programming; Other non-Christian religions; COMPUTERS / Computer Science; COMPUTERS / Artificial Intelligence / General; RELIGION / Eastern; PHILOSOPHY / Metaphysics; RELIGION / Buddhism / Tibetan; Reality; Computers and civilization
    Scope: 313 Seiten, Illustrationen, 23 cm x 15 cm
  2. LINKED OPEN DATA FOR DIGITAL HUMANITIES
    Published: 2023
    Publisher:  ROUTLEDGE, [S.l.]

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    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
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    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781000929706; 1000929701; 9781003197898; 1003197892; 9781000929799; 1000929795
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    Series: Digital research in the arts and humanities
    Subjects: Linked data; Digital humanities; LANGUAGE ARTS & DISCIPLINES / Library & Information Science; COMPUTERS / Computer Science
    Scope: 1 online resource.
  3. The silicon jungle
    a novel of deception, power, and Internet intrigue
    Published: ©2011
    Publisher:  Princeton University Press, Princeton, NJ

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 069114754X; 1400838142; 9780691147543; 9781400838141
    Subjects: Literature; Fiction; Internet industry / Fiction; Privacy, Right of / Fiction; Corporations / Corrupt practices / Fiction; Data mining / Fiction; FICTION / General; COMPUTERS / Computer Science; Informatik; Literatur; Internet industry; Privacy, Right of; Corporations; Data mining
    Scope: 1 Online-Ressource (xiii, 334 pages)
    Notes:

    Includes bibliographical references

    What happens when a naive intern is granted unfettered access to people's most private thoughts and actions? Young Stephen Thorpe lands a coveted internship at Ubatoo, an Internet empire that provides its users with popular online services, from a search engine and shopping to e-mail and social networking. When Stephen's boss asks him to work on a project with the American Coalition for Civil Liberties, Stephen innocently obliges, believing he is mining Ubatoo's vast databases to protect the ever-growing number of people unfairly targeted in the name of national security. But nothing is as it

    Cover; Title; Copyright; Contents; Preface; Endings; Anklets; Anthropologists in the Midst; Mollycoddle; Touchpoints; Checking In; Working 9 to 4; Predicting the Future and 38 Needles; Contact; Two Geeks in a Pod; An Understatement; Euphoria and Diet Pills; To Better Days; Marathon; The Life and Soul of an Intern; Candid Cameras; Episodes; Liberal Food and Even More Liberal Activism; Subjects; Newsworthy; Patience; Hypergrowth; Little Pink Houses; Truth, Lies, and Algorithms; Negotiations and Herding Cats; The JENNY Discovery; I Dream of JENNY.

  4. Java 6 Core Techniken
    Essentielle Techniken für Java-Apps
    Published: [2009]; ©2008
    Publisher:  Oldenbourg Wissenschaftsverlag, Berlin ; Boston

    Wenn Ihr Interesse an Java über die Programmierung von einfachen Applikationen hinausgeht, ergeben sich sehr bald Fragen wie z.B.: - Welche Techniken sind in Java 6 essentiell? - Wie kann man Techniken wie Generics, Reflexions, Annotationen und... more

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    Wenn Ihr Interesse an Java über die Programmierung von einfachen Applikationen hinausgeht, ergeben sich sehr bald Fragen wie z.B.: - Welche Techniken sind in Java 6 essentiell? - Wie kann man Techniken wie Generics, Reflexions, Annotationen und Prozessoren bei der Programmierung eigener Applikationen einsetzen? - Wie kann man Services und Komponenten - ClassLoader, ServiceLoader, Easy of Development mit JDBC 4 und JavaDB sowie JMX gezielt nutzen? - Kann das Compiler-API für die dynamische Erstellung von Klassen zur Laufzeit verwendet werden? All diese Punkte werden in klar voneinander abgegrenzten Kapiteln anhand von vielen Beispielen und Hinweisen beantwortet

     

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783486595192
    Other identifier:
    RVK Categories: ST 250 J35
    Subjects: Core Techniken; JDBC 4; JMX; Java 6; Java Apps; Java Standard Edition 6; COMPUTERS / Computer Science
    Scope: 1 online resource (467 p.)
  5. Medien-Datenbank- und Medien-Logistik-Systeme
    Anforderungen und praktischer Einsatz
    Published: [2010]; ©2003
    Publisher:  Oldenbourg Wissenschaftsverlag, Berlin ; Boston

    Wie wird die Kommunikation in unseren Unternehmen schneller und effektiver? Wie werden die immer komplexeren Grundbausteine unserer modernen Kommunikationswelt - die sogenannten Media Assets - zeitgemäß in digitalen Systemen organisiert? Dieses Buch... more

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    Wie wird die Kommunikation in unseren Unternehmen schneller und effektiver? Wie werden die immer komplexeren Grundbausteine unserer modernen Kommunikationswelt - die sogenannten Media Assets - zeitgemäß in digitalen Systemen organisiert? Dieses Buch gibt einen systematischen Überblick über das Media-Asset-Management und stellt Medien-/Content-Logistik-Systeme und ihren praktischen Einsatz in Cross-Media-Publishing-, Database-Publishing-, Advertising- und Enterprise-Content-Management-Systemen vor. Die beiden Autoren, der eine Softwarespezialist, Vorstands-Vorsitzender und Dozent, der andere Medienfachjournalist und Imaging-Experte, haben ihre umfangreichen fachlichen Ressourcen eingebracht. Eine echte Hilfe für alle, die durch den Einsatz von Media-Asset-Management-Systemen die Kommunikation in ihrem Unternehmen verbessern wollen

     

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783486598803
    Other identifier:
    RVK Categories: AP 14450 ; AP 14450
    Edition: Reprint 2014
    Subjects: Datenbank; Java 2 Enterprise Edition; Logistiksystem; Medien; Metadaten; COMPUTERS / Computer Science
    Scope: 1 online resource (210 p.), Zahlr. Abb
  6. Computerspiele programmieren
    Künstliche Intelligenz für künstliche Gehirne
    Published: [2012]; ©2012
    Publisher:  Oldenbourg Wissenschaftsverlag, Berlin ; Boston

    Wie kann man ein Spiel programmieren? Welche programmtechnischen Hintergründe sind dazu nötig? Dieses Buch bietet eine Zusammenstellung vieler nützlicher Anregungen zu den Grundlagen und Ideen der Künstlichen Intelligenz in Computerspielen und einen... more

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    Wie kann man ein Spiel programmieren? Welche programmtechnischen Hintergründe sind dazu nötig? Dieses Buch bietet eine Zusammenstellung vieler nützlicher Anregungen zu den Grundlagen und Ideen der Künstlichen Intelligenz in Computerspielen und einen unmittelbaren Einstieg in die Programmierpraxis. Nach der Lektüre dieses Buches kann der Leser direkt mit der Programmierung seines ersten Spiels starten! Auf besonders einfache und humorvolle Art stellt der Autor komplizierte und oft buchfüllende Themen wie Finite State Machine, Fuzzy Logic, Neuronale Netze und Schwarmintelligenz vor, ohne den Leser dabei an eine bestimmte Programmiersprache zu binden. Für jedes Kapitel gibt es eine Reihe von hilfreichen Links auf weiterführende Inhalte im Internet

     

    Export to reference management software   RIS file
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    Content information
    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783486719253
    Other identifier:
    RVK Categories: ST 324
    Subjects: Programmierung; Computerspiel; COMPUTERS / Computer Science
    Scope: 1 online resource (168 p.)
  7. <<The>> simulation hypothesis
    an MIT computer scientist shows why AI, quantum physics and eastern mystics agree we are in a video game
    Author: Virk, Rizwan
    Published: [2019]
    Publisher:  Bayview Books, Milwaukee

    Universitäts- und Landesbibliothek Bonn
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780983056904; 0983056900
    Other identifier:
    9780983056904
    Edition: V0.4.09, first edition
    Subjects: Other non-Christian religions; COMPUTERS / Computer Science; COMPUTERS / Artificial Intelligence / General; RELIGION / Eastern; PHILOSOPHY / Metaphysics; RELIGION / Buddhism / Tibetan; Reality; Computers and civilization
    Other subjects: Computing: Professional & Programming
    Scope: 313 Seiten, Illustrationen, 23 cm x 15 cm
  8. Java 6 Core Techniken
    Essentielle Techniken für Java-Apps
    Published: [2009]; ©2008
    Publisher:  Oldenbourg Wissenschaftsverlag, Berlin ; Boston

    Wenn Ihr Interesse an Java über die Programmierung von einfachen Applikationen hinausgeht, ergeben sich sehr bald Fragen wie z.B.: - Welche Techniken sind in Java 6 essentiell? - Wie kann man Techniken wie Generics, Reflexions, Annotationen und... more

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    Wenn Ihr Interesse an Java über die Programmierung von einfachen Applikationen hinausgeht, ergeben sich sehr bald Fragen wie z.B.: - Welche Techniken sind in Java 6 essentiell? - Wie kann man Techniken wie Generics, Reflexions, Annotationen und Prozessoren bei der Programmierung eigener Applikationen einsetzen? - Wie kann man Services und Komponenten - ClassLoader, ServiceLoader, Easy of Development mit JDBC 4 und JavaDB sowie JMX gezielt nutzen? - Kann das Compiler-API für die dynamische Erstellung von Klassen zur Laufzeit verwendet werden? All diese Punkte werden in klar voneinander abgegrenzten Kapiteln anhand von vielen Beispielen und Hinweisen beantwortet

     

    Export to reference management software   RIS file
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    Content information
    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783486595192
    Other identifier:
    RVK Categories: ST 250 J35
    Other subjects: Core Techniken; JDBC 4; JMX.; Java 6; Java Apps; Java Standard Edition 6; COMPUTERS / Computer Science
    Scope: 1 online resource (467 p.)
  9. Medien-Datenbank- und Medien-Logistik-Systeme
    Anforderungen und praktischer Einsatz
    Published: [2010]; ©2003
    Publisher:  Oldenbourg Wissenschaftsverlag, Berlin ; Boston

    Wie wird die Kommunikation in unseren Unternehmen schneller und effektiver? Wie werden die immer komplexeren Grundbausteine unserer modernen Kommunikationswelt - die sogenannten Media Assets - zeitgemäß in digitalen Systemen organisiert? Dieses Buch... more

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    Wie wird die Kommunikation in unseren Unternehmen schneller und effektiver? Wie werden die immer komplexeren Grundbausteine unserer modernen Kommunikationswelt - die sogenannten Media Assets - zeitgemäß in digitalen Systemen organisiert? Dieses Buch gibt einen systematischen Überblick über das Media-Asset-Management und stellt Medien-/Content-Logistik-Systeme und ihren praktischen Einsatz in Cross-Media-Publishing-, Database-Publishing-, Advertising- und Enterprise-Content-Management-Systemen vor. Die beiden Autoren, der eine Softwarespezialist, Vorstands-Vorsitzender und Dozent, der andere Medienfachjournalist und Imaging-Experte, haben ihre umfangreichen fachlichen Ressourcen eingebracht. Eine echte Hilfe für alle, die durch den Einsatz von Media-Asset-Management-Systemen die Kommunikation in ihrem Unternehmen verbessern wollen

     

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783486598803
    Other identifier:
    RVK Categories: AP 14450 ; AP 14450
    Edition: Reprint 2014
    Other subjects: Datenbank; Java 2 Enterprise Edition; Logistiksystem; Medien; Metadaten; COMPUTERS / Computer Science
    Scope: 1 online resource (210 p.), Zahlr. Abb
  10. Computerspiele programmieren
    Künstliche Intelligenz für künstliche Gehirne
    Published: [2012]; ©2012
    Publisher:  Oldenbourg Wissenschaftsverlag, Berlin ; Boston

    Wie kann man ein Spiel programmieren? Welche programmtechnischen Hintergründe sind dazu nötig? Dieses Buch bietet eine Zusammenstellung vieler nützlicher Anregungen zu den Grundlagen und Ideen der Künstlichen Intelligenz in Computerspielen und einen... more

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    Wie kann man ein Spiel programmieren? Welche programmtechnischen Hintergründe sind dazu nötig? Dieses Buch bietet eine Zusammenstellung vieler nützlicher Anregungen zu den Grundlagen und Ideen der Künstlichen Intelligenz in Computerspielen und einen unmittelbaren Einstieg in die Programmierpraxis. Nach der Lektüre dieses Buches kann der Leser direkt mit der Programmierung seines ersten Spiels starten! Auf besonders einfache und humorvolle Art stellt der Autor komplizierte und oft buchfüllende Themen wie Finite State Machine, Fuzzy Logic, Neuronale Netze und Schwarmintelligenz vor, ohne den Leser dabei an eine bestimmte Programmiersprache zu binden. Für jedes Kapitel gibt es eine Reihe von hilfreichen Links auf weiterführende Inhalte im Internet

     

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783486719253
    Other identifier:
    RVK Categories: ST 324
    Other subjects: Programmierung; Computerspiel; COMPUTERS / Computer Science
    Scope: 1 online resource (168 p.)
  11. Linked Open Data for Digital Humanities
    Published: 2023
    Publisher:  ROUTLEDGE, [S.l.] ; Taylor & Francis Group, London

    Linked Open Data for Digital Humanities provides insights into how digital technologies can enrich and diversify humanities scholarship and make it pioneering in the digital age. Written in non-specialist language, the book illustrates how... more

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    Linked Open Data for Digital Humanities provides insights into how digital technologies can enrich and diversify humanities scholarship and make it pioneering in the digital age. Written in non-specialist language, the book illustrates how information is captured, published, represented, accessed, and interpreted using computational systems and, in doing so, shows how technologies actively shape the way we understand what we encounter. Focusing as it does on underlying Web architecture and projects accessible online, the book has an inherently international focus. The interdisciplinary case study examples include bibliographic data from works published in England between 1470 and 1700; literature from ancient Iraq; jazz performances, predominantly from the USA in the 1930s; and even reach as far as an alien, fictional future. Whilst these case study examples span vast spatio-temporal distances, they all share a common thread in the use of the Linked Data information publication paradigm. Using existing computer science methods, as well as processes such as ontology development and database design, the book also includes reflections on practical considerations and offers advice about how to take institutional policies, socio-cultural sensitivities, and economic models into consideration when implementing Linked Data projects. Linked Open Data for Digital Humanities discusses technological issues in the context of Humanities scholarship, bridging disciplines and enabling informed conversations across disciplinary boundaries. It will be of interest to humanities scholars, computer and data scientists, and library and information scientists

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781000929706; 1000929701; 9781003197898; 1003197892; 9781000929799; 1000929795
    Other identifier:
    RVK Categories: AK 54550
    Series: Digital research in the arts and humanities
    Subjects: Linked data; Digital humanities; LANGUAGE ARTS & DISCIPLINES / Library & Information Science; COMPUTERS / Computer Science
    Scope: 1 Online-Ressource
  12. Recoding gender
    women's changing participation in computing
    Published: 2012
    Publisher:  MIT Press, Cambridge, Mass.

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780262305464; 0262305461
    RVK Categories: MS 3050 ; SR 850
    Series: History of computing
    Subjects: COMPUTERS / Computer Literacy; COMPUTERS / Computer Science; COMPUTERS / Data Processing; COMPUTERS / Hardware / General; COMPUTERS / Information Technology; COMPUTERS / Machine Theory; COMPUTERS / Reference; COMPUTERS / History; Computer industry; Women in computer science; Array; Informatikerin; Frau; Geschlechterforschung; Computerindustrie; Informatik; Professionalisierung
    Scope: 1 online resource (x, 247 pages), illustrations
    Notes:

    Print version record

    Today, women earn a relatively low percentage of computer science degrees and hold proportionately few technical computing jobs. Meanwhile, the stereotype of the male "computer geek" seems to be everywhere in popular culture. Few people know that women were a significant presence in the early decades of computing in both the United States and Britain. Indeed, programming in postwar years was considered woman's work (perhaps in contrast to the more manly task of building the computers themselves). In Recoding Gender, Janet Abbate explores the untold history of women in computer science and programming from the Second World War to the late twentieth century. Demonstrating how gender has shaped the culture of computing, she offers a valuable historical perspective on today's concerns over women's underrepresentation in the field. Abbate describes the experiences of women who worked with the earliest electronic digital computers: Colossus, the wartime codebreaking computer at Bletchley Park outside London, and the American ENIAC, developed to calculate ballistics. She examines postwar methods for recruiting programmers, and the 1960s redefinition of programming as the more masculine "software engineering." She describes the social and business innovations of two early software entrepreneurs, Elsie Shutt and Stephanie Shirley; and she examines the career paths of women in academic computer science. Abbate's account of the bold and creative strategies of women who loved computing work, excelled at it, and forged successful careers will provide inspiration for those working to change gendered computing culture

  13. Learning objective-C by developing iPhone games
    leverage Xcode and objective-C to develop iPhone games
    Published: 2014
    Publisher:  Packt Publishing, Birmingham, England

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    Source: Union catalogues
    Contributor: Walters, Joseph D.
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781849696111; 184969611X; 1849696101; 9781849696104; 1306708907; 9781306708906
    RVK Categories: ST 250
    Series: Community experience distilled
    Subjects: COMPUTERS / Computer Literacy; COMPUTERS / Computer Science; COMPUTERS / Data Processing; COMPUTERS / Hardware / General; COMPUTERS / Information Technology; COMPUTERS / Machine Theory; COMPUTERS / Reference; Computer games / Programming; Array; Objective-C; Computerspiel; iPhone; Programmierung
    Scope: 1 online resource (284 pages), illustrations (some color), tables
    Notes:

    Includes index

    Online resource; title from PDF title page (ebrary, viewed May 17, 2014)

    Written as a practical and engaging tutorial, this book guides you through the development of your own exciting, fully featured, games.If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional inspiration and knowledge, then this book is for you. No programming experience is expected

  14. Aesthetic computing
    Published: ©2006
    Publisher:  MIT Press, Cambridge, Mass.

    Technische Hochschule Augsburg
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    Hochschulbibliothek Ingolstadt
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  15. Recoding gender
    women's changing participation in computing
    Published: c2012
    Publisher:  MIT Press, Cambridge, Mass.

    Technische Hochschule Augsburg
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    Hochschulbibliothek Ingolstadt
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 0262305461; 1283953099; 9780262305464; 9781283953092
    RVK Categories: MS 3050 ; SR 850
    Series: History of computing
    Subjects: COMPUTERS / Computer Literacy; COMPUTERS / Computer Science; COMPUTERS / Data Processing; COMPUTERS / Hardware / General; COMPUTERS / Information Technology; COMPUTERS / Machine Theory; COMPUTERS / Reference; Computer industry; Women in computer science; COMPUTERS / History; Geschichte; Informatik; Women in computer science; Computer industry; Informatikerin; Frau; Professionalisierung; Geschlechterforschung; Computerindustrie; Informatik
    Scope: 1 Online-Ressource (x, 247 p.)
    Notes:

    Includes bibliographical references (p. [225]-242) and index

    Today, women earn a relatively low percentage of computer science degrees and hold proportionately few technical computing jobs. Meanwhile, the stereotype of the male "computer geek" seems to be everywhere in popular culture. Few people know that women were a significant presence in the early decades of computing in both the United States and Britain. Indeed, programming in postwar years was considered woman's work (perhaps in contrast to the more manly task of building the computers themselves). In Recoding Gender, Janet Abbate explores the untold history of women in computer science and programming from the Second World War to the late twentieth century. Demonstrating how gender has shaped the culture of computing, she offers a valuable historical perspective on today's concerns over women's underrepresentation in the field. Abbate describes the experiences of women who worked with the earliest electronic digital computers: Colossus, the wartime codebreaking computer at Bletchley Park outside London, and the American ENIAC, developed to calculate ballistics. She examines postwar methods for recruiting programmers, and the 1960s redefinition of programming as the more masculine "software engineering." She describes the social and business innovations of two early software entrepreneurs, Elsie Shutt and Stephanie Shirley; and she examines the career paths of women in academic computer science. Abbate's account of the bold and creative strategies of women who loved computing work, excelled at it, and forged successful careers will provide inspiration for those working to change gendered computing culture

  16. Pervasive games
    theory and design
    Published: ©2009
    Publisher:  Morgan Kaufmann Publishers, Burlington, MA

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780123748539; 0123748534; 9780080889795; 0080889794
    Subjects: Alternate reality games / Design; Fantasy games / Design; Ubiquitous computing; COMPUTERS / Reference; COMPUTERS / Machine Theory; COMPUTERS / Computer Literacy; COMPUTERS / Information Technology; COMPUTERS / Data Processing; COMPUTERS / Computer Science; COMPUTERS / Hardware / General; Alternate reality games / Design; Fantasy games / Design; Ubiquitous computing; Alternate reality games / Design; Fantasy games / Design; Ubiquitous computing; Informatik; Alternate reality games; Fantasy games; Ubiquitous computing; Entwurf; Computerspiel; Geländespiel
    Scope: xxiii, 312 pages
    Notes:

    "International Game Developers Association."--Cover

    Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public spaces like shopping malls, conferences, museums and other non-traditional game venues. Game designers need to understand how to use the world as a gamespace-and both the challenges and advantages of doing so. This book shows how to change the face of play-who plays, when and where they play and what that play means to all involved. The authors explore aspects of pervasive games that concern game designers: what makes these games compelling, what makes them possible today and how they are made. For game researchers, it provides a solid theoretical, philosophical and aesthetic understanding of the genre. Pervasive Games covers everything from theory and design to history and marketing. designers, so that they can learn how to engage players' real-time experiences beyond the mobile phone or computer screen.-Thirteen case studies with illustrative and inspiring examples make the entire pervasive games design space tangible.-Provides practical design tips, potential pitfalls, design problems from real games, and inspiration from some of the most interesting pervasive game designers in the world, including Matt Adams, Frank Lantz, and others

    Includes bibliographical references (pages 286-298) and index

  17. Centaur Art
    The Future of Art in the Age of Generative AI
    Published: 2024
    Publisher:  Springer International Publishing AG, Cham

    Generative AI is transforming the landscape of numerous industries, and the creative fields are no exception. As the figurative arts become a focal point in the ongoing debate, this book explores hybrid and centauric intelligence-an integration of... more

     

    Generative AI is transforming the landscape of numerous industries, and the creative fields are no exception. As the figurative arts become a focal point in the ongoing debate, this book explores hybrid and centauric intelligence-an integration of human and artificial intelligence. Through parallel and complementary directions, it investigates the general concept of this hybrid intelligence and its specific application in the artistic realm, highlighting the unprecedented creativity and innovation that can emerge from this synergy. Additionally, it addresses the economic tensions and legal disputes, particularly around copyright, that arise from the impact of new technologies in the creative sector. The result is a comprehensive overview of the hybridization paradigm by analyzing the operational and creative methods of artists and creators who have embraced generative AI. The author examines the implications of the recent developments, offering readers an understanding of how AI can support human creativity rather than replace it. Thus, a compelling vision of the future unfolds, one in which artists and AI collaborate, pushing the boundaries of what is artistically achievable. Whether you are a seasoned professional looking to incorporate AI into your creative process or a curious reader intrigued by the convergence of art and technology, the book will provide valuable insights and inspire you to explore the fascinating intersection of human creativity and artificial intelligence and the future it heralds for the art world

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783031690624
    Edition: 2024 ed
    Subjects: Artificial intelligence; Bildverarbeitung; COMPUTERS / Artificial Intelligence; COMPUTERS / Computer Science; COMPUTERS / Data Processing / Optical Data Processing; COMPUTERS / Natural Language Processing; Computer-Anwendungen in Kunst und Geisteswissenschaften; Computer-Anwendungen in den Sozial- und Verhaltenswissenschaften; Electronics engineering; Elektronik; Image processing; Information technology: general issues; Künstliche Intelligenz; Natural language & machine translation; Natürliche Sprachen und maschinelle Übersetzung; Social research & statistics; TECHNOLOGY & ENGINEERING / Electronics / General
    Scope: 88 Seiten
    Notes:

    Preface.- Acknowledgements.- 1. The Rise of Centauric Systems.- 2. Art and Artificial Intelligence between Past, Present and Future.- 3. AI for Games and Art.- 4. The Art of Turning Prompts into Art.- 5. Art as an Open System.- 6. From 'On-life' to 'On-art' and 'Beyond-life'.

  18. Intelligent Systems and Data Science
    Second International Conference, ISDS 2024, Nha Trang, Vietnam, November 9-10, 2024, Proceedings, Part I
    Contributor: Benferhat, Salem (HerausgeberIn); Do, Thanh-Nghi (HerausgeberIn); Thai-Nghe, Nguyen (HerausgeberIn)
    Published: 2024
    Publisher:  Springer Verlag, Singapore, Singapore

    This two-volume set constitutes the refereed proceedings of the Second International Conference, ISDS 2024, held in Nha Trang, Vietnam, during November 9-10, 2024. The 38 full papers and 10 short papers were carefully reviewed and selected from 129... more

     

    This two-volume set constitutes the refereed proceedings of the Second International Conference, ISDS 2024, held in Nha Trang, Vietnam, during November 9-10, 2024. The 38 full papers and 10 short papers were carefully reviewed and selected from 129 submissions. They were categorized under the topical sections as follows: AI in E-Commerce, Agriculture, and Aquaculture; AI in Health Care Analytics; Big Data, IoT, and Cloud Computing; and Natural Language Processing

     

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    Source: Union catalogues
    Contributor: Benferhat, Salem (HerausgeberIn); Do, Thanh-Nghi (HerausgeberIn); Thai-Nghe, Nguyen (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9789819796120
    Edition: 2025 ed
    Series: Communications in Computer and Information Science
    Subjects: Angewandte Informatik; Artificial intelligence; COM094000; COMPUTERS / Artificial Intelligence; COMPUTERS / Computer Science; COMPUTERS / Database Management / General; COMPUTERS / Natural Language Processing; Databases; Datenbanken; Information technology: general issues; Künstliche Intelligenz; Machine learning; Maschinelles Lernen; Natural language & machine translation; Natürliche Sprachen und maschinelle Übersetzung
    Scope: 329 Seiten
    Notes:

    AI in E-Commerce, Agriculture, and Aquaculture.- Customer Segmentation and Classification using K Modes Clustering with Ensemble Learning.- Explainable AI for Plant Disease Detection Assessing Explainability in Classifying Maize Leaves Diseases with Focus Score and Ablation CAM.- Machine Learning Based Acoustic System for Maturity Classification of Durian Fruit before Harvesting.- An Embedded System for Eggs Freshness Detection.- Deep Learning for Fashion Consulting.- AI in Health Care Analytics.- Automatic Segmentation of Masses on Mammograms Using Fuzzy Logic.- EEC IGE DL CNN based approach with Colour Fundus Images processing techniques and Integrated Gradients explanation for diagnosis of eye diseases.- Enhancing Skin Disease Classification with EfficientNetB0 Bayesian Hyperparameter Tuning and Top k Accuracy Evaluation.- Medical Image Segmentation by Improved Nested Unet.- Big Data, IoT, and Cloud Computing.- Traffic Flow Velocity Estimation from Single Camera Data.- Developing an AI vision based approach for extracting traffic information from images.- Proposal Feature Fusion Attention Network to Eliminate Fog Effects for Camera.- A Multilevel Classification Approach for Chart Identification.- Building a wastewater network graph from inspection videos.- Intelligent Systems.- Mutual information based feature selection for fault diagnosis of induction motor.- FLGAN IDS Intrusion detection using GANs with Federated Learning.- ViTIP AI Powered Vietnamese Traditional Instrument Preservation System using 3D space.- Improved Key Player Identification Algorithm in Social Networks Using Parallel Splitting Method.- Diffusion Craft Framework for Generating Vietnamese Advertising Banners.- Natural Language Processing.- SBoC A Segment-based Bag of Clusters Approach for Document Clustering.- An enhanced solution for multilingual text to MIDI generation.- RACOS AI Routed Chat Voice Admission Consulting Support System.- Generating ERD and DDL Scripts from Vietnamese Natural Language Text by using a Multi Phase.- Topic Modelling and Sentiment Analysis of Visitor Experience at Historical Tourism Sites.

  19. Intelligent Systems and Data Science
    Second International Conference, ISDS 2024, Nha Trang, Vietnam, November 9-10, 2024, Proceedings, Part II
    Contributor: Benferhat, Salem (HerausgeberIn); Do, Thanh-Nghi (HerausgeberIn); Thai-Nghe, Nguyen (HerausgeberIn)
    Published: 2024
    Publisher:  Springer Verlag, Singapore, Singapore

    This two-volume set constitutes the refereed proceedings of the Second International Conference, ISDS 2024, held in Nha Trang, Vietnam, during November 9-10, 2024. The 38 full papers and 10 short papers were carefully reviewed and selected from 129... more

     

    This two-volume set constitutes the refereed proceedings of the Second International Conference, ISDS 2024, held in Nha Trang, Vietnam, during November 9-10, 2024. The 38 full papers and 10 short papers were carefully reviewed and selected from 129 submissions. They were categorized under the topical sections as follows: AI in E-Commerce, Agriculture, and Aquaculture; AI in Health Care Analytics; Big Data, IoT, and Cloud Computing; and Natural Language Processing

     

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    Source: Union catalogues
    Contributor: Benferhat, Salem (HerausgeberIn); Do, Thanh-Nghi (HerausgeberIn); Thai-Nghe, Nguyen (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9789819796151
    Edition: 2025 ed
    Series: Communications in Computer and Information Science
    Subjects: Angewandte Informatik; Artificial intelligence; COM094000; COMPUTERS / Artificial Intelligence; COMPUTERS / Computer Science; COMPUTERS / Database Management / General; COMPUTERS / Natural Language Processing; Databases; Datenbanken; Information technology: general issues; Künstliche Intelligenz; Machine learning; Maschinelles Lernen; Natural language & machine translation; Natürliche Sprachen und maschinelle Übersetzung
    Scope: 315 Seiten
    Notes:

    AI in E-Commerce, Agriculture, and Aquaculture.- Experimental Study on Spectrometric Features of Mud Crabs for Automatic Internal Quality Grading.- Assessing Grain Size Variation Across Rice Panicles Using YOLOv8 and DeepLabv3 Models.- BeLightRec A lightweight recommender system enhanced with BERT.- Integrating Kelly Criterion with Technical Indicators for VN30 Stock Market.- AI in Health Care Analytics.- Enhancing the efficiency of lung disease classification based on multi-modal fusion model.- Toward Supporting Breast Cancer Diagnosis Based on Captioning Mammogram and Ultrasound Images.- Violence Detection Using Skeleton Data with Graph Convolutional Networks.- 3D Simulation of Brain Tumor from 3D MRI Using Geometric Convolutional Neural Network and Point Clouds.- Deep Reinforcement Active Learning for Stress Recognition.- Big Data, IoT, and Cloud Computing.- A Digital Auto Plasticity Synapse for All Digital Resonate and Fire Neurons with On chip STDP Learning.- NEURAHOLO A System for High Resolution 3D Human Digitization on Holograms.- Face Recognition for Big Data Using Search Engine for Smart System.- Synergistic Mel frequency Cepstral Coefficients and Short time Fourier Transform for enhanced bee state detection using machine learning.- A Real Time Method for High Resolution Background Matting.- Intelligent Systems.- An Increased Performance of MVDR Beamformer in Diuse Noise Field.- Fusing Models for Classifying Intangible Cultural Heritage Images in the Mekong Delta.- Image Colorization with Dif EDUNet A Diffusion Based Approach.- Proposing a solution to improve safety for Fiat Shamir ZKP scheme on elliptic curve.- Random Forest Model Parameters Optimization.- Natural Language Processing.- Building a Q&A system to serve undergraduate education at Can Tho University.- Automatically generating a dataset for Natural Language Inference systems from a Knowledge Graph.- ViFoodNLI A Dataset for Vietnamese Natural Language Inference in local cuisine.- VNLegalEase A Vietnamese Legal Query Chatbot.- Leveraging NLP for Multilingual Support in Academic Regulations.

  20. Reinforcement Learning Methods in Speech and Language Technology
    Author: Lin, Baihan
    Published: 2024
    Publisher:  Springer International Publishing AG, Cham

    This book offers a comprehensive guide to reinforcement learning (RL) and bandits methods, specifically tailored for advancements in speech and language technology. Starting with a foundational overview of RL and bandit methods, the book dives into... more

     

    This book offers a comprehensive guide to reinforcement learning (RL) and bandits methods, specifically tailored for advancements in speech and language technology. Starting with a foundational overview of RL and bandit methods, the book dives into their practical applications across a wide array of speech and language tasks. Readers will gain insights into how these methods shape solutions in automatic speech recognition (ASR), speaker recognition, diarization, spoken and natural language understanding (SLU/NLU), text-to-speech (TTS) synthesis, natural language generation (NLG), and conversational recommendation systems (CRS). Further, the book delves into cutting-edge developments in large language models (LLMs) and discusses the latest strategies in RL, highlighting the emerging fields of multi-agent systems and transfer learning. Emphasizing real-world applications, the book provides clear, step-by-step guidance on employing RL and bandit methods to address challenges in speech and language technology. It includes case studies and practical tips that equip readers to apply these methods to their own projects. As a timely and crucial resource, this book is ideal for speech and language researchers, engineers, students, and practitioners eager to enhance the performance of speech and language systems and to innovate with new interactive learning paradigms from an interface design perspective

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783031537196
    Edition: 2024 ed
    Series: Signals and Communication Technology
    Subjects: COM094000; COMPUTERS / Computer Science; COMPUTERS / Natural Language Processing; Computational linguistics; Computerlinguistik und Korpuslinguistik; Digitale Signalverarbeitung (DSP); Electronics engineering; Elektronik; Machine learning; Maschinelles Lernen; Natural language & machine translation; Natürliche Sprachen und maschinelle Übersetzung; Signal processing; TEC067000; TECHNOLOGY & ENGINEERING / Electronics / General
    Scope: 202 Seiten
    Notes:

    Part I. A New Learning Paradigm in Speech and Language Technology.- Chapter 1. RL+SLT: Emerging RL-Powered Speech and Language Technologies.- Chapter 2. Why is RL+SLT Important, Now and How?.- Part II. Bandits and Reinforcement Learning: A Gentle Introduction.- Chapter 3. Introduction to the Bandit Problems.- Chapter 4. Reinforcement Learning: Preliminaries and Terminologies.- Chapter 5. The RL Toolkit: A Spectrum of Algorithms.- Chapter 6. Inverse Reinforcement Learning Problem.- Chapter 7. Behavioral Cloning and Imitation Learning.- Part III. Reinforcement Learning in SLT Applications.- Chapter 8. Reinforcement Learning Formulations for Speech and Language Applications.- Chapter 9. Reinforcement Learning in Automatic Speech Recognition (ASR): The Voice-First Revolution.- Chapter 10. Reinforcement Learning in Speaker Recognition and Diarization: Decoding the Voices in the Crowd.- Chapter 11. Reinforcement Learning in Natural Language Understanding (NLU): Teaching Machines to Comprehend.- Chapter 12. Reinforcement Learning in Spoken Language Understanding (SLU): Giving Machines an Ear for Understanding.- Chapter 13. Reinforcement Learning in Text-to-Speech (TTS) Synthesis: Giving Machines a Voice.- Chapter 14. Reinforcement Learning in Natural Language Generation (NLG): Machines as Wordsmiths.- Chapter 15. Reinforcement Learning in Large Language Models (LLM): The Rise of AI Language Giants.- Chapter 16. Reinforcement Learning in Conversational Recommendation Systems (CRS): AI's Personal Touch.- Part IV. Advanced Topics and Future Avenues.- Chapter 17. Emerging Strategies in Reinforcement Learning Methods.- Chapter 18. Navigating the Frontiers: Key Challenges and Opportunities in RL-Powered Speech and Language Technology.- Chapter 19. Reflections, Resources, and Future Horizons in RL+SLT.

  21. Progress in Artificial Intelligence
    23rd EPIA Conference on Artificial Intelligence, EPIA 2024, Viana do Castelo, Portugal, September 3-6, 2024, Proceedings, Part I
    Contributor: Cortez, Paulo (HerausgeberIn); Machado, José (HerausgeberIn); Moreira, Pedro Miguel (HerausgeberIn); Novais, Paulo (HerausgeberIn); Santos, Manuel Filipe (HerausgeberIn)
    Published: 2024
    Publisher:  Springer International Publishing AG, Cham

    The 3-volume set LNAI 14967, 14968, and 14969 constitutes the proceedings of the 23rd EPIA Conference on Artificial Intelligence, EPIA 2024, held in Viana do Castelo, Portugal, during September 3-6, 2024. The 94 full papers presented in these... more

     

    The 3-volume set LNAI 14967, 14968, and 14969 constitutes the proceedings of the 23rd EPIA Conference on Artificial Intelligence, EPIA 2024, held in Viana do Castelo, Portugal, during September 3-6, 2024. The 94 full papers presented in these proceedings were carefully reviewed and selected from 187 submissions. The papers are organized in the following topical sections: Volume I: AI and Creativity (AIC); Ambient Intelligence and Affective Environments (AmIA); Artificial Intelligence and IoT in Agriculture (AIoTA); Artificial Intelligence and Law (AIL); and Artificial Intelligence for Industry and Societies (AI4IS). Volume II: Artificial Intelligence in Medicine (AIM); Artificial Intelligence in Power and Energy Systems (AIPES); Artificial Intelligence in Transportation Systems (AITS); Ethics and Responsibility in AI (ERAI); and General AI (GAI). Volume III: Generative AI - Foundations and Applications (GenAI); Intelligent Robotics (IROBOT); Knowledge Discovery and Business Intelligence (KDBI); Natural Language Processing, Text Mining and Applications (TeMA); and Data-Centric AI - Solutions and Emerging Technologies (DCenAI)

     

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    Content information
    Source: Union catalogues
    Contributor: Cortez, Paulo (HerausgeberIn); Machado, José (HerausgeberIn); Moreira, Pedro Miguel (HerausgeberIn); Novais, Paulo (HerausgeberIn); Santos, Manuel Filipe (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783031734960
    Edition: 2024 ed
    Series: Lecture Notes in Artificial Intelligence, Lecture Notes in Computer Science
    Subjects: Angewandte Informatik; Artificial intelligence; COMPUTERS / Artificial Intelligence; COMPUTERS / Computer Science; COMPUTERS / Hardware / Network Hardware; COMPUTERS / Natural Language Processing; Information technology: general issues; Künstliche Intelligenz; Natural language & machine translation; Natürliche Sprachen und maschinelle Übersetzung; Network hardware; Netzwerk-Hardware
    Scope: 438 Seiten
    Notes:

    AI and Creativity (AIC).-MI-CCy Quantifier: A Framework for Quantifying Mixed-Initiative Co-Creativity in Human-AI Collaborations.-Automated Detection System for Portuguese Musical Instruments.-Leveraging LLMs for On-the-fly Instruction Guided Image Editing.-Distributing Creative Responsibility Between a Knowledge-Based Content Determiner and a Neural Text Realizer.-ScanType: Evolutionary Letter Finding.-Mixed-initiative Worldbuilding in Speculative Design Experimental Practices.-Expanding Design Horizons: Evolutionary Tool for Parametric Design Exploration with Interactive and CLIP-Based Evaluation.-Evaluation of Lyrics Extraction from Folk Music Sheets Using Vision-Language Models (VLMs).-Ambient Intelligence and Affective Environments (AmIA).-Data-Driven Academic Performance Evaluation: A Smart Platform Approach.-Bridging Fashion and Technology: Synthetic Human Models for an Enhanced E-commerce Experience.-A Multi-Agent System Approach with Generative AI for Improved Elderly Daily Living.-Predictive Analytics in Education: A Comparative Analysis of Machine Learning Models for Predicting Student Performance.-Smart Cities as Affective Environments.-Artificial Intelligence and IoT in Agriculture (AIoTA).-Pruning End-Effectors - State Of The Art Review.-An Apple Counting System Robust to Multiple Intermittent Occlusions.-Data-Driven Digital Twin Based Energy Flexibility Investigation for Commercial Greenhouse Production Process.-Towards a Conversational AI Chatbot to Assist Farmers in Disease Detection.-The Impact of the EUs AI Act and Data Act on Digital Farming Technologies.-Artificial Intelligence and Law (AIL).-The Introduction of AI in Healthcare: a Multi-Layered Issue.-Segmentation Model for Judgments of the Portuguese Supreme Court of Justice.-Digital Justice in the EU: Integration of BPMN and AI into ODR Processes.-Transparency vs Explanation: Perspectives from Recent Legal Proceedings.-Detection of Potentially Non-compliant Clauses in Online ToS in Portuguese.-Towards Transparent AI: How AI Act Shape the Future.-Anthropocentric AI for EU Consumer Lending: 'Hacking' Opacity and Discrimination Sins Powered by Creditworthiness Machines.-HIRS: A Hybrid Information Retrieval System for Legislative Documents.-Protection of Copyrights in the Era of Generative Artificial Intelligence.-Artificial Intelligence for Industry and Societies (AI4IS).-Exploration of Computer Vision Systems in the Recognition of Characteristics in Parts in an Industrial Environment.-Approximate Nash Equilibrium Learning for n-Player Markov Games in Dynamic Pricing.-Data Mining Models to Predict Order with Delays: A Textile Case Study.-Comparing Aggregated and Separate Models for Crowd Density Forecasting.-Evaluation of Machine Learning Methods for Fire Risk Assessment from Satellite Imagery.-Geometrically-Informed Tool Recommendation in High-Speed Machining.- A Reinforcement Learning based Recommender System Framework for Web Apps: Radio and Game Aggregators Scenarios.

  22. Progress in Artificial Intelligence
    23rd EPIA Conference on Artificial Intelligence, EPIA 2024, Viana do Castelo, Portugal, September 3-6, 2024, Proceedings, Part II
    Contributor: Cortez, Paulo (HerausgeberIn); Machado, José (HerausgeberIn); Moreira, Pedro Miguel (HerausgeberIn); Novais, Paulo (HerausgeberIn); Santos, Manuel Filipe (HerausgeberIn)
    Published: 2024
    Publisher:  Springer International Publishing AG, Cham

    The 3-volume set LNAI 14967, 14968, and 14969 constitutes the proceedings of the 23rd EPIA Conference on Artificial Intelligence, EPIA 2024, held in Viana do Castelo, Portugal, during September 3-6, 2024. The 94 full papers presented in these... more

     

    The 3-volume set LNAI 14967, 14968, and 14969 constitutes the proceedings of the 23rd EPIA Conference on Artificial Intelligence, EPIA 2024, held in Viana do Castelo, Portugal, during September 3-6, 2024. The 94 full papers presented in these proceedings were carefully reviewed and selected from 187 submissions. The papers are organized in the following topical sections: Volume I: AI and Creativity (AIC); Ambient Intelligence and Affective Environments (AmIA); Artificial Intelligence and IoT in Agriculture (AIoTA); Artificial Intelligence and Law (AIL); and Artificial Intelligence for Industry and Societies (AI4IS). Volume II: Artificial Intelligence in Medicine (AIM); Artificial Intelligence in Power and Energy Systems (AIPES); Artificial Intelligence in Transportation Systems (AITS); Ethics and Responsibility in AI (ERAI); and General AI (GAI). Volume III: Generative AI - Foundations and Applications (GenAI); Intelligent Robotics (IROBOT); Knowledge Discovery and Business Intelligence (KDBI); Natural Language Processing, Text Mining and Applications (TeMA); and Data-Centric AI - Solutions and Emerging Technologies (DCenAI)

     

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    Source: Union catalogues
    Contributor: Cortez, Paulo (HerausgeberIn); Machado, José (HerausgeberIn); Moreira, Pedro Miguel (HerausgeberIn); Novais, Paulo (HerausgeberIn); Santos, Manuel Filipe (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783031734991
    Edition: 2024 ed
    Series: Lecture Notes in Computer Science, Lecture Notes in Artificial Intelligence
    Subjects: Angewandte Informatik; Artificial intelligence; COMPUTERS / Artificial Intelligence; COMPUTERS / Computer Science; COMPUTERS / Hardware / Network Hardware; COMPUTERS / Natural Language Processing; Information technology: general issues; Künstliche Intelligenz; Natural language & machine translation; Natürliche Sprachen und maschinelle Übersetzung; Network hardware; Netzwerk-Hardware
    Scope: 388 Seiten
    Notes:

    Artificial Intelligence in Medicine (AIM).- Synthetic Data for Robust Identification of Typical and Atypical Serotonergic Neurons using Convolutional Neural Networks.- Profiling Atopic Dermatitis Patients Using Decision Tree Classifiers to Anticipate Dupilumab Response.- Modeling Temporal Dynamics in Irregular ICU Data Using MWTA-LSTM.- Evaluating Asthma in Equines with Video Recordings.- Predicting Surgical Site Infections: a Time to Event Approach.- A Study on Automatic Analysis of Handwriting Alterations due to Parkinson's Disease.- Cervical Cancer Detection in Pap Smear Images.- Automating the Clock Drawing Test with Deep Learning and Saliency Maps.- Acute Pancreatitis Mortality Prediction With Federated Learning.- Predictive Modeling for Medication Administration in Intensive Medicine: A Data-Driven Approach.- Artificial Intelligence in Power and Energy Systems (AIPES).- A Review of Intelligent Technologies in District Heating Systems.- Intelligent Data Mining on Power Systems: Examples from Case Studies.-Application of a Genetic Algorithm for Optimising the Location of Electric Vehicle Charging Stations.- Retrieval-augmented Generation based Assistant: A Smart Home Case Study.- Dynamic Online Parameter Configuration of Genetic Algorithms using Reinforcement Learning.- Assessing Advanced Computer Vision Techniques in Aerial Imagery: A Case Study on Transmission Tower Identification.- Generative Adversarial Networks for Synthetic Meteorological Data Generation.- Artificial Intelligence in Transportation Systems (AITS).- Fuel Efficiency Analysis of the Public Transportation System Based on the Gaussian Mixture Model Clustering.- Multi-Agent Based Simulation for Decentralized Electric Vehicle Charging Strategies and their Impacts.- Bi-LSTM Neural Networks for Traffic Flow Prediction: A Comprehensive Analysis.- Imbalance Management on Free-floating VSS: A Multi-agent Model Approach.- Ethics and Responsibility in AI (ERAI).- GASTeNv2: Generative Adversarial Stress Testing Networks with Gaussian Loss.- A Multidimensional Taxonomy for Recent Trends in Explainable Artificial Intelligence.- Explainability of fMRI Decoding Models can Unveil Insights into Neural Mechanisms Related to Emotions.- Dynamics of Fisheries in the Azores Islands: A Network Analysis Approach.- General AI (GAI).- Detection and Classification of Spam in Social Media Comments using Artificial Intelligence - a Case Study.- A Comparative Study of Continual Backprop.- Time Series Data Augmentation as an Imbalanced Learning Problem.- Domain Reductions after Preprocessing: Effects on Dynamic Variable Ordering in Constraint Satisfaction Search.- Efficient Image Search and Retrieval System in Cloud Platforms.- Unveiling Cetacean Voices: Entropy-Powered Spectrogram Denoising for Deep Learning Applications.

  23. Progress in Artificial Intelligence
    23rd EPIA Conference on Artificial Intelligence, EPIA 2024, Viana do Castelo, Portugal, September 3-6, 2024, Proceedings, Part III
    Contributor: Cortez, Paulo (HerausgeberIn); Machado, José (HerausgeberIn); Moreira, Pedro Miguel (HerausgeberIn); Novais, Paulo (HerausgeberIn); Santos, Manuel Filipe (HerausgeberIn)
    Published: 2024
    Publisher:  Springer International Publishing AG, Cham

    The 3-volume set LNAI 14967, 14968, and 14969 constitutes the proceedings of the 23rd EPIA Conference on Artificial Intelligence, EPIA 2024, held in Viana do Castelo, Portugal, during September 3-6, 2024. The 94 full papers presented in these... more

     

    The 3-volume set LNAI 14967, 14968, and 14969 constitutes the proceedings of the 23rd EPIA Conference on Artificial Intelligence, EPIA 2024, held in Viana do Castelo, Portugal, during September 3-6, 2024. The 94 full papers presented in these proceedings were carefully reviewed and selected from 187 submissions. The papers are organized in the following topical sections: Volume I: AI and Creativity (AIC); Ambient Intelligence and Affective Environments (AmIA); Artificial Intelligence and IoT in Agriculture (AIoTA); Artificial Intelligence and Law (AIL); and Artificial Intelligence for Industry and Societies (AI4IS). Volume II: Artificial Intelligence in Medicine (AIM); Artificial Intelligence in Power and Energy Systems (AIPES); Artificial Intelligence in Transportation Systems (AITS); Ethics and Responsibility in AI (ERAI); and General AI (GAI). Volume III: Generative AI - Foundations and Applications (GenAI); Intelligent Robotics (IROBOT); Knowledge Discovery and Business Intelligence (KDBI); Natural Language Processing, Text Mining and Applications (TeMA); and Data-Centric AI - Solutions and Emerging Technologies (DCenAI)

     

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    Content information
    Source: Union catalogues
    Contributor: Cortez, Paulo (HerausgeberIn); Machado, José (HerausgeberIn); Moreira, Pedro Miguel (HerausgeberIn); Novais, Paulo (HerausgeberIn); Santos, Manuel Filipe (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783031735028
    Edition: 2024 ed
    Series: Lecture Notes in Computer Science, Lecture Notes in Artificial Intelligence
    Subjects: Angewandte Informatik; Artificial intelligence; COMPUTERS / Artificial Intelligence; COMPUTERS / Computer Science; COMPUTERS / Hardware / Network Hardware; COMPUTERS / Natural Language Processing; Information technology: general issues; Künstliche Intelligenz; Natural language & machine translation; Natürliche Sprachen und maschinelle Übersetzung; Network hardware; Netzwerk-Hardware
    Scope: 376 Seiten
    Notes:

    Generative AI - Foundations and Applications (GenAI).- Large Language Model for Querying Databases in Portuguese.- A Novel Integration of Federated Learning and LSTM for Synthetic Time Series Generation.- Assessment on the Effectiveness of GitHub Copilot as a Code Assistance Tool: An Empirical Study.- AICIS: A System for Identifying AI Contribution in Textual Content.- Intelligent Robotics (IROBOT).- AIMSM - A Mechanism to Optimize Systems with Multiple AI Models: A Case Study in Computer Vision for Autonomous Mobile Robots.- Defect Detection in the Painting of Combustion Device Covers using the Deflectometry Method and YOLOv8.- Information-Oriented and Energy-Aware Path Planning for Small Unmanned Aerial Vehicles.- Pollinationbots - A Swarm Robotic System for Tree Pollination.- Knowledge Discovery and Business Intelligence (KDBI).- Extensible Data Ingestion System for Industry 4.0.- Next Location Prediction with Time-Evolving Markov Models over Data Streams.- Improving Fraud Detection with 1D-Convolutional Spiking Neural Networks through Bayesian Optimization.- A Benchmark of Automated Multivariate Time Series Forecasting Tools for Smart Cities.- A Data Drift Approach to Update Deployed Energy Prediction Machine Learning Models.- Optimising Dialogue Flow Discovery.- BI-Enabled Web Visualization of In-Place Inclinometer Data for Geotechnical Applications.- An Empirical Evaluation of DeepAR for Univariate Time Series Forecasting.- Natural Language Processing, Text Mining and Applications (TeMA).- Meta-prompting Optimized Retrieval-augmented Generation.- Pseudo-Semantic Graphs for Generating Paraphrases.- Compositionality and Ambiguity in Multiword Expressions: A Dataset for the Evaluation of Language Models in Galician.- Bypassing the Nuances of Portuguese Covert Hate Speech through Contextual Analysis.- Sequence Labeling for Pun Location and Detection in Portuguese.- Open Sentence Embeddings for Portuguese with the Serafim PT_ Encoders Family.- WordNet Expansion with Bilingual Word Embeddings and Neural Machine Translation.- A Galician-Portuguese Generative Model.-Assessing the Trustworthiness of Large Language Models on Domain-specific Questions.- Data-Centric AI - Solutions and Emerging Technologies (DCenAI).- Lag Selection for Univariate Time Series Forecasting using Deep Learning: An Empirical Study.-Chatbot Decision Support with Intent-Rich Structures in the Hospitality Industry.- Meta TadGAN: Time Series Anomaly Detection Using TADGAN with Meta-Features.- Context-aware Deep Forecasting: Principles for the Nation-wide Management of Blood Products.

  24. Explainable artificial intelligence
    Part 4
    Contributor: Longo, Luca (HerausgeberIn); Lapuschkin, Sebastian (HerausgeberIn); Seifert, Christin (HerausgeberIn)
    Published: [2024]; © 2024
    Publisher:  Springer, Cham

    This four-volume set constitutes the refereed proceedings of the Second World Conference on Explainable Artificial Intelligence, xAI 2024, held in Valletta, Malta, during July 17-19, 2024. The 95 full papers presented were carefully reviewed and... more

    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    RS 7445(2156)
    No loan of volumes, only paper copies will be sent

     

    This four-volume set constitutes the refereed proceedings of the Second World Conference on Explainable Artificial Intelligence, xAI 2024, held in Valletta, Malta, during July 17-19, 2024. The 95 full papers presented were carefully reviewed and selected from 204 submissions. The conference papers are organized in topical sections on: Part I - intrinsically interpretable XAI and concept-based global explainability; generative explainable AI and verifiability; notion, metrics, evaluation and benchmarking for XAI. Part II - XAI for graphs and computer vision; logic, reasoning, and rule-based explainable AI; model-agnostic and statistical methods for eXplainable AI. Part III - counterfactual explanations and causality for eXplainable AI; fairness, trust, privacy, security, accountability and actionability in eXplainable AI. Part IV - explainable AI in healthcare and computational neuroscience; explainable AI for improved human-computer interaction and software engineering for explainability; applications of explainable artificial intelligence

     

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    Source: Union catalogues
    Contributor: Longo, Luca (HerausgeberIn); Lapuschkin, Sebastian (HerausgeberIn); Seifert, Christin (HerausgeberIn)
    Language: English
    Media type: Conference proceedings
    Format: Print
    ISBN: 9783031638022
    Parent title: Explainable artificial intelligence - Show all bands
    Corporations / Congresses: World Conference On eXplainable Artificial Intelligence, 2. (2024, Valletta)
    Series: Communications in computer and information science ; 2156
    Subjects: Angewandte Informatik; Artificial intelligence; COMPUTERS / Artificial Intelligence; COMPUTERS / Computer Science; COMPUTERS / Hardware / Network Hardware; COMPUTERS / Natural Language Processing; Information technology: general issues; Künstliche Intelligenz; Natural language & machine translation; Natürliche Sprachen und maschinelle Übersetzung; Network hardware; Netzwerk-Hardware
    Scope: xvii, 466 Seiten, Illustrationen, Diagramme
    Notes:

    Literaturangaben

    .- Explainable AI in healthcare and computational neuroscience. .- SRFAMap: a method for mapping integrated gradients of a CNN trained with statistical radiomic features to medical image saliency maps. .- Transparently Predicting Therapy Compliance of Young Adults Following Ischemic Stroke. .- Precision medicine in student health: Insights from Tsetlin Machines into chronic pain and psychological distress. .- Evaluating Local Explainable AI Techniques for the Classification of Chest X-ray Images. .- Feature importance to explain multimodal prediction models. A clinical use case. .- Identifying EEG Biomarkers of Depression with Novel Explainable Deep Learning Architectures. .- Increasing Explainability in Time Series Classification by Functional Decomposition. .- Towards Evaluation of Explainable Artificial Intelligence in Streaming Data. .- Quantitative Evaluation of xAI Methods for Multivariate Time Series - A Case Study for a CNN-based MI Detection Model. .- Explainable AI for improved human-computer interaction and Software Engineering for explainability. .- Influenciae: A library for tracing the influence back to the data-points. .- Explainability Engineering Challenges: Connecting Explainability Levels to Run-time Explainability. .- On the Explainability of Financial Robo-advice Systems. .- Can I trust my anomaly detection system? A case study based on explainable AI.. .- Explanations considered harmful: The Impact of misleading Explanations on Accuracy in hybrid human-AI decision making. .- Human emotions in AI explanations. .- Study on the Helpfulness of Explainable Artificial Intelligence. .- Applications of explainable artificial intelligence. .- Pricing Risk: An XAI Analysis of Irish Car Insurance Premiums. .- Exploring the Role of Explainable AI in the Development and Qualification of Aircraft Quality Assurance Processes: A Case Study. .- Explainable Artificial Intelligence applied to Predictive Maintenance: Comparison of Post-hoc Explainability Techniques. .- A comparative analysis of SHAP, LIME, ANCHORS, and DICE for interpreting a dense neural network in Credit Card Fraud Detection. .- Application of the representative measure approach to assess the reliability of decision trees in dealing with unseen vehicle collision data. .- Ensuring Safe Social Navigation via Explainable Probabilistic and Conformal Safety Regions. .- Explaining AI Decisions: Towards Achieving Human-Centered Explainability in Smart Home Environments. .- AcME-AD: Accelerated Model Explanations for Anomaly Detection.

  25. Humanities Data in R
    Exploring Networks, Geospatial Data, Images, and Text
    Published: 2024.
    Publisher:  Springer International Publishing, Cham ; Imprint: Springer

    - Part I Core -- Working with Data in R -- EDA I: Grammar of Graphics -- EDA II: Organizing Data -- EDA III: Restructuring Data -- Collecting Data -- Part II Data Types -- Textual Data -- Network Data -- Temporal Data -- Spatial Data -- Image Data --... more

    Access:
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    - Part I Core -- Working with Data in R -- EDA I: Grammar of Graphics -- EDA II: Organizing Data -- EDA III: Restructuring Data -- Collecting Data -- Part II Data Types -- Textual Data -- Network Data -- Temporal Data -- Spatial Data -- Image Data -- Part III Additional Methods -- Programming in R -- Data Formats. This book teaches readers to integrate data analysis techniques into humanities research practices using the R programming language. Methods for general-purpose visualization and analysis are introduced first, followed by domain-specific techniques for working with networks, text, geospatial data, temporal data, and images. The book is designed to be a bridge between quantitative and qualitative methods, individual and collaborative work, and the humanities and social sciences. The second edition of the text is a significant revision, with almost every aspect of the text rewritten in some way. The most notable difference is the incorporation of new R packages such as ggplot2 and dplyr that center broad data-science concepts. This 2nd edition of Humanities Data with R does not presuppose background programming experience. Early chapters take readers from R set-up to exploratory data analysis, with one chapter dedicated to each stage of the data-science pipeline (data collection, visualization, manipulation, and relational joins). Following this, text analysis, networks, temporal data, geospatial data, and image analysis each have a dedicated chapter. These are grounded in examples to move readers beyond the intimidation of adding new tools to their research. The final section of the book extends the core material with additional computer science techniques for processing large datasets. Everything is hands-on: image analysis is explained using digitized photographs from the 1930s, and networks are applied to page links on Wikipedia. After working through these examples with the provided data, code and book website, readers are prepared to apply new methods to their own work. The open source R programming language, with its myriad packages and popularity within the sciences and social sciences, is particularly well-suited to working with humanities data. R packages are also highlighted in an appendix. The methodology will have wide application in classrooms and self-study for the humanities, but also for use in linguistics, anthropology, and political science. Outside the classroom, this intersection of humanities and computing is particularly relevant for research and new modes of dissemination across archives, museums and libraries.

     

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