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Data Analytics in Digital Humanities
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Movement, Time, Technology, and Art
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Unreal engine 4 shaders and effects cookbook
over 70 recipes for mastering post-processing effects and advanced shading techniques -
The metainterface
the art of platforms, cities, and clouds -
Bayesian natural language semantics and pragmatics
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Ein Physiologiemodell für Tactical Combat Casualty Care Training in mobilen Serious Games
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Music, Mind, and Embodiment
11th International Symposium, CMMR 2015, Plymouth, UK, June 16-19, 2015, Revised Selected Papers -
Computational Intelligence in Music, Sound, Art and Design
6th International Conference, EvoMUSART 2017, Amsterdam, The Netherlands, April 19–21, 2017, Proceedings -
The culture and communities mapping project
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Serious games
Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19-20, 2020 : proceedings -
Interactivity, game creation, design, learning, and innovation
5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2-3, 2016 : proceedings -
Game dynamics
best practices in procedural and dynamic game content generation -
Aesthetics of Universal Knowledge
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Quantum computer music
Foundations, methods and advanced concepts -
Digital Research and Education in Architectural Heritage
5th Conference, DECH 2017, and First Workshop, UHDL 2017, Dresden, Germany, March 30-31, 2017, Revised Selected Papers -
Quantum Computer Music
Foundations, Methods and Advanced Concepts -
Geschichte vor Ort und im virtuellen Raum
Einblicke in die Arbeit an der Gedenkstätte Berlin-Hohenschönhausen -
Humanities data in R
exploring networks, geospatial data, images, and text -
Learning game AI programming with Lua
leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics -
Der Weg zum Java-Profi
Konzepte und Techniken für die professionelle Java-Entwicklung -
Java 8 Das Übungsbuch
Über 200 Aufgaben mit vollständigen Lösungen -
The Digital Arts and Humanities
Neogeography, Social Media and Big Data Integrations and Applications -
Procedural content generation in games
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Computational history and data-driven humanities
Second IFIP WG 12.7 International Workshop, CHDDH 2016, Dublin, Ireland, May 25, 2016 : revised selected papers -
Quantum Computing in the Arts and Humanities
An Introduction to Core Concepts, Theory and Applications