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  1. Motion in games
    4th international conference, MIG 2011, Edinburgh, UK, November 13 - 15, 2011 ; proceedings
    Published: 2011
    Publisher:  Springer, Berlin [u.a.]

    Technische Hochschule Augsburg
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    Universitätsbibliothek Augsburg
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    Universitätsbibliothek Bamberg
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    Hochschule Kempten, Hochschulbibliothek
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    Hochschule München, Bibliothek
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    Technische Universität München, Universitätsbibliothek
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    Universitätsbibliothek der LMU München
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    Universität der Bundeswehr München, Universitätsbibliothek
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    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
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    Universitätsbibliothek Passau
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    Universitätsbibliothek Regensburg
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    Universitätsbibliothek Würzburg
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642250897; 9783642250903
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 7060
    Subjects: Computeranimation; Computerspiel; Bahnplanung; Navigation; Motion Capturing; Computersimulation
    Other subjects: Paperback / softback; Research; 3D video; game development; real-time simulation; social roles; spatial analysis
    Scope: 1 Online-Ressource (XII, 460 S.), Ill., graph. Darst.
  2. Motion in games
    4th international conference, MIG 2011, Edinburgh, UK, November 13 - 15, 2011 ; proceedings
    Published: 2011
    Publisher:  Springer, Berlin [u.a.]

    Universitätsbibliothek Braunschweig
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    Staats- und Universitätsbibliothek Bremen
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
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    Technische Universität Hamburg, Universitätsbibliothek
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    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
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    Universitätsbibliothek Ilmenau
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    Thüringer Universitäts- und Landesbibliothek
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    Zentrale Hochschulbibliothek Lübeck
    KaufEBook202103
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    Otto-von-Guericke-Universität, Universitätsbibliothek
    eBook Springer
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    Otto-von-Guericke-Universität, Universitätsbibliothek, Medizinische Zentralbibliothek
    eBook Springer
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    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
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    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
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    Universitätsbibliothek Osnabrück
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    Universität Potsdam, Universitätsbibliothek
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    Universitätsbibliothek Rostock
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    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642250903
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 7060
    Subjects: Computer science; Computer software; Artificial intelligence; Computer simulation; Computer vision
    Other subjects: 3D video; Paperback / softback; Research; game development; real-time simulation; social roles; spatial analysis
    Scope: Online-Ressource (XII, 460 S.)
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    Literaturangaben

  3. Motion in games
    4th international conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011 ; proceedings
    Contributor: Allbeck, Jan M. (Hrsg.)
    Published: 2011
    Publisher:  Springer, Berlin

    Universitätsbibliothek Braunschweig
    2916-9184
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    Sächsische Landesbibliothek - Staats- und Universitätsbibliothek Dresden
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    Hochschule Emden/Leer, Hochschulbibliothek
    TZA / Mot
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    K MOT 48760
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    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    RN 2835(7060)
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    Badische Landesbibliothek
    111 A 12824
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    Universität des Saarlandes, Campusbibliothek für Informatik und Mathematik, Fachrichtung 6.2 Informatik
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    Schloss Dagstuhl - Leibniz-Zentrum für Informatik, Bibliothek
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    Source: Union catalogues
    Contributor: Allbeck, Jan M. (Hrsg.)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 3642250890; 9783642250897
    Other identifier:
    9783642250897
    RVK Categories: SS 4800
    Series: Lecture Notes in Computer Science / Image Processing, Computer Vision, Pattern Recognition, and Graphics ; 7060
    Subjects: Computerspiel; Computeranimation; Motion Capturing; Bahnplanung; Navigation; Computersimulation;
    Other subjects: 3D video; Paperback / softback; Research; game development; real-time simulation; social roles; spatial analysis
    Scope: XII, 460 S., Ill., graph. Darst.
    Notes:

    Literaturangaben

  4. Motion in games
    4th international conference, MIG 2011, Edinburgh, UK, November 13 - 15, 2011 ; proceedings
    Published: 2011
    Publisher:  Springer, Berlin [u.a.]

    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Universität Potsdam, Universitätsbibliothek
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    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642250897; 9783642250903
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 7060
    Subjects: Computeranimation; Computerspiel; Bahnplanung; Navigation; Motion Capturing; Computersimulation
    Other subjects: Paperback / softback; Research; 3D video; game development; real-time simulation; social roles; spatial analysis
    Scope: 1 Online-Ressource (XII, 460 S.), Ill., graph. Darst.
  5. Motion in games
    4th international conference, MIG 2011, Edinburgh, UK, November 13 - 15, 2011 ; proceedings
    Published: 2011
    Publisher:  Springer, Berlin [u.a.]

    Universität Potsdam, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
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    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642250903
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 7060
    Subjects: Computer science; Computer software; Artificial intelligence; Computer simulation; Computer vision
    Other subjects: 3D video; Paperback / softback; Research; game development; real-time simulation; social roles; spatial analysis
    Scope: Online-Ressource (XII, 460 S.)
    Notes:

    Literaturangaben

  6. Motion in Games
    4th International Conference, MIG 2011, Edinburgh, UK, November 13-15, 2011. Proceedings
    Published: 2011
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

    This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and... more

    Technische Universität Chemnitz, Universitätsbibliothek
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    Hochschule für Technik und Wirtschaft Dresden, Bibliothek
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    Sächsische Landesbibliothek - Staats- und Universitätsbibliothek Dresden
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    Bibliothek LIV HN Sontheim
    Springer E-Book
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    HTWG Hochschule Konstanz Technik, Wirtschaft und Gestaltung, Bibliothek
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    Universitätsbibliothek Leipzig
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    Hochschule Offenburg, University of Applied Sciences, Bibliothek Campus Offenburg
    E-Book Springer
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    Saarländische Universitäts- und Landesbibliothek
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    This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.

     

    Export to reference management software   RIS file
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    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642250903
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture Notes in Computer Science ; 7060
    Array
    Subjects: Computer science; Computer software; Computer Science; Artificial intelligence; Computer simulation; Computer vision; Image processing; User interfaces (Computer systems).; Human-computer interaction.; Application software.; Algorithms.
    Other subjects: 3D video; Paperback / softback; Research; game development; real-time simulation; social roles; spatial analysis
    Scope: Online-Ressource (XII, 460p, digital)