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  1. Computers and Games
    6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings
    Published: 2008
    Publisher:  Springer-Verlag Berlin Heidelberg, Berlin, Heidelberg

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    Source: Union catalogues
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    ISBN: 9783540876083
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    RVK Categories: SS 4800
    Series: Lecture Notes in Computer Science ; 5131
    Subjects: Artificial intelligence; Computational complexity; Computer science; Computer software; Data structures (Computer science); Electronic data processing
  2. Computers and Games
    6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings
    Published: 2008
    Publisher:  Springer-Verlag Berlin Heidelberg, Berlin, Heidelberg

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    ISBN: 9783540876083
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    RVK Categories: SS 4800
    Series: Lecture Notes in Computer Science ; 5131
    Subjects: Artificial intelligence; Computational complexity; Computer science; Computer software; Data structures (Computer science); Electronic data processing; Programmierung; Computerspiel
  3. Computers and games
    6th international conference, CG 2008 Beijing, China, September 29 - October 1, 2008 ; proceedings
    Published: 2008
    Publisher:  Springer, Berlin [u.a.]

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    Source: Union catalogues
    Language: English
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    ISBN: 9783540876076; 9783540876083
    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 5131
    Subjects: Computerspiel; Programmierung
    Scope: 1 Online-Ressource (XII, 274 S.), graph. Darst.
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  4. Computers and games
    6th international conference, CG 2008 Beijing, China, September 29 - October 1, 2008 ; proceedings
    Published: 2008
    Publisher:  Springer, Berlin [u.a.]

    Universitätsbibliothek Augsburg
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    Language: English
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    ISBN: 9783540876076; 9783540876083
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    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 5131
    Subjects: Computerspiel; Programmierung
    Scope: 1 Online-Ressource (XII, 274 S.), graph. Darst.
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    Literaturangaben

  5. Computers and games
    6th international conference, CG 2008 Beijing, China, September 29 - October 1, 2008 ; proceedings
    Contributor: Herik, Jaap <<van den>> (Publisher)
    Published: 2008
    Publisher:  Springer, Berlin [u.a.]

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    Contributor: Herik, Jaap <<van den>> (Publisher)
    Language: English
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    ISBN: 9783540876083
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    Series: Lecture notes in computer science ; 5131
    Subjects: Computer science; Data structures (Computer science); Computer software; Electronic data processing; Computational complexity; Artificial intelligence
    Scope: XII, 274 S., graph. Darst.
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  6. Computers and Games
    6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings
    Contributor: van den Herik, H. Jaap (Herausgeber); Xu, Xinhe (Herausgeber); Ma, Zongmin (Herausgeber); Winands, Mark H.M (Herausgeber)
    Published: 2008
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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    Contributor: van den Herik, H. Jaap (Herausgeber); Xu, Xinhe (Herausgeber); Ma, Zongmin (Herausgeber); Winands, Mark H.M (Herausgeber)
    Language: English
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    ISBN: 9783540876083; 3540876081
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    DDC Categories: 004; 793
    Edition: 1st ed. 2008
    Series: Theoretical Computer Science and General Issues ; 5131
    Subjects: Computerspiel; Programmierung; Computer science; Discrete mathematics; Numerical analysis; Mathematical statistics; Artificial intelligence; Algorithms; Artificial intelligence; Discrete Mathematics in Computer Science; Numerical Analysis; Probability and Statistics in Computer Science; Artificial Intelligence; Algorithms; Data Science
    Scope: 1 Online-Ressource (XII, 275 Seiten)
  7. Computers and games
    6th international conference ; proceedings
    Published: 2008
    Publisher:  Springer, Berlin

    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
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    ISBN: 9783540876083
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    Series: Lecture notes in computer science ; 5131
    Subjects: Computerspiel; Programmierung;
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  8. Computers and games
    6th international conference, CG 2008, Beijing, China, September 29 - October 1, 2008 ; proceedings
    Published: 2008
    Publisher:  Springer, Berlin [u.a.]

    Universitätsbibliothek Braunschweig
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    ISBN: 9783540876083
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    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 5131
    Subjects: Computer science; Data structures (Computer science); Computer software; Electronic data processing; Computational complexity; Artificial intelligence
    Scope: Online-Ressource (XII, 274 S.)
    Notes:

    Literaturangaben

    Electronic reproduction; Available via World Wide Web

  9. Computers and games
    6th international conference ; proceedings
    Contributor: Herik, Jaap van den (Mitwirkender)
    Published: 2008
    Publisher:  Springer, Berlin

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    Contributor: Herik, Jaap van den (Mitwirkender)
    Language: English
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    ISBN: 9783540876083
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    Series: Lecture notes in computer science ; 5131
    Subjects: Computerspiel; Programmierung
    Other subjects: (VLB-FS)AI planning; (VLB-FS)algorithmic learning; (VLB-FS)cognitive modeling; (VLB-FS)combinatorics; (VLB-FS)computer chess; (VLB-FS)computer games; (VLB-FS)computers and games
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  10. Computers and games
    6th international conference, CG 2008 Beijing, China, September 29 - October 1, 2008 ; proceedings
    Published: 2008
    Publisher:  Springer, Berlin [u.a.]

    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    ISBN: 9783540876076; 9783540876083
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    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 5131
    Subjects: Computerspiel; Programmierung
    Scope: 1 Online-Ressource (XII, 274 S.), graph. Darst.
    Notes:

    Literaturangaben

  11. Computers and games
    6th international conference, CG 2008, Beijing, China, September 29 - October 1, 2008 ; proceedings
    Published: 2008
    Publisher:  Springer, Berlin [u.a.]

    Universität Potsdam, Universitätsbibliothek
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    ISBN: 9783540876083
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 5131
    Subjects: Computer science; Data structures (Computer science); Computer software; Electronic data processing; Computational complexity; Artificial intelligence
    Scope: Online-Ressource (XII, 274 S.)
    Notes:

    Literaturangaben

    Electronic reproduction; Available via World Wide Web

  12. Computers and Games
    6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings
    Published: 2008
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

    Single-Player Monte-Carlo Tree Search -- Amazons Discover Monte-Carlo -- Monte-Carlo Tree Search Solver -- An Analysis of UCT in Multi-player Games -- Multi-player Go -- Parallel Monte-Carlo Tree Search -- A Parallel Monte-Carlo Tree Search Algorithm... more

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    Single-Player Monte-Carlo Tree Search -- Amazons Discover Monte-Carlo -- Monte-Carlo Tree Search Solver -- An Analysis of UCT in Multi-player Games -- Multi-player Go -- Parallel Monte-Carlo Tree Search -- A Parallel Monte-Carlo Tree Search Algorithm -- Using Artificial Boundaries in the Game of Go -- A Fast Indexing Method for Monte-Carlo Go -- An Improved Safety Solver in Go Using Partial Regions -- Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength -- Frequency Distribution of Contextual Patterns in the Game of Go -- A New Proof-Number Calculation Technique for Proof-Number Search -- About the Completeness of Depth-First Proof-Number Search -- Weak Proof-Number Search -- Cognitive Modeling of Knowledge-Guided Information Acquisition in Games -- Knowledge Inferencing on Chinese Chess Endgames -- Learning Positional Features for Annotating Chess Games: A Case Study -- Extended Null-Move Reductions -- GTQ: A Language and Tool for Game-Tree Analysis -- Probing the 4-3-2 Edge Template in Hex -- The Game of Synchronized Domineering -- A Retrograde Approximation Algorithm for Multi-player Can’t Stop -- AWT: Aspiration with Timer Search Algorithm in Siguo. This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.

     

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    ISBN: 9783540876083
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    RVK Categories: SS 4800
    Series: Lecture Notes in Computer Science ; 5131
    Array
    Subjects: Data structures (Computer science); Computer software; Electronic data processing; Computational complexity; Computer Science; Computer science; Artificial intelligence; Numerical analysis.; Mathematical statistics.; Discrete mathematics.; Algorithms.; Artificial intelligence
    Scope: Online-Ressource (digital)