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  1. Computers and Games
    5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers
    Published: 2007
    Publisher:  Springer-Verlag Berlin Heidelberg, Berlin, Heidelberg

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    Source: Union catalogues
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    Format: Online
    ISBN: 9783540755388
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    Series: Lecture Notes in Computer Science ; 4630
    Subjects: Artificial intelligence; Computational complexity; Computer science; Computer software; Data structures (Computer science); Electronic data processing
  2. Computers and Games
    5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers
    Published: 2007
    Publisher:  Springer-Verlag Berlin Heidelberg, Berlin, Heidelberg

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  3. Computers and games
    5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006 ; revised papers
    Published: 2007
    Publisher:  Springer, Berlin [u.a.]

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540755371; 9783540755388
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    RVK Categories: SS 4800
    DDC Categories: 004
    Series: Lecture notes in computer science ; 4630
    Subjects: Spielstrategie; Lernendes System; Spieltheorie; Komplexitätstheorie; Computerspiel; Automatische Handlungsplanung
    Scope: 1 Online-Ressource (XII, 282 S.), Ill., graph. Darst.
  4. Computers and Games
    5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers
    Contributor: Herik, Jaap van den (Herausgeber); Ciancarini, Paolo (Herausgeber); Donkers, H. (Jeroen) H.L (Herausgeber)
    Published: 2007
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

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  5. Computers and games
    5th international conference, CG 2006, Turin, Italy, May 29 - 31, 2006 ; revised papers
    Published: 2007
    Publisher:  Springer, Berlin [u.a.]

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    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540755388
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 4630
    Subjects: Computer science; Data structures (Computer science); Computer software; Electronic data processing; Computational complexity; Artificial intelligence
    Scope: Online-Ressource (XII, 282 S.)
    Notes:

    Literaturangaben

    Lizenzpflichtig

    Also issued online.

    Electronic reproduction; Available via World Wide Web

  6. Computers and games
    5th international conference ; revised papers
  7. Computers and Games
    5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers
    Contributor: Herik, H. Jaap (Publisher)
    Published: 2007
    Publisher:  Springer, Berlin [u.a.]

    Export to reference management software   RIS file
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    Content information
    Source: Union catalogues
    Contributor: Herik, H. Jaap (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540755388; 9783540755371
    Other identifier:
    Series: Lecture Notes in Computer Science ; 4630
    Subjects: Artificial intelligence; Computational complexity; Computer science; Computer software; Data structures (Computer science); Electronic data processing
  8. Computers and games
    5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006 ; revised papers
    Published: 2007
    Publisher:  Springer, Berlin [u.a.]

    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Universität Potsdam, Universitätsbibliothek
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    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540755371; 9783540755388
    Other identifier:
    RVK Categories: SS 4800
    DDC Categories: 004
    Series: Lecture notes in computer science ; 4630
    Subjects: Komplexitätstheorie; Spielstrategie; Lernendes System; Automatische Handlungsplanung; Spieltheorie; Computerspiel
    Scope: 1 Online-Ressource (XII, 282 S.), Ill., graph. Darst.
  9. Computers and games
    5th international conference, CG 2006, Turin, Italy, May 29 - 31, 2006 ; revised papers
    Published: 2007
    Publisher:  Springer, Berlin [u.a.]

    Universität Potsdam, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
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    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540755388
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture notes in computer science ; 4630
    Subjects: Computer science; Data structures (Computer science); Computer software; Electronic data processing; Computational complexity; Artificial intelligence
    Scope: Online-Ressource (XII, 282 S.)
    Notes:

    Literaturangaben

    Lizenzpflichtig

    Also issued online.

    Electronic reproduction; Available via World Wide Web

  10. Computers and Games
    5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers
    Published: 2007
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

    Computer Analysis of Chess Champions -- Automated Chess Tutor -- A New Heuristic Search Algorithm for Capturing Problems in Go -- An Open Boundary Safety-of-Territory Solver for the Game of Go -- Monte-Carlo Proof-Number Search for Computer Go --... more

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    Computer Analysis of Chess Champions -- Automated Chess Tutor -- A New Heuristic Search Algorithm for Capturing Problems in Go -- An Open Boundary Safety-of-Territory Solver for the Game of Go -- Monte-Carlo Proof-Number Search for Computer Go -- Virtual Global Search: Application to 9×9 Go -- Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search -- Combinatorics of Go -- Abstracting Knowledge from Annotated Chinese-Chess Game Records -- Automatic Strategy Verification for Hex -- Feature Construction for Reinforcement Learning in Hearts -- A Skat Player Based on Monte-Carlo Simulation -- A Retrograde Approximation Algorithm for One-Player Can’t Stop -- Improving Depth-First PN-Search: 1?+?? Trick -- Search Versus Knowledge Revisited Again -- Counting the Number of Three-Player Partizan Cold Games -- LUMINES Strategies -- Computing Proper Equilibria of Zero-Sum Games -- Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types -- On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game -- Cheat-Proof Serverless Network Games -- Monte-Carlo Methods in Pool Strategy Game Trees -- Optimization of a Billiard Player – Tactical Play -- Gender and Cultural Differences (If Any!): South African School Children and Computer Games.

     

    Export to reference management software   RIS file
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    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540755388
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture Notes in Computer Science ; 4630
    Array
    Subjects: Data structures (Computer science); Computer software; Electronic data processing; Computational complexity; Computer science; Artificial intelligence; Computer Science; Numerical analysis.; Mathematical statistics.; Discrete mathematics.; Algorithms.
    Scope: Online-Ressource (digital)