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  1. Learning C by developing games with Unity 3D beginner's guide
    learn the fundamentals of C to create scripts for your GameObjects
    Published: 2013
    Publisher:  Packt Publishing, Birmingham

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781849696593; 1849696594; 1849696586; 9781849696586
    RVK Categories: ST 324
    Subjects: Unity (Electronic resource); Unity (Electronic resource); Unity (Electronic resource); COMPUTERS / General; C (Computer program language); Computer games / Programming; Array; Programmierung; Computerspiel; C sharp
    Scope: 1 online resource (292 pages), illustrations
    Notes:

    Print version record

    Chapter 2: Introducing the Building Blocks for Unity Scripts; Using the term method instead of function; Understanding what a variable does in a script; Naming a variable; A variable name is just a substitute for a value; Time for action - creating a variable and seeing how it works; Time for action - changing the number 9 to a different number; Using a method in a script; What is a method?; Time for action - learning how a method works; What's in this script file?; Method names are substitutes too; Introducing the class; By using a little Unity magic, a script becomes a Component

    This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way. This book is for the total beginner to any type of programming, focusing on the writing of C code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity

  2. Learning C# by developing games with unity 3D beginner's guide
    learn the fundamentals of C# to create scripts for your GameObjects
    Published: 2013
    Publisher:  Packt Publishing, Birmingham

    Universitätsbibliothek Würzburg
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781849696586
    RVK Categories: ST 324
    Subjects: C# (Computer program language); Computerspiel; Programmierung; C sharp
    Scope: VII, 271 S., graph. Darst.
    Notes:

    "Learning by doing : less theory, more results"--Cover

    Includes bibliographical references and index

  3. Learning C# by developing games with unity 3D beginner's guide
    learn the fundamentals of C# to create scripts for your GameObjects
    Published: 2013; © 2013
    Publisher:  Packt Publishing, Birmingham, England

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781849696586; 9781849696593
    Subjects: C# (Computer program language); Computerspiel; C sharp; Programmierung
    Scope: 1 online resource (292 pages), illustrations
    Notes:

    "Learning by doing : less theory, more results"--Cover

    Description based on online resource; title from PDF title page (ebrary, viewed October 14, 2013)