Learning Java with games - Xu, Chong-wei (Springer, 2018)
10.1007/978-3-319-72886-5
Keywords: Lehrbuch; UM; UMK; Java language; sprite-animation; object-oriented programming; game-loop; three-layer structure for games; Programming Languages; Compilers; Interpreters; Java; Programming Techniques; Game Development; Computer science; Java (Computer program language); Computer games—Programming; Programmierung; Computerspiel