Inaudible Systems, Sonic Users - Luersen, Eduardo Harry (Enthalten in:Gamevironments;Bremen : [Verlag nicht ermittelbar], 2014;14(2021), Seite 50-84;Online-Ressource, 2021)
10.26092/ELIB/919
Keywords: 200; Audiovisual Culture; Digital Games; Gamification; Industrial Design; Media Archaeology; Media Ecology; Sound Design; User Interfaces; gamevironments