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  1. Cyberspace as final frontier
    artificial and virtual space in William Gibson's "Neuromancer"
    Publisher:  [Universitätsbibliothek Johann Christian Senckenberg], [Frankfurt am Main]

    Talking about space in speculative fiction (i.e. fantasy, science fiction or supernatural fiction) touches upon several key aspects of the genre such as worldbuilding, perception of reality and the human condition: what kind of space do we create for... more

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    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
    No inter-library loan
    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
    No inter-library loan

     

    Talking about space in speculative fiction (i.e. fantasy, science fiction or supernatural fiction) touches upon several key aspects of the genre such as worldbuilding, perception of reality and the human condition: what kind of space do we create for ourselves, how do we attribute meaning to it, in which ways are we limited or isolated by its boundaries? Especially in cyberpunk, with its focus on near-future societies and the technologies of the information age, the space we live in and the space we send our minds to do not have to be the same, so the answers are manifold. ...

     

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    Source: Specialised Catalogue of Comparative Literature
    Language: English
    Media type: Article (journal)
    Format: Online
    Other identifier:
    Parent title: Enthalten in: Komparatistik online; Gießen : Justus-Liebig-Univ., 2006-; Heft 1 (2015), Seite 15-28; Online-Ressource

    DDC Categories: 810
    Scope: 1 Online-Ressource (14 Seiten)
  2. Cyberspace as final frontier
    artificial and virtual space in William Gibson's "Neuromancer"
    Publisher:  [Universitätsbibliothek Johann Christian Senckenberg], [Frankfurt am Main]

    Talking about space in speculative fiction (i.e. fantasy, science fiction or supernatural fiction) touches upon several key aspects of the genre such as worldbuilding, perception of reality and the human condition: what kind of space do we create for... more

    Access:
    Verlag (kostenfrei)
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    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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    Bibliothek der Frankfurt University of Applied Sciences
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    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
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    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
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    Hochschul- und Landesbibliothek Fulda, Standort Heinrich-von-Bibra-Platz
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    Universitätsbibliothek Gießen
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    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
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    Bibliothek der Hochschule Mainz, Untergeschoss
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    Universität Marburg, Universitätsbibliothek
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    Hochschul- und Landesbibliothek RheinMain, Rheinstraße
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    Talking about space in speculative fiction (i.e. fantasy, science fiction or supernatural fiction) touches upon several key aspects of the genre such as worldbuilding, perception of reality and the human condition: what kind of space do we create for ourselves, how do we attribute meaning to it, in which ways are we limited or isolated by its boundaries? Especially in cyberpunk, with its focus on near-future societies and the technologies of the information age, the space we live in and the space we send our minds to do not have to be the same, so the answers are manifold. ...

     

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    Source: Online Contents Comparative Literature
    Language: English
    Media type: Article (journal)
    Format: Online
    Other identifier:
    Parent title: Enthalten in: Komparatistik online; Gießen : Justus-Liebig-Univ., 2006-; Heft 1 (2015), Seite 15-28; Online-Ressource

    DDC Categories: 810
    Scope: 1 Online-Ressource (14 Seiten)
  3. Cyberspace as final frontier : artificial and virtual space in William Gibson's "Neuromancer"
    Published: 2015

    Talking about space in speculative fiction (i.e. fantasy, science fiction or supernatural fiction) touches upon several key aspects of the genre such as worldbuilding, perception of reality and the human condition: what kind of space do we create for... more

     

    Talking about space in speculative fiction (i.e. fantasy, science fiction or supernatural fiction) touches upon several key aspects of the genre such as worldbuilding, perception of reality and the human condition: what kind of space do we create for ourselves, how do we attribute meaning to it, in which ways are we limited or isolated by its boundaries? Especially in cyberpunk, with its focus on near-future societies and the technologies of the information age, the space we live in and the space we send our minds to do not have to be the same, so the answers are manifold. The following paper will discuss some basic configurations of world and otherworld in speculative fiction, give a short introduction to cyberpunk literature and William Gibson's dual world of cyberspace and meatspace, briefly present Jean Baudrillard’s concept of hyperreality, examine the question to which extent the world of Neuromancer might be understood in terms of such a hyperreality, and offer some ideas about alternate realities we might already live in.

     

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    Source: BASE Selection for Comparative Literature
    Language: English
    Media type: Article (journal)
    Format: Online
    DDC Categories: 810
    Subjects: Gibson; William; Virtuelle Realität
    Rights:

    publikationen.ub.uni-frankfurt.de/home/index/help ; info:eu-repo/semantics/openAccess

  4. Cyberspace as final frontier : artificial and virtual space in William Gibson's "Neuromancer"

    Talking about space in speculative fiction (i.e. fantasy, science fiction or supernatural fiction) touches upon several key aspects of the genre such as worldbuilding, perception of reality and the human condition: what kind of space do we create for... more

     

    Talking about space in speculative fiction (i.e. fantasy, science fiction or supernatural fiction) touches upon several key aspects of the genre such as worldbuilding, perception of reality and the human condition: what kind of space do we create for ourselves, how do we attribute meaning to it, in which ways are we limited or isolated by its boundaries? Especially in cyberpunk, with its focus on near-future societies and the technologies of the information age, the space we live in and the space we send our minds to do not have to be the same, so the answers are manifold.

    The following paper will discuss some basic configurations of world and otherworld in speculative fiction, give a short introduction to cyberpunk literature and William Gibson's dual world of cyberspace and meatspace, briefly present Jean Baudrillard’s concept of hyperreality, examine the question to which extent the world of Neuromancer might be understood in terms of such a hyperreality, and offer some ideas about alternate realities we might already live in.

     

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    Content information: free
    Source: CompaRe
    Language: English
    Media type: Article
    Format: Online
    DDC Categories: 810
    Subjects: Gibson, William; Virtuelle Realität <Motiv>
    Rights:

    publikationen.ub.uni-frankfurt.de/home/index/help

    ;

    info:eu-repo/semantics/openAccess