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Displaying results 1 to 25 of 102.

  1. AN/FSQ-7: the computer that shaped the Cold War
    Published: 2014
    Publisher:  De Gruyter Oldenbourg, München

    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783486727661; 9783486856705
    Other identifier:
    9783486727661
    RVK Categories: SR 800
    DDC Categories: 620
    Subjects: Luftraum; Computer; Überwachung; AN/FSQ-7; Ost-West-Konflikt <Motiv>
    Scope: 1 Online-Ressource (XII, 260 S.), zahlr. Ill., graph. Darst.
  2. The logician and the engineer
    how George Boole and Claude Shannon created the information age
    Published: c2013
    Publisher:  Princeton University Press, Princeton

    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781283578783; 9781400844654
    Other identifier:
    RVK Categories: SR 800
    Subjects: Computer logic; Electrical engineers; Logicians; Mathematische Logik; Informationstheorie; Computer; Informationsgesellschaft; Informationsgesellschaft <Motiv>
    Other subjects: Boole, George (1815-1864); Shannon, Claude Elwood (1916-2001); Shannon, Claude Elwood (1916-2001); Boole, George (1815-1864)
    Scope: 1 Online-Ressource (xii, 228 p)
    Notes:

    Includes bibliographical references and index

    Boolean algebra, also called Boolean logic, is at the heart of the electronic circuitry in everything we use--from our computers and cars, to our kitchen gadgets and home appliances. How did a system of mathematics established in the Victorian era become the basis for such incredible technological achievements a century later? In The Logician and the Engineer, best-selling popular math writer Paul Nahin combines engaging problems and a colorful historical narrative to tell the remarkable story of how two men in different eras--mathematician and philosopher George Boole (1815-1864) an

  3. The logician and the engineer
    how George Boole and Claude Shannon created the information age
    Published: 2017
    Publisher:  Princeton University Press, Princeton

    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
    inf 500 DF 3745
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0691176000; 9780691176000
    RVK Categories: SN 100 ; SR 800
    Subjects: Computer logic; Computers; Logicians; Electrical engineers
    Other subjects: Boole, George (1815-1864); Shannon, Claude Elwood (1916-2001)
    Notes:

    First paperback printing

    Literaturangaben

  4. Connecting Women
    Women, Gender and ICT in Europe in the Nineteenth and Twentieth Century
    Contributor: Schafer, Valérie (editor.); Thierry, Benjamin G. (editor.)
    Published: 2015
    Publisher:  Springer, Cham

    This important volume examines European perspectives on the historical relations that women have maintained with information and communication technologies (ICTs), since the telegraph. Presenting a dialogue which encompasses a diverse selection of... more

    Helmut-Schmidt-Universität, Universität der Bundeswehr Hamburg, Universitätsbibliothek
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
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    Zentrale Hochschulbibliothek Lübeck
    KaufEBook202103
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    Otto-von-Guericke-Universität, Universitätsbibliothek
    eBook Springer
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    Otto-von-Guericke-Universität, Universitätsbibliothek, Medizinische Zentralbibliothek
    eBook Springer
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    Hochschule Osnabrück, Bibliothek Campus Westerberg
    No inter-library loan
    Universitätsbibliothek Osnabrück
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    This important volume examines European perspectives on the historical relations that women have maintained with information and communication technologies (ICTs), since the telegraph. Presenting a dialogue which encompasses a diverse selection of transnational and interdisciplinary studies, the text investigates forms of female empowerment, gendered representations and women’s professionalization, in different spheres of ICT. Topics and features: Describes how gendered networks have formed around ICT since the late 19th Century, focusing on the media of the telegraph, the press and the radio Reviews the gendered issues revealed by the conflict between the actress Ms. Sylviac and the French telephone administration in 1904, or by ‘feminine’ blogs Examines how gender representations, age categories, and uses of ICT interact and are mutually formed in children’s magazines Illuminates the participation of women in the early days of computing, through a case study on the Rothamsted Statistics Department Presents a comparative study of women in computing in France, Finland and the UK, revealing similar gender divisions within the ICT professions of the three countries Discusses diversity interventions and the part that history could (and should) play to ensure women do not take second place in specific occupational sectors Providing a broad analysis on the interconnections between innovation, technology, and women’s history, this collection will be of great interest to all researchers at the intersection of gender studies, media history and the history of computing. Dr. Valérie Schafer is a researcher at the French National Center for Scientific Research (CNRS, Institute for Communication Sciences), Paris, France. Dr. Benjamin G. Thierry is an assistant professor at Paris-Sorbonne University

     

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    Source: Union catalogues
    Contributor: Schafer, Valérie (editor.); Thierry, Benjamin G. (editor.)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319208374
    Other identifier:
    RVK Categories: SR 800
    Edition: 1st ed. 2015
    Series: History of Computing
    Subjects: Computer science; Computers; Sociology; Sex (Psychology); Gender expression; Gender identity
    Scope: Online-Ressource
    Notes:

    Connecting Gender, Women and ICT in EuropePart I: Networks and Empowerment -- Telegraphy and the ‘New Woman’ in late Nineteenth Century Europe -- Airing the Differences -- From Marie-Claire Magazine’s Authoritative Pedagogy to the Hellocoton Blog Platform’s Knowledge Sharing -- Part II: Gendered Representations -- The Sylviac Affair (1904-1910) -- The Representational Intertwinement of Gender, Age and Uses of Information and Communication Technology -- Part III: ICT and professionalization -- From Computing Girls to Data Processors -- The Gendering of the Computing Field in Finland, France and the United Kingdom Between 1960 and 1990 -- Breaking the ‘Glass Slipper’ -- Gender-Technology Relations in the Various Ages of Information Societies.

  5. Coding for fun
    [IT-Geschichte zum Nachprogrammieren ; für Interessierte, Einsteiger und Profis ; große Namen, geniale Ideen, spannende Programme ; Beispiele in Assembler, Smalltalk, Java, Pascal, Prolog u.v.a. ; Computerspiele der 80er Jahre, Turingmaschinen, zelluläre Automaten, Conways Life, AntMe]
    Published: 2009
    Publisher:  Galileo Press, Bonn

    Technische Hochschule Augsburg
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    Hochschule Landshut, Hochschule für Angewandte Wissenschaften, Bibliothek
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    Universität der Bundeswehr München, Universitätsbibliothek
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    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
    No loan of volumes, only paper copies will be sent
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    Content information
    Source: Union catalogues
    Language: German
    Media type: Book
    ISBN: 9783836211161; 3836211165
    RVK Categories: SR 800 ; ST 230
    DDC Categories: 004
    Edition: 1. Aufl., 2., korr. Nachdr.
    Series: Galileo Computing
    Subjects: AntMe!; Computerspiel; Künstliche Intelligenz; Computer; Informatik; VisualBASIC 2005; Programmierung
    Scope: 573 S., Ill., graph. Darst.
  6. Coding for Fun
    [IT-Geschichte zum Nachprogrammieren]
    Published: 2008
    Publisher:  Galileo Press, Bonn

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
    Unlimited inter-library loan, copies and loan
    TH-AB - Technische Hochschule Aschaffenburg, Hochschulbibliothek
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    Technische Hochschule Augsburg
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    Hochschule Coburg, Zentralbibliothek
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    Universitätsbibliothek Regensburg
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    Universitätsbibliothek Würzburg
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    Source: Union catalogues
    Language: German
    Media type: Book
    ISBN: 9783836211161; 3836211165
    Other identifier:
    9783836211161
    RVK Categories: SR 800 ; ST 230
    DDC Categories: 004
    Edition: 1. Aufl.
    Series: Galileo Computing
    Subjects: VisualBASIC 2005; Programmierung; Künstliche Intelligenz; Informatik; Computer; Computerspiel; AntMe!
    Scope: 573 S., Ill., graph. Darst.
  7. Computer Spiel Welten
    Author: Pias, Claus
    Published: 2010
    Publisher:  Diaphanes, Zürich

    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
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    Universitätsbibliothek der LMU München
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    Source: Union catalogues
    Language: German
    Media type: Dissertation
    ISBN: 9783935300476
    RVK Categories: SU 500 ; AP 15963 ; AP 18200 ; ES 370 ; SR 800 ; DW 4400 ; ST 690
    Edition: 2. Aufl.
    Subjects: Computersimulation; Computerspiel
    Scope: 340 S., Ill., graph. Darst.
    Notes:

    Zugl.: Weimar, Bauhausuniv., Diss., 2000

  8. Coding for fun
    [IT-Geschichte zum Nachprogrammieren ; für Interessierte, Einsteiger und Profis ; große Namen, geniale Ideen, spannende Programme ; Beispiele in Assembler, Smalltalk, Java, Pascal, Prolog u.v.a. ; Computerspiele der 80er Jahre, Turingmaschinen, zelluläre Automaten, Conways Life, AntMe]
    Published: 2008
    Publisher:  Galileo Press, Bonn

    Universitätsbibliothek Eichstätt-Ingolstadt
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    Universitätsbibliothek Erlangen-Nürnberg, Technisch-naturwissenschaftliche Zweigbibliothek
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    Hochschule Weihenstephan-Triesdorf, Zentralbibliothek
    No loan of volumes, only paper copies will be sent
    Hochschulbibliothek Ingolstadt
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    Deutsches Museum, Bibliothek
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    Universität der Bundeswehr München, Universitätsbibliothek
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    Source: Union catalogues
    Language: German
    Media type: Book
    ISBN: 9783836211161; 3836211165
    RVK Categories: SR 800 ; ST 230
    DDC Categories: 004
    Edition: 1. Aufl., 1. Nachdr.
    Series: Galileo Computing
    Subjects: AntMe!; Künstliche Intelligenz; Informatik; VisualBASIC 2005; Computerspiel; Computer; Programmierung
    Scope: 573 S., Ill., graph. Darst., 25 cm
  9. We are the machine
    the computer, the Internet, and information in contemporary German literature
    Published: 2009
    Publisher:  Boydell & Brewer, Suffolk

    Despite our embrace of the sheer utility and productivity it has made possible, the revolution in Information Technology has led to unease about its possible misuse, abuse, and even its eventual domination of humankind. That German culture is not... more

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
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    Despite our embrace of the sheer utility and productivity it has made possible, the revolution in Information Technology has led to unease about its possible misuse, abuse, and even its eventual domination of humankind. That German culture is not immune to this sense of disquiet is reflected in a broad variety of German-language fiction since the 1940s. This first study of the literary reception of IT in German-speaking lands begins with an analysis of a seminal novel from the beginning of the computer age, Heinrich Hauser's 'Gigant Hirn' (1948), then moves to its primary focus, the literature of the past two decades, ranging from Gerd Heidenreich's 'Die Nacht der Händler' (1995) to Daniel Glattauer's novel 'Gut gegen Nordwind' (2006). Along the way, it analyzes eleven works, including Barbara Frischmuth's novel 'Die Schrift des Freundes' (1998), René Pollesch's drama 'world wide web-slums' (2001), and Günter Grass's novella 'Im Krebsgang' (2003). As wildly different in approach as these works are, each has much to offer this investigation of the imaginary border dividing the human from the technological, a lingering, centuries-old construct created to ease the anxiety that technology has given rise to throughout the ages. Paul A. Youngman is associate professor of German at the University of North Carolina-Charlotte and Director of the Center for Humanities, Technology, and Science Losing ground to the machine: electronic brains in the works of Heinrich Hauser and Friedrich Dürrenmatt -- Fearing the machine: two nightmares in the 1990s: Gerd Heindenreich's new riddle of the sphinx and Barbara Frischmuth's hidden meaning -- Becoming the machine: Günther Grass's and Erich Loest's virtual history, René Pollesch's postdramatic imaginings, and "real" cyber-relationships according to Christine Eichel and Daniel Glattauer

     

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  10. Der große summende Gott
    Geschichten von Denkmaschinen, Computern und Künstlicher Intelligenz
    Published: 2003
    Publisher:  Niemeyer, Hameln

    Universitätsbibliothek Augsburg
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    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
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    Bayerische Staatsbibliothek
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    Deutsches Museum, Bibliothek
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    Universitätsbibliothek Regensburg
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    Source: Union catalogues
    Language: German
    Media type: Book
    ISBN: 3827188075
    RVK Categories: AN 80341 ; EC 5410 ; GN 1701 ; SR 800
    Series: Lesesaal ; 7
    Subjects: Computer <Motiv>; Literatur; Geschichte; Künstliche Intelligenz <Motiv>; Literatur; Rechenmaschine
    Scope: 64 S., Ill.
  11. Digitale Spiele und Geschichte
    ein kurzer Leitfaden für Student*innen, Forscher*innen und Geschichtsinteressierte
    Published: [2020]; © 2020
    Publisher:  vwh Verlag Werner Hülsbusch, Fachverlag für Medientechnik und -wirtschaft, Glückstadt

    Staatliche Museen zu Berlin, Preußischer Kulturbesitz, Kunstbibliothek
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    Leibniz-Zentrum für Zeithistorische Forschung Potsdam, Bibliothek
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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783864881640; 3864881641
    Other identifier:
    9783864881640
    RVK Categories: NB 8000 ; NB 3300 ; ND 1210 ; SR 800
    Series: Game studies
    Subjects: Computerspiel; Geschichtswissenschaft; Geschichte;
    Scope: 96 Seiten, 22 cm x 15 cm
    Notes:

    Literaturverzeichnis: Seite 71-96

  12. Social media archeology and poetics
    Contributor: Malloy, Judy (HerausgeberIn)
    Published: [2016]; © 2016
    Publisher:  The MIT Press, Cambridge, MA

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
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    Source: Staatsbibliothek zu Berlin
    Contributor: Malloy, Judy (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262034654
    RVK Categories: SR 800
    Series: Leonardo book series
    Subjects: Social media; Mass media; Communication; Writing
    Scope: xvi, 465 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

    Judy Malloy: The origins of social media

    Paul Ceruzzi: The personal computer and social media

    Howard Rheingold: Daily life in cyberspace

    Lee Felsenstein: Community memory : the first public-access social media system

    David R. Wooley: Plato : the emergence of online community

    James Blustein and Ann-Barbara Graff: Alt.hypertext : an early social medium

    Hank Bull: Dictation : a Canadian perspective on the history of telematic art

    Annick Bureaud: Art and minitel in France in the '80s

    Steve Dietz: Rescending precedential media

    Steve Durland: Defining the image as place : a conversation with kit Galloway, Sherrie Rabinowitz and Gene Youngblood

    Rob Wittig: In.S.Omnia, 1983-1993

    Judy Malloy: Art com electronic network on the well : a conversation with Fred Truck and Anna Couey

    Amanda McDonald Crowley: System X : interview with founding sysop Scot McPhee

    Julianne Nyhan: In search of identities in the digital humanities : the early history of humanist

    Stacy Horn: Echonyc

    Dene Grigar: Moos and participatory media

    Alan Liu: Hacking the voice of the shuttle : the growth and death of a bounday object

    Randy Ross (Ponca Tribe of Nebraska and Otoe Missouria): Community networking : the native American telecommunications continuum

    Richard Lowenberg: The art of tele-community development : the telluride infozone

    Madeline Gonzalez Allen: Community networking, an evolution

    Anna Couey: Cultures in cyberspace : communications system design as social sculpture

    Susanne Gerber: Crossing-over of art history and media history in the times of the early internet with special regards to the thing NYC

    Judy Malloy: Arts wire : the non-profit arts online

    Deena Larsen: Electronic literature organization chats on linguamoo

    J. R. Carpenter: Trace online writing centre, Nottingham Trent University, UK

    Antoinette LaFarge: Psuedo space : experiments with avatarism and telematic performance in social media

    Judy Malloy: Expanding on "what is the social in social media?" : a conversation with Geert Lovink

    Judith Donath: Epilogue: slow machines and utopian dreams

    Gary O. Larson: From archaeology to architecture : building a place for noncommercial culture online

  13. Coding for Fun
    [IT-Geschichte zum Nachprogrammieren - für Interessierte, Einsteiger und Profis ; - große Namen, geniale Ideen, spannende Programme - Beispiele in Assembler, Smalltalk, Java, Pascal, Prolog u.v.a. - Computerspiele der 80er Jahre, Turingmaschinen, zelluläre Automaten, Conways Life, AntMe]
    Published: 2008
    Publisher:  Galileo Press, Bonn

    Universität Potsdam, Universitätsbibliothek
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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783836211161
    RVK Categories: SR 800 ; ST 230 ; SU 100
    Edition: 1. Aufl, 1. Nachdr.
    Series: Galileo computing
    Subjects: Programmierung; Geschichte; ; Computer; Geschichte; ; Computerspiel; ; Künstliche Intelligenz; ; VisualBASIC 2005; AntMe!;
    Scope: 573 S, Ill, 240 mm x 168 mm
    Notes:

    Hier auch später erschienene, unveränderte Nachdrucke

  14. Digitale Spiele und historisches Lernen
    Published: [2020]; © 2020
    Publisher:  Wochenschau Verlag Dr. Kurt Debus GmbH, Frankfurt/M.

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
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    Leibniz-Zentrum für Zeithistorische Forschung Potsdam, Bibliothek
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    Universität Potsdam, Universitätsbibliothek
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    Rezension (H-Soz-Kult)
    Source: Staatsbibliothek zu Berlin
    Contributor: Hametner, Andreas (MitwirkendeR)
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783734409394; 373440939X
    RVK Categories: NB 8500 ; NB 8200 ; SR 800
    Series: Geschichte unterrichten
    Wochenschau Geschichte
    Subjects: Computerspiel; Geschichtsunterricht;
    Scope: 56 Seiten, Illustrationen, Diagramme, 30 cm
  15. Digitale Spiele und historisches Lernen
    Published: 2020
    Publisher:  Wochenschau Verlag, Frankfurt/M.

    Digitale Spiele sind fester Bestandteil der Populärkultur. Sie sind Teil der Lebenswirklichkeit vieler Menschen – vor allem, aber längst nicht nur, Jugendlicher. Für Schülerinnen und Schüler sind sie ein selbstverständlicher Teil des Alltags. Sie... more

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    Universität Potsdam, Universitätsbibliothek
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    Digitale Spiele sind fester Bestandteil der Populärkultur. Sie sind Teil der Lebenswirklichkeit vieler Menschen – vor allem, aber längst nicht nur, Jugendlicher. Für Schülerinnen und Schüler sind sie ein selbstverständlicher Teil des Alltags. Sie didaktisch einzusetzen, heißt also, an diese Begeisterung anzuknüpfen. Dieser Band erschließt Digitale Spiele als Medium, mit dem es nachhaltig gelingt, über verschiedene Kompetenzbereich hinweg, problemorientiertes und forschend-entdeckendes historisches Lernen anzuregen. Der Band enthält zahlreiche Arbeitsblätter für den Geschichtsunterricht zu Praxisbeispielen rund um Digitale Spiele.

     

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    Rezension (H-Soz-Kult)
    Source: Union catalogues
    Contributor: Hametner, Andreas (MitwirkendeR)
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783734409400
    RVK Categories: NB 8500 ; NB 8200 ; SR 800
    Series: Geschichte unterrichten
    Wochenschau Geschichte
    Subjects: Computerspiele; Schule; Geschichtsunterricht; Geschichtsdidaktik; Geschichtskultur; Games; Digitale Spiele; Gamification; Geschichtsspiele
    Scope: 1 Online-Ressource (56 Seiten), Illustrationen, Diagramme
  16. Enter!
    das Persönliche im Computer ; [anlässlich der Ausstellung Enter! Das Persönliche im Computer, Stadtmuseum Tübingen, 23. September - 26. November 2006]
    Contributor: Wiegmann, Karlheinz (Herausgeber)
    Published: 2006
    Publisher:  Stadtmuseum, Tübingen

    Universitätsbibliothek der RWTH Aachen
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    Kunst- und Museumsbibliothek der Stadt Köln
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    Source: Union catalogues
    Contributor: Wiegmann, Karlheinz (Herausgeber)
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783910090712; 3910090710
    RVK Categories: EC 2410 ; SR 800
    Series: Tübinger Kataloge ; 75
    Scope: 128 S. : Ill.
  17. Coding for fun
    [IT-Geschichte zum Nachprogrammieren ; große Namen, geniale Ideen, spannende Programme ; Beispiele in Assembler, Smalltalk, Java, Pascal, Prolog u.v.a. ; Computerspiele der 80er Jahre, Turingmaschinen, zelluläre Automaten, Conways Life, AntMe ; für Intereesierte, Einsteiger und Profis]
    Published: 2008
    Publisher:  Galileo Press, Bonn

    Universitätsbibliothek der RWTH Aachen
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    Ruhr-Universität Bochum, Universitätsbibliothek
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    Universitäts- und Landesbibliothek Münster, Zentralbibliothek
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    Universitätsbibliothek Siegen
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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783836211161; 3836211165
    RVK Categories: ST 230 ; SR 800
    Edition: 1. Aufl., 1. Nachdr.
    Series: Galileo computing
    Subjects: Programmierung; Geschichte; Computer; Geschichte; Computerspiel; Künstliche Intelligenz; VisualBASIC 2005; AntMe!
    Scope: 573 S. : Ill.
  18. Coding for fun
    [IT-Geschichte zum Nachprogrammieren ; große Namen, geniale Ideen, spannende Programme ; Beispiele in Assembler, Smalltalk, Java, Pascal, Prolog u.v.a. ; Computerspiele der 80er Jahre, Turingmaschinen, zelluläre Automaten, Conways Life, AntMe ; für Interessierte, Einsteiger und Profis]
    Published: 2009
    Publisher:  Galileo Press, Bonn

    Universitätsbibliothek Bielefeld
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    Universitätsbibliothek Trier
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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783836211161
    RVK Categories: ST 230 ; SR 800
    Edition: 1. Aufl., 2., korrigierter Nachdr.
    Series: Galileo computing
    Subjects: Programmierung; Geschichte; Computer; Geschichte; Computerspiel; Künstliche Intelligenz; VisualBASIC 2005; AntMe!
    Scope: 573 S. : Ill.
    Notes:

    DVD-ROM enth.: Programme, Tools und Beispiele, Dokumentationen und Openbooks

  19. AN/FSQ-7
    the computer that shaped the Cold War
    Published: 2014
    Publisher:  De Gruyter Oldenbourg, München

    Bayerische Staatsbibliothek
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    Technische Universität München, Universitätsbibliothek, Teilbibliotheken Garching
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    Universität der Bundeswehr München, Universitätsbibliothek
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    Staatliche Bibliothek Passau
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9783486727661
    Other identifier:
    9783486727661
    RVK Categories: SR 800 ; ZN 3136
    DDC Categories: 620
    Subjects: Luftraum; Überwachung; Ost-West-Konflikt <Motiv>; Computer; AN/FSQ-7
    Scope: XII, 260 S., zahlr. Ill., graph. Darst., 240 mm x 170 mm
  20. AN/FSQ-7: the computer that shaped the Cold War
    Published: 2014
    Publisher:  De Gruyter Oldenbourg, München

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
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    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
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    Technische Hochschule Würzburg-Schweinfurt Bibliothek
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783486727661; 9783486856705
    Other identifier:
    9783486727661
    RVK Categories: SR 800
    DDC Categories: 620
    Subjects: Luftraum; Computer; Überwachung; AN/FSQ-7; Ost-West-Konflikt <Motiv>
    Scope: 1 Online-Ressource (XII, 260 S.), zahlr. Ill., graph. Darst.
  21. Textiles Prozessieren
    eine Mediengeschichte der Lochkartenweberei
    Published: 2007
    Publisher:  Diaphanes, Zürich, Berlin

    Universitätsbibliothek Bayreuth
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    Hochschule für Angewandte Wissenschaften Hof - Hochschule Hof, Bibliothek
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    Deutsches Museum, Bibliothek
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    Städtische Galerie im Lenbachhaus und Kunstbau München, Bibliothek
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    Zentralinstitut für Kunstgeschichte, Bibliothek
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    Bibliotheca Hertziana - Max-Planck-Institut für Kunstgeschichte
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    Source: Union catalogues
    Language: German
    Media type: Dissertation
    ISBN: 9783037340073
    RVK Categories: LH 78960 ; EC 2410 ; ZS 6100 ; ZS 3240 ; SR 800 ; QR 526 ; AP 14800
    Edition: 1. Auflage
    Series: Sequenzia
    Subjects: Textilkunst; Seidenweberei; Bildweberei; Lochkarte; Weberei; Jacquardmaschine
    Scope: 329 Seiten, Illustrationen, Diagramme
    Notes:

    Dissertation, Humboldt-Universität Berlin, 2006

  22. Connecting Women
    Women, Gender and ICT in Europe in the Nineteenth and Twentieth Century
    Published: 2015
    Publisher:  Springer International Publishing, Cham

    Technische Hochschule Augsburg
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319208374
    Other identifier:
    RVK Categories: SR 800
    Edition: 1st ed. 2015
    Series: History of Computing
    Subjects: Computer science; Computers; Sociology; Sex (Psychology); Gender expression; Gender identity; Computer Science; History of Computing; Gender Studies; Informatik; Frauenforschung; Technologie; Informatik; Geschlechterforschung; Geschlecht; Informatiker; Frau
    Scope: 1 Online Ressource (XVI, 174 p)
  23. Spielkonsolen und Heimcomputer 1972 - 2015
    Published: 2022
    Publisher:  Gameplan, Utting [am Ammersee]

    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
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    Source: Union catalogues
    Language: German
    Media type: Book
    ISBN: 9783000736438
    RVK Categories: SR 800
    Edition: Redaktionsschluss der siebten (fünften erweiterten) Auflage: November 2022
    Series: Gameplan ; 1
    Subjects: Computerspiel; Heimcomputer; Spielkonsole
    Scope: 288 Seiten, Illustrationen, 24 cm
  24. The logician and the engineer
    how George Boole and Claude Shannon created the information age
    Published: c2013
    Publisher:  Princeton University Press, Princeton

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781283578783; 9781400844654
    Other identifier:
    RVK Categories: SR 800
    Subjects: Computer logic; Electrical engineers; Logicians; Mathematische Logik; Informationstheorie; Computer; Informationsgesellschaft; Informationsgesellschaft <Motiv>
    Other subjects: Boole, George (1815-1864); Shannon, Claude Elwood (1916-2001); Shannon, Claude Elwood (1916-2001); Boole, George (1815-1864)
    Scope: 1 Online-Ressource (xii, 228 p)
    Notes:

    Includes bibliographical references and index

    Boolean algebra, also called Boolean logic, is at the heart of the electronic circuitry in everything we use--from our computers and cars, to our kitchen gadgets and home appliances. How did a system of mathematics established in the Victorian era become the basis for such incredible technological achievements a century later? In The Logician and the Engineer, best-selling popular math writer Paul Nahin combines engaging problems and a colorful historical narrative to tell the remarkable story of how two men in different eras--mathematician and philosopher George Boole (1815-1864) an

  25. Digitale Spiele und Geschichte
    ein kurzer Leitfaden für Student*innen, Forscher*innen und Geschichtsinteressierte
    Published: [2020]; ©2020
    Publisher:  Verlag Werner Hülsbusch, Glückstadt

    Hofbibliothek Aschaffenburg
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    Content information
    Source: Union catalogues
    Language: German
    Media type: Book
    ISBN: 9783864881640
    Other identifier:
    9783864881640
    RVK Categories: AP 15963 ; ND 1210 ; SR 800
    DDC Categories: 300
    Series: Game studies
    Subjects: Geschichtsunterricht; Geschichtswissenschaft; Geschichtsbild; Computerspiel
    Other subjects: Computerspiele; Game Studies; Geschichtswissenschaft; Computerspielforschung; neue Medien; Geschichtsdidaktik; Kulturgeschichte; Medienwissenschaft; Geschichte; Public History
    Scope: 96 Seiten, 22 cm