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  1. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: 2011
    Publisher:  Focal Press, Burlington, MA

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes Includes bibliographical references (p. 309-313) and index more

    Fachhochschule Kiel, Zentralbibliothek
    Inf 88-7/1
    Unlimited inter-library loan, copies and loan

     

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes Includes bibliographical references (p. 309-313) and index

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0240817176; 9780240817170
    Subjects: Video games; Video games
    Scope: xi, 319 p., ill, 24 cm
  2. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: 2011
    Publisher:  Elsevier [u.a.], Amsterdam [u.a.]

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes more

    Universitätsbibliothek Bielefeld
    LZ880 L449
    Unlimited inter-library loan, copies and loan

     

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780240817170; 0240817176
    Subjects: Erzähltechnik; Computerspiel
    Scope: XI, 319 S., Ill., graph. Darst.
  3. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: 2011
    Publisher:  Focal Press, Burlington, MA [u.a.]

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes more

    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/KNO 2+2
    Loan of volumes, no copies
    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/KNO 2
    No inter-library loan

     

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes

     

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780240817170; 0240817176
    Subjects: Erzähltechnik; Computerspiel
    Scope: XI, 319 S., Ill., graph. Darst., 24 cm
    Notes:

    Includes bibliographical references (p. 309-313) and index

  4. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: 2011
    Publisher:  Focal Press, Burlington, MA

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes more

    Hochschule für Fernsehen und Film, Bibliothek
    No loan of volumes, only paper copies will be sent
    Technische Universität München, Universitätsbibliothek, Teilbibliotheken Garching
    Unlimited inter-library loan, copies and loan

     

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes

     

    Export to reference management software   RIS file
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780240817170; 0240817176
    Subjects: Video games / Authorship; Video games / Design; Video games / Design; Erzähltechnik; Computerspiel
    Scope: xi, 319 p., Ill., graph. Darst., 24 cm
    Notes:

    Includes bibliographical references (p. 309-313) and index

  5. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: 2011
    Publisher:  Focal Press, Burlington, MA [u.a.]

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes more

    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    Unlimited inter-library loan, copies and loan

     

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes

     

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780240817170; 0240817176
    Subjects: Computerspiel; Erzähltechnik
    Scope: XI, 319 S. : Ill., graph. Darst., 24 cm
    Notes:

    Includes bibliographical references (p. 309-313) and index

  6. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: c2011
    Publisher:  Focal Press, Burlington, MA

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781136127335; 113612733X; 9780240817170
    Subjects: Video games / Authorship; Video games / Design; Erzähltechnik; Computerspiel
    Other subjects: Electronic books
    Scope: 1 Online-Ressource (1 v.)
    Notes:

    Includes bibliographical references and index

  7. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: 2011
    Publisher:  Elsevier [u.a.], Amsterdam [u.a.]

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes more

    Universitätsbibliothek Bielefeld
    Unlimited inter-library loan, copies and loan

     

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes

     

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780240817170; 0240817176
    Subjects: Computerspiel; Erzähltechnik
    Scope: XI, 319 S. : Ill., graph. Darst.
  8. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: 2011
    Publisher:  Focal Press, Burlington, MA

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes more

    Filmuniversität Babelsberg KONRAD WOLF, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan

     

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes

     

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780240817170; 0240817176
    Subjects: Video games / Authorship; Video games / Design; Video games / Design; Erzähltechnik; Computerspiel
    Scope: xi, 319 p., Ill., graph. Darst., 24 cm
    Notes:

    Includes bibliographical references (p. 309-313) and index

  9. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: c2011
    Publisher:  Focal Press, New York

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes Includes bibliographical references (p. 309-313) and index more

    Hochschule Furtwangen University. Informatik, Technik, Wirtschaft, Medien. Campus Furtwangen, Bibliothek
    No inter-library loan
    Zentrum für Kunst und Medien Karlsruhe / Staatliche Hochschule für Gestaltung, Bibliothek
    Hg 5305
    Unlimited inter-library loan, copies and loan
    Fachhochschule Kiel, Zentralbibliothek
    Inf 88-7/1
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Leipzig
    Unlimited inter-library loan, copies and loan
    Hochschule Hamm-Lippstadt, Bibliothek Lippstadt
    SU 500
    No inter-library loan
    Hochschule Mittweida (FH), Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Duale Hochschule Baden-Württemberg Mosbach, Bibliothek
    SU 500 3
    No inter-library loan
    Technische Hochschule Ulm, Bibliothek
    778.53 Leb
    Unlimited inter-library loan, copies and loan

     

    Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes Includes bibliographical references (p. 309-313) and index

     

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780240817170; 0240817176
    RVK Categories: SU 500
    Subjects: Video games; GAMES; Video games; Video games; Video games
    Scope: XI, 319 S., Ill.
    Notes:

    Includes bibliographical references and index

  10. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: c2011
    Publisher:  Focal Press, Burlington, MA

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
    No inter-library loan
    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
    No inter-library loan
    Bibliothek der Hochschule Mainz, Untergeschoss
    No inter-library loan
    Universität Marburg, Universitätsbibliothek
    No inter-library loan
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    Source: Union catalogues
    Contributor: Klug, Chris
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780240817170; 9781136127335 (Sekundärausgabe); 113612733X (Sekundärausgabe)
    Subjects: Computerspiel; Erzähltechnik
    Notes:

    Online-Ausg.:

  11. Interactive storytelling for video games
    a player-centered approach to creating memorable characters and stories
    Published: 2011
    Publisher:  Focal Press, Burlington, Mass.

    Universitätsbibliothek Kassel, Standort Kunsthochschulbibliothek
    75 Kun 470 LEB
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Contributor: Klug, Chris
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0240817176; 9780240817170
    Subjects: Computerspiel; Erzähltechnik
    Scope: XI, 319 S., Ill., graph. Darst.