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  1. Narrative Mechanics : Strategies and Meanings in Games and Real Life
    Erschienen: 2021
    Verlag:  transcript Verlag, Bielefeld

    What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are... mehr

     

    What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society - such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design - of game mechanics.

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: OAPEN; transcript Open Access
    Beteiligt: Suter, Beat (Hrsg.); Bauer, René (Hrsg.); Kocher, Mela (Hrsg.)
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9783839453452; 9783837653458
    Weitere Identifier:
    Schlagworte: Media studies
    Weitere Schlagworte: Games; Game Studies; Game Design; Media; Culture; Popular Culture; Computer Games; Media Aesthetics; Digital Media; Media Studies
    Umfang: 1 electronic resource (362 p.)
  2. Games and Rules : Game Mechanics for the »Magic Circle«
    Beteiligt: Suter, Beat (Hrsg.); Kocher, Mela (Hrsg.); Bauer, René (Hrsg.)
    Erschienen: 20190315
    Verlag:  transcript Verlag, Bielefeld, Germany

    Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game... mehr

     

    Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world.

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: OAPEN; transcript Open Access
    Beteiligt: Suter, Beat (Hrsg.); Kocher, Mela (Hrsg.); Bauer, René (Hrsg.)
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9783839443040
    Weitere Identifier:
    Schlagworte: Media studies
    Weitere Schlagworte: Media & Communications; Games; Video Games; Media; Media Studies; Game Studies; Game Design; Ludology; Narratology; Motivation; Game Mechanics; Ergodic Systems; Aporia and Epiphany; Computer Games; Media Aesthetics; Media Art