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Refiguring Techniques in Digital Visual Research
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Posttraumatic Stress Disorder, Trauma, and History in Metal Gear Solid V
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Das Biografiespiel
strukturelle Kopplungen und Transferprozesse im Rahmen adoleszenter Computerspielnutzung -
Performance and civic engagement
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Open-Access, multimodality, and writing center studies
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Mapping digital game culture in China
from internet addicts to esports athletes -
Cosmos, values, and consciousness in Latin American digital culture
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Exploring Minecraft
Ethnographies of Play and Creativity -
A Feminist Reading of China’s Digital Public Sphere
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Designing Products for Evolving Digital Users
Study UX Behavior Patterns, Online Communities, and Future Digital Trends -
Ambient Literature
Towards a New Poetics of Situated Writing and Reading Practices -
Perceiving the future through new communication technologies
robots, AI and everyday life -
Towards a digital poetics
electronic literature & literary games -
Uncovering online commenting culture
trolls, fanboys and lurkers -
Living and Dying in a Virtual World
Digital Kinships, Nostalgia, and Mourning in Second Life -
Electronic literature in Latin America
from text to hypertext -
Performativity in Art, Literature, and Videogames
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Digital humanities and new ways of teaching
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Der Mensch im digitalen Zeitalter
zum Zusammenhang von Ökonomisierung, Digitalisierung und Mediatisierung -
Media and the Image of the Nation during Brazil’s 2013 Protests
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Cosmos, Values, and Consciousness in Latin American Digital Culture
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Reconceptualizing the digital humanities in Asia
new representations of art, history and culture -
Research methodologies and ethical challenges in digital migration studies
Caring for (big) data? -
Research methodologies and ethical challenges in digital migration studies
caring for (big) data? -
Gedruckt – Gefunkt – Gepostet
Medienwandel und Medienpädagogik bürgerlicher Gesellschaft